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blejdaq

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  1. Hello, still fresh new Gracia Epilogue 40x with interesting features and balanced farming/pvping. Check out at http://l2nemesis.eu
  2. Realy nice template. What about some licence? Is it completely free for use?
  3. i have already posted this in other forum but more eyes can see more as devs surely know, all game packets (except the first two) are ciphered by simple XOR routine which requires a 16 byte xor key.. this xor key is provided by server and delivered to client in the initial unencrypted KeyPacket..original KeyPacket consists of ~25 bytes, 8 bytes are the xor key (they are completed to 16B on the client) and the rest is just junk but the KeyPacket from L2World is 1042 bytes long and looks like this: 12 04 - packet size 2E - opcode: KeyPacket 01 - protocol OK E1 36 41 3C 8E 66 D0 7F 72 11 53 1F E4 5A 3F 00 C8 8C 40 57 3B 2E A9 B8 A6 81 D4 8E 47 72 13 99 4C 15 7D 7F 51 6B ... ... D8 2C DA 47 BF 25 54 2E B7 51 BE 01 00 00 00 01 00 00 00 01 00 00 00 00 this means the L2World's xor key is 1025 (1024?) bytes long, so we have 2 options: - L2World's server and client cipher routines were modified to use 1024B xor key or - our 16 (8) bytes xor key is hidden somewhere/somehow in those 1025 bytes i won't give up so easy but any help on this topic is welcome
  4. alexi, i'm sure in meanwhile you have already figured it by yourself only the build dir with compiled classes was deleted (\l1j-en\build\) the jar pack was stored one dir higher \l1j-en\
  5. after years of playing L2 i wanna try the original Lineage so much i downloaded the server sources from trunk, compiled it and successfully run it, then i downloaded client and it runs perfect on my win7 except he won't connect.. after i run it with "lineage.exe 127.0.01", autoupdater pops up, tries to update the client and show a "can't connect" error - it's understood i don't have update server running can anybody help me to finish this quest?
  6. of course it's IG not oog...post a screenshot of your setup plz
  7. it's l2off hellbound (http://www.l2toxic.com/) i'm watching the communication through my proxy (oog) - a simple project to find out some things
  8. so here's the example - in the last packet the size in header is larger than whole readen packet, i think this packet was ciphered some other way just to confuse oog bots ==== Game in : new data=================================== complete input (915b): 0000: 93 03 2D E4 C7 42 58 37 0D A8 60 47 9D 9C 47 2B 0010: 75 E2 B2 78 34 B1 DB B3 E8 4D 85 A2 43 38 99 F5 ... splitting, total packet len = 915 sub pos = 0, readen size: 915 1. deciphered IN packet ( - CharacterSelectionInfo): 0000: 09 03 00 00 00 07 00 00 00 00 49 00 7A 00 6F 00 0010: 74 00 6F 00 70 00 61 00 00 00 72 7A 00 00 62 00 ... ==== Game out : new data================================== complete input (7b): 0000: 07 00 41 CA EA 6F 75 splitting, total packet len = 7 sub pos = 0, readen size: 7 1. deciphered OUT packet: 0000: 65 41 03 00 00 ==== Game in : new data=================================== !! readen length of packed is greater than complete input packet -- since now: 470 packets with total len: 82763, raw len(without headers): 82814 complete input (16487b): 0000: AE 9F 08 2C E6 C5 40 5A 32 08 AD 65 03 97 96 37 0010: 5B 6A FD D9 13 30 B5 AF C7 DD 38 F0 96 02 03 A2 0020: CE CD 1A 3E F4 D7 52 48 20 1A BF 77 11 85 84 25 ...
  9. you would know if you had to deal with it, anyway i'm gonna format it and post it here (and need 50 posts to unlock "Token for servers using fyyre's token changer dll" ;-) i think this is related to my problem)
  10. mpj123, did you encounter that from time to time a game packet (or bunch of game packets) is ciphered different way than others? is it some kind of protection or just glitch in my observations?
  11. i did. i tryed to fake it with loopback adapter set to the real l2off server ip, then made l2net connect to some dummy address in internet (can't connect to the l2off server because its ip is now on my computer) and then on the fly translating the dummy address to the real address on my router (iptables). L2Net: Login failed. i'm curious if someone got it to work
  12. why the hell do you need l2walker for renewal? renewal is fast, you can get s80 in two days of playing
  13. the same question..does it run on newest L2Off wth fire.dll enabled protection (extended AuthLogin packet)?
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