I just saw a guy asking for this so here you go
This guide will teach you how to make stuff from old chronicles able to be on new chronicles and vice versa. Ill take Mordor weapons as example, posted on this forum by PyroMaker ([share]Mordor Weapons,Epic Mask & Epic Shield [iL]) They are for Interlude, we are gona make them for Hellbound
First Step
Get the code lines from the weapongrp.txt file
Copy and paste it on another notepad. Now, open the weapongrp.dat and take a line from a S grade 2 handed Blunt (I will take the dragon hunter axe) and paste the line below the line we paste on the notepad:
http://img444.imageshack.us/img444/6320/29641863lf5ce8.jpg[/img]
Second Step
Now, start changing the weapon id and the textures code:
http://img444.imageshack.us/img444/8348/22023186be1sr5.jpg[/img]
U will have to change the m00_wp and the t00_wp 2 times if u are changing a normal weapon, and 4 times if u are changing a dual sword/fist weapon.
Also, u have to change all the UNK codes to make the size correctly
http://img131.imageshack.us/img131/1731/66735738nd6gq7.jpg[/img]
Third Step
Now you will have to modify this numbers to your chosen, they are the p.attack and m.attack that will be showned ingame:
http://img131.imageshack.us/img131/961/66373916vh1nk7.jpg[/img]
Now, Copy and paste that line in your weapongrp.dat, save and encrypt it. About the .sql files, addapt it to another chronicle its the easiest thing: Make the same as u do with the wapongrp.dat but with the weapon.sql file, taking a weapon and changing id, name, p.attack...
To modify the itemname-e.dat, just take a line from your chronicle and change the id, name and descryption.
To end, remember to put the systexturesn on lin 2 dir\systextures!!!
BB
[EDIT] Too see Images Better: