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Help Frintezza - Final Emperial Tomb Problem With Instance
helpdesk replied to helpdesk's question in Request Server Development Help [L2J]
bump- 4 replies
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- Frintezza
- FinalEmperialTomb
- (and 5 more)
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Help Frintezza - Final Emperial Tomb Problem With Instance
helpdesk replied to helpdesk's question in Request Server Development Help [L2J]
so any suggestions ?!?- 4 replies
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- Frintezza
- FinalEmperialTomb
- (and 5 more)
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Help Frintezza - Final Emperial Tomb Problem With Instance
helpdesk replied to helpdesk's question in Request Server Development Help [L2J]
Done- 4 replies
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- Frintezza
- FinalEmperialTomb
- (and 5 more)
-
Hey all! I'm working on my own server(HIGH FIVE) (files not mine ofc) and I was testing them, to be sure everything is OK. But when I checked Frintezza, saw a BIG bug or don't know what it must be. 1) Entered with GM hero(I got low p atk so i didnt 1 hit, was visible, was hittable) by the npc; 2) Went through first room - killed all mobs -> Gate opened - it;s ok for now; 3) Went in the 2nd room - killed all mobs again -> Gate opened - ok again; 4) Went in Frintezza's room and waited for the "Earthquake", then pictures, evils and Scarlet spawned; 5) I killed pictures and evils and start hitting Scarlet - but Scarlet never goes to his 2nd phase or Avatar whatever it is - the one with Wings on his back - not the transformation - it must be after that. So my quest is: Is this instance bugged or I need to do it with normal characters, not GMs (btw Freya worked with GM Char). Also I checked like 3 or 4 files for that instance (java file - FinalEmperialTomb.java) And they were exactly the same. If you want I can put the source here or the file. /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package l2r.gameserver.scripts.instances; import java.io.File; import java.util.Calendar; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.concurrent.ScheduledFuture; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; import java.util.logging.Level; import javax.xml.parsers.DocumentBuilderFactory; import javolution.util.FastList; import javolution.util.FastMap; import l2r.Config; import l2r.gameserver.GeoData; import l2r.gameserver.ThreadPoolManager; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.enums.InstanceType; import l2r.gameserver.enums.PcCondOverride; import l2r.gameserver.instancemanager.InstanceManager; import l2r.gameserver.model.L2CharPosition; import l2r.gameserver.model.L2CommandChannel; import l2r.gameserver.model.L2Party; import l2r.gameserver.model.L2Territory; import l2r.gameserver.model.L2World; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Attackable; import l2r.gameserver.model.actor.L2Character; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.actor.instance.L2GrandBossInstance; import l2r.gameserver.model.actor.instance.L2MonsterInstance; import l2r.gameserver.model.actor.instance.L2PcInstance; import l2r.gameserver.model.holders.SkillHolder; import l2r.gameserver.model.instancezone.InstanceWorld; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.model.quest.QuestState; import l2r.gameserver.model.skills.L2Skill; import l2r.gameserver.model.skills.L2SkillType; import l2r.gameserver.network.NpcStringId; import l2r.gameserver.network.SystemMessageId; import l2r.gameserver.network.serverpackets.AbstractNpcInfo.NpcInfo; import l2r.gameserver.network.serverpackets.Earthquake; import l2r.gameserver.network.serverpackets.ExShowScreenMessage; import l2r.gameserver.network.serverpackets.L2GameServerPacket; import l2r.gameserver.network.serverpackets.MagicSkillCanceld; import l2r.gameserver.network.serverpackets.MagicSkillUse; import l2r.gameserver.network.serverpackets.SocialAction; import l2r.gameserver.network.serverpackets.SpecialCamera; import l2r.gameserver.network.serverpackets.SystemMessage; import l2r.gameserver.util.Util; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; /** * Final Emperial Tomb instance zone. TODO:<br> * Test when Frintezza song use 5008 effect skill.<br> * Test deeply Scarlet van Halisha's AI.<br> * Use proper zone spawn system. * @author Gigiikun */ public class FinalEmperialTomb extends Quest { private class FETWorld extends InstanceWorld { public Lock lock = new ReentrantLock(); public FastList<L2Npc> npcList = new FastList<>(); public int darkChoirPlayerCount = 0; public FrintezzaSong OnSong = null; public ScheduledFuture<?> songTask = null; public ScheduledFuture<?> songEffectTask = null; public boolean isVideo = false; public L2Npc frintezzaDummy = null; public L2Npc overheadDummy = null; public L2Npc portraitDummy1 = null; public L2Npc portraitDummy3 = null; public L2Npc scarletDummy = null; public L2GrandBossInstance frintezza = null; public L2GrandBossInstance activeScarlet = null; public List<L2MonsterInstance> demons = new FastList<>(); public Map<L2MonsterInstance, Integer> portraits = new FastMap<>(); public int scarlet_x = 0; public int scarlet_y = 0; public int scarlet_z = 0; public int scarlet_h = 0; public int scarlet_a = 0; protected FETWorld() { npcList.shared(); } } protected static class FETSpawn { public boolean isZone = false; public boolean isNeededNextFlag = false; public int npcId; public int x = 0; public int y = 0; public int z = 0; public int h = 0; public int zone = 0; public int count = 0; } private static class FrintezzaSong { public SkillHolder skill; public SkillHolder effectSkill; public NpcStringId songName; public int chance; public FrintezzaSong(SkillHolder sk, SkillHolder esk, NpcStringId sn, int ch) { skill = sk; effectSkill = esk; songName = sn; chance = ch; } } private static final int INSTANCEID = 136; // this is the client number private static final int MIN_PLAYERS = Config.MIN_PLAYER_TO_FE; private static final int MAX_PLAYERS = Config.MAX_PLAYER_TO_FE; private static final boolean debug = false; private final Map<Integer, L2Territory> _spawnZoneList = new HashMap<>(); private final Map<Integer, List<FETSpawn>> _spawnList = new HashMap<>(); private final List<Integer> _mustKillMobsId = new FastList<>(); // Teleports private static final Location ENTER_TELEPORT = new Location(-88015, -141153, -9168); // NPCs private static final int GUIDE = 32011; private static final int CUBE = 29061; // Item private static final int DEWDROP_OF_DESTRUCTION_ITEM_ID = 8556; // mobs private static final int SCARLET1 = 29046; private static final int SCARLET2 = 29047; private static final int FRINTEZZA = 29045; private static final int[] PORTRAITS = { 29048, 29049 }; private static final int[] DEMONS = { 29050, 29051 }; private static final int HALL_ALARM = 18328; private static final int HALL_KEEPER_CAPTAIN = 18329; private static final int HALL_KEEPER_SUICIDAL_SOLDIER = 18333; private static final int DARK_CHOIR_PLAYER = 18339; private static final int[] AI_DISABLED_MOBS = { 18328 }; private static final int FIRST_SCARLET_WEAPON = 8204; private static final int SECOND_SCARLET_WEAPON = 7903; protected static final SkillHolder INTRO_SKILL = new SkillHolder(5004, 1); private static final SkillHolder FIRST_MORPH_SKILL = new SkillHolder(5017, 1); protected static final FrintezzaSong[] FRINTEZZASONGLIST = { new FrintezzaSong(new SkillHolder(5007, 1), new SkillHolder(5008, 1), NpcStringId.REQUIEM_OF_HATRED, 5), new FrintezzaSong(new SkillHolder(5007, 2), new SkillHolder(5008, 2), NpcStringId.RONDO_OF_SOLITUDE, 50), new FrintezzaSong(new SkillHolder(5007, 3), new SkillHolder(5008, 3), NpcStringId.FRENETIC_TOCCATA, 70), new FrintezzaSong(new SkillHolder(5007, 4), new SkillHolder(5008, 4), NpcStringId.FUGUE_OF_JUBILATION, 90), new FrintezzaSong(new SkillHolder(5007, 5), new SkillHolder(5008, 5), NpcStringId.HYPNOTIC_MAZURKA, 100), }; // Skills private static final int DEWDROP_OF_DESTRUCTION_SKILL_ID = 2276; private static final int SOUL_BREAKING_ARROW_SKILL_ID = 2234; // Doors/Walls/Zones protected static final int[] FIRST_ROOM_DOORS = { 17130051, 17130052, 17130053, 17130054, 17130055, 17130056, 17130057, 17130058 }; protected static final int[] SECOND_ROOM_DOORS = { 17130061, 17130062, 17130063, 17130064, 17130065, 17130066, 17130067, 17130068, 17130069, 17130070 }; protected static final int[] FIRST_ROUTE_DOORS = { 17130042, 17130043 }; protected static final int[] SECOND_ROUTE_DOORS = { 17130045, 17130046 }; protected static final L2CharPosition MOVE_TO_CENTER = new L2CharPosition(-87904, -141296, -9168, 0); // spawns private static final int TIME_BETWEEN_DEMON_SPAWNS = 20000; private static final int MAX_DEMONS = 24; protected static final int[][] PORTRAIT_SPAWNS = { { 29048, -89381, -153981, -9168, 3368, -89378, -153968, -9168, 3368 }, { 29048, -86234, -152467, -9168, 37656, -86261, -152492, -9168, 37656 }, { 29049, -89342, -152479, -9168, -5152, -89311, -152491, -9168, -5152 }, { 29049, -86189, -153968, -9168, 29456, -86217, -153956, -9168, 29456 } }; // Initialization at 6:30 am on Wednesday and Saturday private static final int RESET_HOUR = 6; private static final int RESET_MIN = 30; private static final int RESET_DAY_1 = 4; private static final int RESET_DAY_2 = 7; @SuppressWarnings("unused") private void load() { int spawnCount = 0; try { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); factory.setValidating(false); factory.setIgnoringComments(true); File file = new File(Config.DATAPACK_ROOT + "/data/spawnZones/final_emperial_tomb.xml"); if (!file.exists()) { _log.severe("[Final Emperial Tomb] Missing final_emperial_tomb.xml. The quest wont work without it!"); return; } Document doc = factory.newDocumentBuilder().parse(file); Node first = doc.getFirstChild(); if ((first != null) && "list".equalsIgnoreCase(first.getNodeName())) { for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling()) { if ("npc".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("spawn".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); Node att = attrs.getNamedItem("npcId"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing npcId in npc List, skipping"); continue; } int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue()); att = attrs.getNamedItem("flag"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing flag in npc List npcId: " + npcId + ", skipping"); continue; } int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue()); if (!_spawnList.containsKey(flag)) { _spawnList.put(flag, new FastList<FETSpawn>()); } for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling()) { if ("loc".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); FETSpawn spw = new FETSpawn(); spw.npcId = npcId; att = attrs.getNamedItem("x"); if (att != null) { spw.x = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("y"); if (att != null) { spw.y = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("z"); if (att != null) { spw.z = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("heading"); if (att != null) { spw.h = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("mustKill"); if (att != null) { spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue()); } if (spw.isNeededNextFlag) { _mustKillMobsId.add(npcId); } _spawnList.get(flag).add(spw); spawnCount++; } else if ("zone".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); FETSpawn spw = new FETSpawn(); spw.npcId = npcId; spw.isZone = true; att = attrs.getNamedItem("id"); if (att != null) { spw.zone = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("count"); if (att != null) { spw.count = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("mustKill"); if (att != null) { spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue()); } if (spw.isNeededNextFlag) { _mustKillMobsId.add(npcId); } _spawnList.get(flag).add(spw); spawnCount++; } } } } } else if ("spawnZones".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("zone".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); Node att = attrs.getNamedItem("id"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing id in spawnZones List, skipping"); continue; } int id = Integer.parseInt(att.getNodeValue()); att = attrs.getNamedItem("minZ"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing minZ in spawnZones List id: " + id + ", skipping"); continue; } int minz = Integer.parseInt(att.getNodeValue()); att = attrs.getNamedItem("maxZ"); if (att == null) { _log.severe("[Final Emperial Tomb] Missing maxZ in spawnZones List id: " + id + ", skipping"); continue; } int maxz = Integer.parseInt(att.getNodeValue()); L2Territory ter = new L2Territory(id); for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling()) { if ("point".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); int x, y; att = attrs.getNamedItem("x"); if (att != null) { x = Integer.parseInt(att.getNodeValue()); } else { continue; } att = attrs.getNamedItem("y"); if (att != null) { y = Integer.parseInt(att.getNodeValue()); } else { continue; } ter.add(x, y, minz, maxz, 0); } } _spawnZoneList.put(id, ter); } } } } } } catch (Exception e) { _log.log(Level.WARNING, "[Final Emperial Tomb] Could not parse final_emperial_tomb.xml file: " + e.getMessage(), e); } if (debug) { _log.info("[Final Emperial Tomb] Loaded " + _spawnZoneList.size() + " spawn zones data."); _log.info("[Final Emperial Tomb] Loaded " + spawnCount + " spawns data."); } } private boolean checkConditions(L2PcInstance player) { if (debug || player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS)) { return true; } L2Party party = player.getParty(); if (party == null) { player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER); return false; } L2CommandChannel channel = player.getParty().getCommandChannel(); if (channel == null) { player.sendPacket(SystemMessageId.NOT_IN_COMMAND_CHANNEL_CANT_ENTER); return false; } else if (channel.getLeader() != player) { player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER); return false; } else if (player.getInventory().getItemByItemId(8073) == null) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_ITEM_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(player); player.sendPacket(sm); return false; } else if ((channel.getMemberCount() < MIN_PLAYERS) || (channel.getMemberCount() > MAX_PLAYERS)) { player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER); return false; } for (L2PcInstance channelMember : channel.getMembers()) { if (channelMember.getLevel() < Config.MIN_LEVEL_TO_FE) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(channelMember); party.broadcastPacket(sm); return false; } if (!Util.checkIfInRange(1000, player, channelMember, true)) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED); sm.addPcName(channelMember); party.broadcastPacket(sm); return false; } Long reentertime = InstanceManager.getInstance().getInstanceTime(channelMember.getObjectId(), INSTANCEID); if (System.currentTimeMillis() < reentertime) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET); sm.addPcName(channelMember); party.broadcastPacket(sm); return false; } } return true; } protected int enterInstance(L2PcInstance player, String template, Location loc) { int instanceId = 0; // check for existing instances for this player InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); // existing instance if (world != null) { if (!(world instanceof FETWorld)) { player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER); return 0; } teleportPlayer(player, loc, world.getInstanceId(), false); return world.getInstanceId(); } // New instance if (!checkConditions(player)) { return 0; } if (!player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS) && !player.destroyItemByItemId("QUEST", 8073, 1, player, true)) { return 0; } instanceId = InstanceManager.getInstance().createDynamicInstance(template); // Instance ins = InstanceManager.getInstance().getInstance(instanceId); // ins.setSpawnLoc(new int[]{player.getX(),player.getY(),player.getZ()}); world = new FETWorld(); world.setTemplateId(INSTANCEID); world.setInstanceId(instanceId); world.setStatus(0); InstanceManager.getInstance().addWorld(world); controlStatus((FETWorld) world); _log.info("Final Emperial Tomb started " + template + " Instance: " + instanceId + " created by player: " + player.getName()); // teleport players if ((player.getParty() == null) || (player.getParty().getCommandChannel() == null)) { player.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, player.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true); world.addAllowed(player.getObjectId()); teleportPlayer(player, loc, instanceId, false); } else { for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers()) { channelMember.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, channelMember.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true); world.addAllowed(channelMember.getObjectId()); teleportPlayer(channelMember, loc, instanceId, false); } } return instanceId; } protected boolean checkKillProgress(L2Npc mob, FETWorld world) { if (world.npcList.contains(mob)) { world.npcList.remove(mob); } return world.npcList.isEmpty(); } private void spawnFlaggedNPCs(FETWorld world, int flag) { if (world.lock.tryLock()) { try { for (FETSpawn spw : _spawnList.get(flag)) { if (spw.isZone) { for (int i = 0; i < spw.count; i++) { if (_spawnZoneList.containsKey(spw.zone)) { int[] point = _spawnZoneList.get(spw.zone).getRandomPoint(); spawn(world, spw.npcId, point[0], point[1], GeoData.getInstance().getSpawnHeight(point[0], point[1], point[2], point[3], null), getRandom(65535), spw.isNeededNextFlag); } else { _log.info("[Final Emperial Tomb] Missing zone: " + spw.zone); } } } else { spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag); } } } finally { world.lock.unlock(); } } } protected boolean controlStatus(FETWorld world) { if (world.lock.tryLock()) { try { if (debug) { _log.info("[Final Emperial Tomb] Starting " + world.getStatus() + ". status."); } world.npcList.clear(); switch (world.getStatus()) { case 0: spawnFlaggedNPCs(world, 0); break; case 1: for (int doorId : FIRST_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } spawnFlaggedNPCs(world, world.getStatus()); break; case 2: for (int doorId : SECOND_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 0), 600000); break; case 3: // first morph if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songEffectTask = null; world.activeScarlet.setIsInvul(true); if (world.activeScarlet.isCastingNow()) { world.activeScarlet.abortCast(); } setInstanceTimeRestrictions(world); world.activeScarlet.doCast(FIRST_MORPH_SKILL.getSkill()); ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(world, 2), 1500); break; case 4: // second morph world.isVideo = true; broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId())); if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songEffectTask = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 23), 2000); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 24), 2100); break; case 5: // raid success world.isVideo = true; broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId())); if (world.songTask != null) { world.songTask.cancel(true); } if (world.songEffectTask != null) { world.songEffectTask.cancel(false); } world.songTask = null; world.songEffectTask = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 33), 500); break; case 6: // open doors InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(300000); for (int doorId : FIRST_ROOM_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : FIRST_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : SECOND_ROUTE_DOORS) { openDoor(doorId, world.getInstanceId()); } for (int doorId : SECOND_ROOM_DOORS) { closeDoor(doorId, world.getInstanceId()); } break; } world.incStatus(); return true; } finally { world.lock.unlock(); } } return false; } protected void spawn(FETWorld world, int npcId, int x, int y, int z, int h, boolean addToKillTable) { L2Npc npc = addSpawn(npcId, x, y, z, h, false, 0, false, world.getInstanceId()); if (addToKillTable) { world.npcList.add(npc); } npc.setIsNoRndWalk(true); if (npc.isInstanceType(InstanceType.L2Attackable)) { ((L2Attackable) npc).setSeeThroughSilentMove(true); } if (Util.contains(AI_DISABLED_MOBS, npcId)) { npc.disableCoreAI(true); } if (npcId == DARK_CHOIR_PLAYER) { world.darkChoirPlayerCount++; } } private class DemonSpawnTask implements Runnable { private final FETWorld _world; DemonSpawnTask(FETWorld world) { _world = world; } @Override public void run() { if ((InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) || _world.portraits.isEmpty()) { if (debug) { _log.info("[Final Emperial Tomb] Instance is deleted or all Portraits is killed."); } return; } for (int i : _world.portraits.values()) { if (_world.demons.size() > MAX_DEMONS) { break; } L2MonsterInstance demon = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0] + 2, PORTRAIT_SPAWNS[i][5], PORTRAIT_SPAWNS[i][6], PORTRAIT_SPAWNS[i][7], PORTRAIT_SPAWNS[i][8], false, 0, false, _world.getInstanceId()); updateKnownList(_world, demon); _world.demons.add(demon); } ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS); } } private class SoulBreakingArrow implements Runnable { private final L2Npc _npc; protected SoulBreakingArrow(L2Npc npc) { _npc = npc; } @Override public void run() { _npc.setScriptValue(0); } } private class SongTask implements Runnable { private final FETWorld _world; private final int _status; SongTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) { return; } switch (_status) { case 0: // new song play if (_world.isVideo) { _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 1000); } else if ((_world.frintezza != null) && !_world.frintezza.isDead()) { if (_world.frintezza.getScriptValue() != 1) { int rnd = getRandom(100); for (FrintezzaSong element : FRINTEZZASONGLIST) { if (rnd < element.chance) { _world.OnSong = element; broadCastPacket(_world, new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 4000, false, null, element.songName, null)); broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, element.skill.getSkillId(), element.skill.getSkillLvl(), element.skill.getSkill().getHitTime(), 0)); _world.songEffectTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 1), element.skill.getSkill().getHitTime() - 10000); _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), element.skill.getSkill().getHitTime()); break; } } } else { ThreadPoolManager.getInstance().scheduleGeneral(new SoulBreakingArrow(_world.frintezza), 35000); } } break; case 1: // Frintezza song effect _world.songEffectTask = null; L2Skill skill = _world.OnSong.effectSkill.getSkill(); if (skill == null) { return; } if ((_world.frintezza != null) && !_world.frintezza.isDead() && (_world.activeScarlet != null) && !_world.activeScarlet.isDead()) { List<L2Character> targetList = new FastList<>(); if ((skill.getSkillType() == L2SkillType.STUN) || (skill.getSkillType() == L2SkillType.DEBUFF)) { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { if (!player.isDead()) { targetList.add(player); } if (player.hasSummon() && !player.getSummon().isDead()) { targetList.add(player.getSummon()); } } } } else { targetList.add(_world.activeScarlet); } if (targetList.size() > 0) { _world.frintezza.doCast(skill, targetList.get(0), targetList.toArray(new L2Character[targetList.size()])); } } break; case 2: // finish morph _world.activeScarlet.setRHandId(SECOND_SCARLET_WEAPON); _world.activeScarlet.setIsInvul(false); break; } } } private class IntroTask implements Runnable { private final FETWorld _world; private final int _status; IntroTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { switch (_status) { case 0: ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 1), 27000); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 2), 30000); broadCastPacket(_world, new Earthquake(-87784, -155083, -9087, 45, 27)); break; case 1: for (int doorId : FIRST_ROOM_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : FIRST_ROUTE_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : SECOND_ROOM_DOORS) { closeDoor(doorId, _world.getInstanceId()); } for (int doorId : SECOND_ROUTE_DOORS) { closeDoor(doorId, _world.getInstanceId()); } addSpawn(29061, -87904, -141296, -9168, 0, false, 0, false, _world.getInstanceId()); break; case 2: _world.frintezzaDummy = addSpawn(29052, -87784, -155083, -9087, 16048, false, 0, false, _world.getInstanceId()); _world.frintezzaDummy.setIsInvul(true); _world.frintezzaDummy.setIsImmobilized(true); _world.overheadDummy = addSpawn(29052, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId()); _world.overheadDummy.setIsInvul(true); _world.overheadDummy.setIsImmobilized(true); _world.overheadDummy.setCollisionHeight(600); broadCastPacket(_world, new NpcInfo(_world.overheadDummy, null)); _world.portraitDummy1 = addSpawn(29052, -89566, -153168, -9165, 16048, false, 0, false, _world.getInstanceId()); _world.portraitDummy1.setIsImmobilized(true); _world.portraitDummy1.setIsInvul(true); _world.portraitDummy3 = addSpawn(29052, -86004, -153168, -9165, 16048, false, 0, false, _world.getInstanceId()); _world.portraitDummy3.setIsImmobilized(true); _world.portraitDummy3.setIsInvul(true); _world.scarletDummy = addSpawn(29053, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId()); _world.scarletDummy.setIsInvul(true); _world.scarletDummy.setIsImmobilized(true); stopPc(); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 3), 1000); break; case 3: broadCastPacket(_world, new SpecialCamera(_world.overheadDummy.getObjectId(), 0, 75, -89, 0, 100, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy.getObjectId(), 0, 75, -89, 0, 100, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy.getObjectId(), 300, 90, -10, 6500, 7000, 0, 0, 1, 0)); _world.frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, -87780, -155086, -9080, 16384, false, 0, false, _world.getInstanceId()); _world.frintezza.setIsImmobilized(true); _world.frintezza.setIsInvul(true); _world.frintezza.disableAllSkills(); updateKnownList(_world, _world.frintezza); for (int[] element : PORTRAIT_SPAWNS) { L2MonsterInstance demon = (L2MonsterInstance) addSpawn(element[0] + 2, element[5], element[6], element[7], element[8], false, 0, false, _world.getInstanceId()); demon.setIsImmobilized(true); demon.disableAllSkills(); updateKnownList(_world, demon); _world.demons.add(demon); } ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 4), 6500); break; case 4: broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy.getObjectId(), 1800, 90, 8, 6500, 7000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 5), 900); break; case 5: broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy.getObjectId(), 140, 90, 10, 2500, 4500, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 6), 4000); break; case 6: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 40, 75, -10, 0, 1000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 40, 75, -10, 0, 12000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 7), 1350); break; case 7: broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 2)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 8), 7000); break; case 8: _world.frintezzaDummy.deleteMe(); _world.frintezzaDummy = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 9), 1000); break; case 9: broadCastPacket(_world, new SocialAction(_world.demons.get(1).getObjectId(), 1)); broadCastPacket(_world, new SocialAction(_world.demons.get(2).getObjectId(), 1)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 10), 400); break; case 10: broadCastPacket(_world, new SocialAction(_world.demons.get(0).getObjectId(), 1)); broadCastPacket(_world, new SocialAction(_world.demons.get(3).getObjectId(), 1)); sendPacketX(new SpecialCamera(_world.portraitDummy1.getObjectId(), 1000, 118, 0, 0, 1000, 0, 0, 1, 0), new SpecialCamera(_world.portraitDummy3.getObjectId(), 1000, 62, 0, 0, 1000, 0, 0, 1, 0), -87784); sendPacketX(new SpecialCamera(_world.portraitDummy1.getObjectId(), 1000, 118, 0, 0, 10000, 0, 0, 1, 0), new SpecialCamera(_world.portraitDummy3.getObjectId(), 1000, 62, 0, 0, 10000, 0, 0, 1, 0), -87784); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 11), 2000); break; case 11: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 240, 90, 0, 0, 1000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 240, 90, 25, 5500, 10000, 0, 0, 1, 0)); broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 3)); _world.portraitDummy1.deleteMe(); _world.portraitDummy3.deleteMe(); _world.portraitDummy1 = null; _world.portraitDummy3 = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 12), 4500); break; case 12: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 100, 195, 35, 0, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 13), 700); break; case 13: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 100, 195, 35, 0, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 14), 1300); break; case 14: broadCastPacket(_world, new ExShowScreenMessage(NpcStringId.MOURNFUL_CHORALE_PRELUDE, 2, 5000)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 120, 180, 45, 1500, 10000, 0, 0, 1, 0)); broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 15), 1500); break; case 15: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 520, 135, 45, 8000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 16), 7500); break; case 16: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 1500, 110, 25, 10000, 13000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 17), 9500); break; case 17: broadCastPacket(_world, new SpecialCamera(_world.overheadDummy.getObjectId(), 930, 160, -20, 0, 1000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.overheadDummy.getObjectId(), 600, 180, -25, 0, 10000, 0, 0, 1, 0)); broadCastPacket(_world, new MagicSkillUse(_world.scarletDummy, _world.overheadDummy, 5004, 1, 5800, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 18), 5000); break; case 18: _world.activeScarlet = (L2GrandBossInstance) addSpawn(29046, -87789, -153295, -9176, 16384, false, 0, false, _world.getInstanceId()); _world.activeScarlet.setRHandId(FIRST_SCARLET_WEAPON); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); updateKnownList(_world, _world.activeScarlet); broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 3)); broadCastPacket(_world, new SpecialCamera(_world.scarletDummy.getObjectId(), 800, 180, 10, 1000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 19), 2100); break; case 19: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 300, 60, 8, 0, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 20), 2000); break; case 20: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 500, 90, 10, 3000, 5000, 0, 0, 1, 0)); _world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 100); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 21), 3000); break; case 21: for (int i = 0; i < PORTRAIT_SPAWNS.length; i++) { L2MonsterInstance portrait = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0], PORTRAIT_SPAWNS[i][1], PORTRAIT_SPAWNS[i][2], PORTRAIT_SPAWNS[i][3], PORTRAIT_SPAWNS[i][4], false, 0, false, _world.getInstanceId()); updateKnownList(_world, portrait); _world.portraits.put(portrait, i); } _world.overheadDummy.deleteMe(); _world.scarletDummy.deleteMe(); _world.overheadDummy = null; _world.scarletDummy = null; ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 22), 2000); break; case 22: for (L2MonsterInstance demon : _world.demons) { demon.setIsImmobilized(false); demon.enableAllSkills(); } _world.activeScarlet.setIsInvul(false); _world.activeScarlet.setIsImmobilized(false); _world.activeScarlet.enableAllSkills(); _world.activeScarlet.setRunning(); _world.activeScarlet.doCast(INTRO_SKILL.getSkill()); _world.frintezza.enableAllSkills(); _world.frintezza.disableCoreAI(true); _world.frintezza.setIsMortal(false); startPc(); ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS); break; case 23: broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 4)); break; case 24: stopPc(); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 250, 120, 15, 0, 1000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 250, 120, 15, 0, 10000, 0, 0, 1, 0)); _world.activeScarlet.abortAttack(); _world.activeScarlet.abortCast(); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 25), 7000); break; case 25: broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 500, 70, 15, 3000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 26), 3000); break; case 26: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 2500, 90, 12, 6000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 27), 3000); break; case 27: _world.scarlet_x = _world.activeScarlet.getX(); _world.scarlet_y = _world.activeScarlet.getY(); _world.scarlet_z = _world.activeScarlet.getZ(); _world.scarlet_h = _world.activeScarlet.getHeading(); if (_world.scarlet_h < 32768) { _world.scarlet_a = Math.abs(180 - (int) (_world.scarlet_h / 182.044444444)); } else { _world.scarlet_a = Math.abs(540 - (int) (_world.scarlet_h / 182.044444444)); } broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 250, _world.scarlet_a, 12, 0, 1000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 250, _world.scarlet_a, 12, 0, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 28), 500); break; case 28: _world.activeScarlet.doDie(_world.activeScarlet); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 450, _world.scarlet_a, 14, 8000, 8000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 29), 6250); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 30), 7200); break; case 29: _world.activeScarlet.deleteMe(); _world.activeScarlet = null; break; case 30: _world.activeScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _world.scarlet_x, _world.scarlet_y, _world.scarlet_z, _world.scarlet_h, false, 0, false, _world.getInstanceId()); _world.activeScarlet.setIsInvul(true); _world.activeScarlet.setIsImmobilized(true); _world.activeScarlet.disableAllSkills(); updateKnownList(_world, _world.activeScarlet); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 450, _world.scarlet_a, 12, 500, 14000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 31), 8100); break; case 31: broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 2)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 32), 9000); break; case 32: startPc(); _world.activeScarlet.setIsInvul(false); _world.activeScarlet.setIsImmobilized(false); _world.activeScarlet.enableAllSkills(); _world.isVideo = false; break; case 33: broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 300, _world.scarlet_a - 180, 5, 0, 7000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.activeScarlet.getObjectId(), 200, _world.scarlet_a, 85, 4000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 34), 7400); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 35), 7500); break; case 34: _world.frintezza.doDie(_world.frintezza); break; case 35: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 100, 120, 5, 0, 7000, 0, 0, 1, 0)); broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 100, 90, 5, 5000, 15000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 36), 7000); break; case 36: broadCastPacket(_world, new SpecialCamera(_world.frintezza.getObjectId(), 900, 90, 25, 7000, 10000, 0, 0, 1, 0)); ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 37), 9000); break; case 37: controlStatus(_world); _world.isVideo = false; startPc(); break; } } private void stopPc() { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { player.abortAttack(); player.abortCast(); player.disableAllSkills(); player.setTarget(null); player.stopMove(null); player.setIsImmobilized(true); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } } } private void startPc() { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { player.enableAllSkills(); player.setIsImmobilized(false); } } } private void sendPacketX(L2GameServerPacket packet1, L2GameServerPacket packet2, int x) { for (int objId : _world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId())) { if (player.getX() < x) { player.sendPacket(packet1); } else { player.sendPacket(packet2); } } } } } private class StatusTask implements Runnable { private final FETWorld _world; private final int _status; StatusTask(FETWorld world, int status) { _world = world; _status = status; } @Override public void run() { if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) { return; } switch (_status) { case 0: ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 1), 2000); for (int doorId : FIRST_ROOM_DOORS) { openDoor(doorId, _world.getInstanceId()); } break; case 1: addAggroToMobs(); break; case 2: ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 3), 100); for (int doorId : SECOND_ROOM_DOORS) { openDoor(doorId, _world.getInstanceId()); } break; case 3: addAggroToMobs(); break; case 4: controlStatus(_world); break; } } private void addAggroToMobs() { L2PcInstance target = L2World.getInstance().getPlayer(_world.getAllowed().get(getRandom(_world.getAllowed().size()))); if ((target == null) || (target.getInstanceId() != _world.getInstanceId()) || target.isDead() || target.isFakeDeath()) { for (int objId : _world.getAllowed()) { target = L2World.getInstance().getPlayer(objId); if ((target != null) && (target.getInstanceId() == _world.getInstanceId()) && !target.isDead() && !target.isFakeDeath()) { break; } target = null; } } for (L2Npc mob : _world.npcList) { mob.setRunning(); if (target != null) { ((L2MonsterInstance) mob).addDamageHate(target, 0, 500); mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); } else { mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_CENTER); } } } } protected void setInstanceTimeRestrictions(FETWorld world) { Calendar reenter = Calendar.getInstance(); reenter.set(Calendar.MINUTE, RESET_MIN); reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR); // if time is >= RESET_HOUR - roll to the next day if (reenter.getTimeInMillis() <= System.currentTimeMillis()) { reenter.add(Calendar.DAY_OF_MONTH, 1); } if (reenter.get(Calendar.DAY_OF_WEEK) <= RESET_DAY_1) { while (reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_1) { reenter.add(Calendar.DAY_OF_MONTH, 1); } } else { while (reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_2) { reenter.add(Calendar.DAY_OF_MONTH, 1); } } SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED); sm.addInstanceName(INSTANCEID); // set instance reenter time for all allowed players for (int objectId : world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objectId); InstanceManager.getInstance().setInstanceTime(objectId, INSTANCEID, reenter.getTimeInMillis()); if ((player != null) && player.isOnline()) { player.sendPacket(sm); } } } protected void broadCastPacket(FETWorld world, L2GameServerPacket packet) { for (int objId : world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId())) { player.sendPacket(packet); } } } protected void updateKnownList(FETWorld world, L2Npc npc) { Map<Integer, L2PcInstance> npcKnownPlayers = npc.getKnownList().getKnownPlayers(); for (int objId : world.getAllowed()) { L2PcInstance player = L2World.getInstance().getPlayer(objId); if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId())) { npcKnownPlayers.put(player.getObjectId(), player); } } } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill) { final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof FETWorld) { final FETWorld world = (FETWorld) tmpworld; if ((npc.getNpcId() == SCARLET1) && (world.getStatus() == 3) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.80))) { controlStatus(world); } else if ((npc.getNpcId() == SCARLET1) && (world.getStatus() == 4) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.20))) { controlStatus(world); } if (skill != null) { // When Dewdrop of Destruction is used on Portraits they suicide. if (Util.contains(PORTRAITS, npc.getNpcId()) && (skill.getId() == DEWDROP_OF_DESTRUCTION_SKILL_ID)) { npc.doDie(attacker); } else if ((npc.getNpcId() == FRINTEZZA) && (skill.getId() == SOUL_BREAKING_ARROW_SKILL_ID)) { npc.setScriptValue(1); npc.setTarget(null); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } } } return null; } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) { if (skill.isSuicideAttack()) { return onKill(npc, null, false); } return super.onSpellFinished(npc, player, skill); } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (tmpworld instanceof FETWorld) { FETWorld world = (FETWorld) tmpworld; if (npc.getNpcId() == HALL_ALARM) { ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 0), 2000); if (debug) { _log.info("[Final Emperial Tomb] Hall alarm is disabled, doors will open!"); } } else if (npc.getNpcId() == DARK_CHOIR_PLAYER) { world.darkChoirPlayerCount--; if (world.darkChoirPlayerCount < 1) { ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 2), 2000); if (debug) { _log.info("[Final Emperial Tomb] All Dark Choir Players are killed, doors will open!"); } } } else if (npc.getNpcId() == SCARLET2) { controlStatus(world); } else if (world.getStatus() <= 2) { if (npc.getNpcId() == HALL_KEEPER_CAPTAIN) { if (getRandom(100) < 5) { ((L2MonsterInstance) npc).dropItem(player, DEWDROP_OF_DESTRUCTION_ITEM_ID, 1); } } if (checkKillProgress(npc, world)) { controlStatus(world); } } else if (world.demons.contains(npc)) { world.demons.remove(npc); } else if (world.portraits.containsKey(npc)) { world.portraits.remove(npc); } } return ""; } @Override public String onTalk(L2Npc npc, L2PcInstance player) { int npcId = npc.getNpcId(); QuestState st = player.getQuestState(getName()); if (st == null) { st = newQuestState(player); } if (npcId == GUIDE) { enterInstance(player, "FinalEmperialTomb.xml", ENTER_TELEPORT); } else if (npc.getNpcId() == CUBE) { int x = -87534 + getRandom(500); int y = -153048 + getRandom(500); player.teleToLocation(x, y, -9165); return null; } return ""; } public FinalEmperialTomb(int questId, String name, String descr) { super(questId, name, descr); load(); addAttackId(SCARLET1, FRINTEZZA); addAttackId(PORTRAITS); addStartNpc(GUIDE, CUBE); addTalkId(GUIDE, CUBE); addKillId(HALL_ALARM, HALL_KEEPER_CAPTAIN, DARK_CHOIR_PLAYER, SCARLET2); addKillId(PORTRAITS); addKillId(DEMONS); addKillId(_mustKillMobsId); addSpellFinishedId(HALL_KEEPER_SUICIDAL_SOLDIER); } public static void main(String[] args) { new FinalEmperialTomb(-1, FinalEmperialTomb.class.getSimpleName(), "instances"); } } Put the source, because I cannot attach .java files. Thanks in advance!!!
- 4 replies
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- Frintezza
- FinalEmperialTomb
- (and 5 more)
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L2 Blue Light 30x | H5 | START 13.4.2012 18:00 GMT+2
helpdesk replied to luigiozo's topic in Private Servers
sounds great but when start? forum have error 404 -
its great server and vesper is easy craftable on that rates. and about pks its motivation to kick them asses after few days :) Join now. dont lose more time
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the bug is fixed and the server is great :)
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What do you think about this http://maxcheaters.com/forum/index.php?topic=225418.0 its fresh server start on 22.11.2011 x25 rates
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in forum have post at 16.11.2011 "And make update to h5.....we will able to announce the date which the server is gonna on line soon... (we hope in about 5-6 days max)."
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I'm waiting for L2Glory gonna be opened thies days. http://l2-glory.eu/ More info about server: XP: x30 SP: x30 PartyXp: x1.50 PartySp: x1.50 DropAdena: x25 DropSpoil: x1.5 Enchant: Enchant Max: +16 Enchant Safe: +3 Normal Enchant Rates: 60% Npc: Npc buffer (2h buff time) 28+5 Buff slot Gatekeeper GM-shop . Event [4] Main town: Giran Olympiad: Olympiad system Every 1 Weeks (Full Working), Retail Olympiad Olympiad start 18:00 and end 24:00 More Information: Sub class without quest: max 3 Sub class max level 85 All castles/clan halls work Hellbound Work Full Hellbound Auto lern skills All epic Grand Boss working Server will be WIPED and reopen to h5. In forum have more info about start.
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when select server i'v got :[ERROR: crash: GameReadThread : Index was outside the bounds of the array. this error i think its some kind of protection...
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[L2J-Freya] Bloody Wings 15x Grand opening 10.09.2011
helpdesk replied to Mons7er's topic in Private Servers
all is style of playing thats your style and i think it's great but would be hard on first hero to be spoiler. -
[L2J-Freya] Bloody Wings 15x Grand opening 10.09.2011
helpdesk replied to Mons7er's topic in Private Servers
greate server will join forsure! -
if you use packet of shots that have 10k shots. That shots dont work on l2net/buy normal shots they have different IDs.
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what is the right protocol of l2inc coz 146 or 156 dont work.already tryed with 271/87/83 ...