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mogo

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Everything posted by mogo

  1. <?xml version="1.0" encoding="UTF-8"?> <!-- Put old contents of ExternalHostname here, used by default --> <gameserver address="WEWEWE"> <!-- Localhost access --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- LAN's, put old contents of InternalHostname here --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> put your external IP instead of WEWEWE and DONT TOUCH anything else
  2. Seriously. Three topics about that per day. Enough is enough
  3. Yes. 1. Set it to accept new server. 2. Restart LS and GS 3. ???? 4. PROFIT!
  4. Check the log files then. I bet that the gameserver is trying to connect to loginserver, but is rejected because loginserver is not set up to accept new gameservers :>
  5. FATAL: Failed to start the Game Server Listener. Reason: Address already in use trying to start a new game server without shutting down old one?
  6. I'm sorry, but is it full moon tonight?
  7. PHPEclipse, Komodo, PhpED, PhpEdit, zend studio, unrelated to l2j
  8. <sarcasm>Oh..My..God.. Wow you have your OWN 50 lines of code?? Really?? Like zomg man you're the bestestest.</sarcasm> Anyways.. ok so i login to my account and i have all my precious items stolen, and the screen is only showing the last ip of the thief ( which is pobably proxy anyway ). Am i missing something?
  9. The problem most likely is that you somehow screw up l2.ini. Get a new one and try connecting to your server by modifying the hosts file. Also this should belong to client section
  10. Works in both ways for me. It also works using the compareTo method. You must be doing something wrong :S
  11. Very strange. I have noticed once that if(a!=b) and if(!(a==b)) acted differently on some occasions. Can't really explain how that happens (has to do something with auto-boxing i guess?). So try if (!(this.getRace() == target.getRace())) { addItem("Loot", 6373, 1, this, true); sendMessage("You won 1 PvP Skull from your enemy!"); }
  12. Yeah chmod doesn't write anything. Could you try launching the server now? You can also check file permissions by typing ls -l
  13. use vim (or vi) for editing if you don't have GUI root@myusername:#vim /etc/mysql/my.cnf make sure you read how to use the vim editor as it might seem a little bit tricky for the first time.
  14. Did you also do a chmod +x GameServer_loop.sh (and LoginServer_loop.sh)? And for the other problem.. root@myusername:# /etc/mysql/my.cnf <--- aren't you trying to execute a non executable (and not a script) file? What are you trying to do at this step?
  15. Awww you tried a decrypter heh..heh... Let me guess; you waited for a few minutes, got no result and made a conclusion that it's not sha1? Congratulations mister i-know-everything-about-decryption
  16. Sure. What makes you think that 20c437bfed1a0f332ff515b560f3dd90a4d21eda is not a sha1 hash?
  17. Why don't you simply do if (this.getRace() != target.getRace()) { addItem("Loot", 6373, 1, this, true); sendMessage("You won 1 PvP Skull from your enemy!"); } ?
  18. Well you need those files that have been modified. Usually it's the l2jserver.jar, sometimes a few config files.
  19. http://ik.su.lt/~mogo/dec if that helps you..
  20. If i tell you where to search it won't be searching anymore, would it? Ok so you have this variable RATE_XP in the Config class, right? You may want to do a search and see where it is being used ;)
  21. I could help if you showed any interest in doing that yourself ;)
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