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Everything posted by ogman
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Thanks I resolved it now. Topic can be closed.
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Hi, Thanks for that. I did try that however the L2Tool doesn't let me put custom files, or it does and I am doing something wrong. There is two different L2Font-e.utx files which have things I like. I am trying to combine it so that I can have both rather then 1 or the other. (interlude) When I select the TGA file it gives this error. I tried to convert the TGA to DDS but that didn't work either as in the file has no change. This is why I thought I can extract it all and then package it again into one file.
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Hi Guys, So I followed the guide below and managed to unpack my L2Font-e.utx file (80 in total). http://www.maxcheaters.com/topic/194004-editing-textures-updated-for-2015/ However I don't know how do I package all the 80 files into 1 L2Font-e.utx file as it was before? Thanks
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I figured this out last night. Had to modify the options.ini and L2.ini. Can be closed.
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Hahaha ;D I want the below, how can I do it?
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Looking for borderless fullscreen mod. Tried google and this site can't seem to find a working link. Does anyone have this for interlude? Thanks
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Thanks for your reply Neophron. I wasn't clear on what I would like to achieve. So I am trying to get the below (image). I understand that this can be done by modifying the interface.xdat By default I have the F1,F2,F3 how can I set it so I when I press 1,2,3 to go to the second bar? From what I can see the values aren't marked as bar numbers (bar1, bar2 etc) so how does the value you set know to go to Bar2 or Bar4 or bar10. For Example if I add a value: Key_1 = 1 Key_1 = None Key_3 = None Action = SetShortcutItem Num=0 So when 1 is pressed I want it to go to Bar2 slot 1. How does this value know that its for bar 2 and not another bar. I hope the above is clear now, thanks. :)
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Help Interlude Change On Screen Message Default Positions
ogman replied to ogman's topic in [Request] Client Dev Help
Thanks Vampir That has worked :) -
Thanks Finn :) That was indeed the problem.
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Hi so I know there is a lot of interface.xdat with the keybinds already for adding 1-9 and Q-P. I know the general idea is to create the values below but I can't understand how to add a value to a different bar. Say I add a new action with 1. When ever 1 is pressed I want it to use the first slot in bar 2. I can't see where I assign a bar number to a action. Probably missing something obvious. Is the shortcut bar number sequential UseShortcutItem Num=0 => UseShortcutItem Num=11 So If I went UseShortcutItem Num=12 that would be first slot on bar 2? Thanks
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I did sent Celestine a message first before making this post, but he/she is probably busy as I didn't get a response :) Just wanted to see if there was a way I can do it. Thanks for the reply.
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Hi guys can someone help me modify the eula-e file? I can open it fine with L2FileEdit modify it and save it. However when I open the file none of my changes were saved. I found this thread but looks like the links are dead so not sure what I am doing wrong. http://www.maxcheaters.com/topic/11824-share-eula-modification-just-click-to-see-this-topic/?hl=eula
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I believe this doesn't work in later chronicles. Interlude was the last chronicle where it showed "damage amount" on screen. In later chronicles the "damage" amount code is moved inside another .dll or something.
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haha I love how you hide your name above your head but you forgot to do it above the HP bar lolz :P There is mods for that experience bar I believe you can find it online I have seen people with "similar" xp bars (for interlude) Not sure about the nobles icon though.
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I am looking for help with making my inventory item, quest window wider . (Interlude). Looking on the internet and on MXC it looks like I need to modify the interface.xdat. I tried to find a interface with this done already so that I can see how its done but have been unsuccessful in finding xdat for interlude which I can open. E.G: Tried to open the patch below to see how the inventory was done but I can't open it, perhaps encrypted. http://www.maxcheaters.com/topic/213943-interlude-ext-ui-09-updated/?hl=interface.xdat&do=findComment&comment=2629694 Can someone please advise on what I would need to change to achieve this? I would like the inventory to be wide like the below, don't want to move the armor jewelries that can stay the in the same place as is in the interlude client. Thanks
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Hi guys, This is on L2Off as per the GM staff (L2Evoke). I can't change anything server side as I am just a player :( Is there anything I can do from my side or do I need the GM to fix this? Example if I just add in "by $s2" part which is missing will it work? This is the system message I have been playing with. It doesn't have the heal parts setup as its a old version but it may help? https://app.box.com/s/ypckxd3tdbjvreg0i3p8vru1vcmesrl7 Thanks
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Hi Guys, Wondering if someone can help me, I'm probably missing the obvious. Below is my heal pop up message. When I heal myself I see the amount of HP I am being healed for. This is perfect. However when I heal my box it can't see heal amount instead it sees the persons name that healed him. This is for interlude, not sure if there is another line which I need to change?
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Share Interlude Ext Ui 0.9 Updated.
ogman replied to Celestine's topic in Client Development Discussion
How can I open this xdat file? It just gives a error when opening it. Tried to open in Interlude, GF, H5 using xdat portable. I just want to see how you made the inventory :) Thanks! -
Help Interlude Change On Screen Message Default Positions
ogman replied to ogman's topic in [Request] Client Dev Help
Thanks for the answer! I will try that :) -
Help Gf / Epilogue On Screen Damage
ogman posted a question in Request Server Development Help [L2OFF]
Hi everyone, Has someone got the systemmsg-e.day for GF / Epilogue to show on screen damage? Everywhere I have searched everyone has said its not possible. I am hoping someone has managed to bypass this and make it work. I was previously playing on a server that had this and it was nice to see crits etc rather then the small chat window. Any help would be great. Thanks! -
Anyone knows any good L2 Hellbound OFF server pack? I heard the Java ones are full of bugs. Any help in this area would be much appreciated. Thanks
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I wish I had lots of money to pay for advertising but I don't. Paying for a decent server etc is costly and we don't have donations setup to pay for advertising. I will be happy with any number of players high or low. I'm in for the long haul not a 3 month wipe and start again server like most others out there. Thanks for your comments though.
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Help Mob Default Agro Range / Respawn Rate
ogman posted a question in Request Server Development Help [L2J]
Hi All, Does anyone know what is the retail monster agro range / respawn? The agro range is set to 1000 but that seems to be a bit to big, not sure if that's retail. Is there a global setting for this? The respawn rate is is set to 25-35 seconds seems a bit fast? Thanks