I just want to show you how cs walls become white . Legal + without hacks!
1. Start CS 1.6.
2. Join a random server
3. Open console
4.
gl_max_size X
X is a value: 512,256,128,64,32,16,8,4,2 or 1
5. Now set 1 for white walls.
6. Connect to another server. With another map!
7. See what happens!
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Works 100% if you create a server on youre own. But in the internet some servers force you to use a higher value.
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What happens?
gl_max_size tells CS the highest value for texture space in memory. lower value = lower quality.
Maybe there are other values like 0, -1 and so on. But when I tested zero, cs crashed :D !
Screenshots for these values:
1
16
32
64