me bgazi afto
2009.11.29 00:22:39
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown Processor @ 1719 MHz with 1791MB RAM
Video : RADEON 9250 (6614)
PosCode : LS1:0:0:0 1/0
CreateVertexShader failed(D3DERR_INVALIDCALL).
History: FD3DVertexShader::CompileShader <- FD3DVertexShader::FD3DVertexShader <- UD3DRenderDevice::GetVertexShader <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance::DrawSection <- Pawn=Lobby02.MFighter0 MeshInstance=Fighter.SkeletalMeshInstance0 MeshName=Fighter.MFighter_m001_g BodyPart=9 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- FActorSceneNode::Render <- UShadowBitmapMaterial::Get <- FProjectorRenderInfo::GetMaterial <- ATerrainInfo::Render::RenderProjectors <- ATerrainInfo::Render <- this=Lobby02.TerrainInfo0 <- RenderTerrain <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
molis pao na ftiaxo char