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sandeagle

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sandeagle last won the day on December 15 2025

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About sandeagle

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  1. i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5 --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server --->this one for HB client?im not sure... so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem? 01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!
  2. search MasterTome's shared C1 off pack.
  3. good service...recommend.
  4. Hello everyone, I am using Guytis's IL extension. In my experience, after the server has been running for a while, players could be unable to purchase items in the shop. When you talk to an NPC and click Buy / Sell items, there is no response.i have to Reload AI.obj in L2NPC server or i have to restart L2Npc.exe. Any idea to fix that?
  5. problem solved.plz closed this thread.
  6. i think Interlude is better...there are lots of IL pack based on Vanganth old code in this forum,you can find it. C5 only bugged in there. Kameal i only know the La2world did that. HB ,hmmm...the COEP i guess.
  7. GX-C4 pack, its ok...just used it.
  8. hey guyz.used Guytis 's pack...but i found the teleporter dose not show TeleportList,when i click Teleport,the html dosn't display any infos.didnot know why. i trited his v158 and v201 codes,all were not working. https://imgur.com/a/Gzx2RTu
  9. well,its SharedCreatureData.h problem. /* 0398 */ //WCHAR m_sResurrectSpellerName[25]; this variable will cause L2server.exe crash...
  10. rly swired...leave low npcmakers ,its worked..not crash L2server.exe. A:I:S:E:PE:DI:DE:BO=1.000000:1.000000:1.000000:1.000000:1.000000:0:0:0 L:Y:X:H=0:0:0:0:0 Crashed Thread[6]. Server Up Time : Wed Oct 15 13:11:08 2025 Current Time : Wed Oct 15 13:13:35 2025 Elapsed Time : 0 days 0 hours 2 minutes 27 seconds IOBufferPool - 39989 / 40000, PendingWrite 0 bytes [0] =============== object report user[0/0], npc[820/0], item[0/0], usersocket[0] =============== npc server connection log Connect : Wed Oct 15 13:13:34 2025 [(16328) 2025/10/15 13:13:35]: ======================= an Access Violation in module L2Server.exe at 0033:00518eef. start at 2025/10/15 13:11:08 Read from location ffffffff caused an access violation. Registers: EAX=0003dc7b CS=0033 EIP=00518eef EFLGS=00010207 EBX=a2228c44 SS=002b ESP=7da7f870 EBP=00000000 ECX=0003dc7b DS=002b ESI=00000000 FS=0053 EDX=00400000 ES=002b EDI=0c200dc0 GS=002b Bytes at CS:EIP: 48 8b 0c f0 80 79 5d 00 74 23 44 39 69 10 7f 1d Stack dump: 7da7f870: a2228c44 00000000 0004c158 00000000 009b2a10 00000000 00400000 00000000 7da7f890: 00000001 00000000 00000000 00000000 fffffffe ffffffff 00000000 40cae180 7da7f8b0: 00000000 40d11740 00000000 c0b1be00 00000000 00000000 00000000 00000000 7da7f8d0: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 7da7f8f0: 3b19e2dc 00000000 0078e4c8 00000000 3b19e2dc 00000000 00400000 00000000 7da7f910: 0004c158 00000000 00000000 00000000 00000000 00000000 006c688a 00000000 7da7f930: a2228c44 00000000 00000000 00000000 00000000 00000000 00a2aa10 00000000 7da7f950: 012e6dc0 00000000 9beaee10 00000000 00000000 00000000 0004c158 00000000 7da7f970: 00000000 00000000 00a12d50 00000000 fffffffe ffffffff 0064dd24 00000000 7da7f990: fffffffe ffffffff 00000000 00000000 00000000 00000000 00000000 00000000 ver = Dec 16 2005_22:03:13 GuardInfo : IOThread [0][63] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [1][63] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [2][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [3][47] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [4][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [5][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) Lock Stack : IOThread [6][78] (ahehe): void IOThread_common(void *arglist) -> void CIOObject::TimerDispatch(bool bRootLoop) -> void CThreadLocalTimer::Dispath -> void CEnterWorldSerializer::TimerExpired(int id) -> void CNPC::EnterWorld(bool bSetDefaultParam, int nHP, int nMP) -> CCreature::EnterWorld Lock Stack : .\NpcSocket.cpp(278[116]) IOThread [7][78] (good): void IOThread_common(void *arglist) -> bool NpcEnterWorldPacket(NpcSocket* pSocket, const unsigned char *pPacket) -> void Push(int index, int x, int y, int z, int dir, int nSetDefaultParam, int nHP, int nMP) Lock Stack : .\NpcSocket.cpp(389[185]) ListenThread [13][141] (good): void ListenThread_common() -> unsigned __stdcall WaitThread(void *) Lock Stack : MainThread [12][156] (good): Lock Stack : GuardInfo end [(16328) 2025/10/15 13:13:35]: *.\ioc.cpp:648(Tue Dec 13 02:52:40 2005) exception
  11. using Guytis pack....but missed lin_LoadHWIDS & lin_PvpEventLoadEvent sql procedures..maybe any1 know how to fixed it? rly thx...
  12. hey guyz...i try to use guytis v201 source code...but when i had compiled the NpcExt.dll,it will crash L2server.exe.didnot knew why...use v158 source code ,its ok...anybody know how to fix it? v201 only add CNpcSpawnDefine system...i had comment it out,but still crash L2server.exe.
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