Geia sas guys, lpn exw sthsei enan server kai exw ena mikro provlhmataki me ena SQL apo GM Shop.....
edit: ta katafera na perasw ta SQL sthn DB mou, alla parola auta otan eimai ingame kai pataw spawn m leei your target is not found....
http://img132.imageshack.us/img132/1103/screen01m.png[/img]
edit: epishs kati pou 8umi8hka, [move](sry pou sas prhzw guys)[/move], pws ginetai na ry8misw ligo to weight twn paixtwn wste na einai sthn ousia apeiro?? (h estw kata polu elaxistopoihmeno)
1on ti ennoeis ?
2on
# ---------------------------------------------------------------------------
# Statistics
# ---------------------------------------------------------------------------
# This option, if enabled, will force a character to de-level if the characters' experience is below their level after losing experience on death. If this is set to False, the character will not de-level even if their Experience is below their level after death.
# Default: True
Delevel = False
# Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
# Default: 1
AltWeightLimit = 0.00001
# Run speed modifier. Example: Setting this to 5 will give players +5 to their running speed.
# Default: 0
RunSpeedBoost = 95
# Chance of receiving the Death Penalty debuff when killed by a mob.
# Default: 20
DeathPenaltyChance = 12
# Percent of HP, MP, and CP which is restored on character revival.
# Default: 0, 70, 70
RespawnRestoreCP = 20
RespawnRestoreHP = 80
RespawnRestoreMP = 80
# Percent of HP, MP, and CP regeneration for players.
# Example: Setting HP to 10 will cause player HP to regenerate 90% slower than normal.
# Default: 100, 100, 100
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100
# (THIS SETTING'S DESCRIPTION REQUIRES FURTHER INFORMATION)
# Use tiredness (instead of combat points)
# Default: False
AltGameTiredness = False