
Bleadd
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Everything posted by Bleadd
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Download lastest eclipse http://eclipse.org Download lastest JRE & JDK 7 Download lastest sliksn Follow the guide.
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java Null Pointer exception
Bleadd replied to Bleadd's question in Request Server Development Help [L2J]
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package custom.BossRespawn; import javolution.text.TextBuilder; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.datatables.NpcTable; public class BossRespawn extends Quest { private static final int NPC_ID = 65000; private static final int[] BOSSES = {29001, 29006, 29014, 29019, 29020, 29022, 29028, 29045}; public BossRespawn(int questid, String name, String descr) { super(questid, name, descr); addFirstTalkId(NPC_ID); } public String onFirstTalk(L2Npc npc, L2PcInstance pc) { if(npc == null || pc == null) return null; if(npc.getNpcId() == NPC_ID) { sendInfo(pc); } return null; } private void sendInfo(L2PcInstance activeChar) { TextBuilder tb = new TextBuilder(); tb.append("<html><title>Grand Boss Info By Dleogr</title><body><br><center>"); tb.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>"); for(int boss : BOSSES) { String name = NpcTable.getInstance().getTemplate(boss).getName(); long delay = GrandBossManager.getInstance().getStatsSet(boss).getLong("respawn_time"); if (delay <= System.currentTimeMillis()) { tb.append("<font color=\"00C3FF\">" + name + "</color>: " + "<font color=\"9CC300\">Is Alive</color>"+"<br1>"); } else { int hours = (int) ((delay - System.currentTimeMillis()) / 1000 / 60 / 60); int mins = (int) (((delay - (hours * 60 * 60 * 1000)) - System.currentTimeMillis()) / 1000 / 60); int seconts = (int) (((delay - ((hours * 60 * 60 * 1000) + (mins * 60 * 1000))) - System.currentTimeMillis()) / 1000); tb.append("<font color=\"00C3FF\">" + name + "</color>" + "<font color=\"FFFFFF\">" +" " + "Respawn in :</color>" + " " + " <font color=\"32C332\">" + hours + " : " + mins + " : " + seconts + "</color><br1>"); } } tb.append("<br><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"); tb.append("</center></body></html>"); NpcHtmlMessage msg = new NpcHtmlMessage(NPC_ID); msg.setHtml(tb.toString()); activeChar.sendPacket(msg); } public static void main(String[] args) { new BossRespawn(-1, "BossRespawn", "custom"); } } [fr]J'ai changer le For method, en remplacant par de l'itératif for (int i = 0; i < BOSSES.length; i++) { int boss = BOSSES[i]; En pensant que cela pouvait venir du fait qu'il sache pas dans quel case du tableau chercher, mais non x) [/fr] -
Hello, I've an error with the BossRespawn.java (NPc that display if the RB is alive/dead.) java.lang.NullPointerException at custom.BossRespawn.BossRespawn.sendInfo(BossRespawn.java:59) at custom.BossRespawn.BossRespawn.onFirstTalk(BossRespawn.java:45) at com.l2jserver.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java:526) at handlers.actionhandlers.L2NpcAction.action(L2NpcAction.java:141) at com.l2jserver.gameserver.model.L2Object.onAction(L2Object.java:280) at com.l2jserver.gameserver.model.L2Object.onAction(L2Object.java:273) at com.l2jserver.gameserver.network.clientpackets.Action.runImpl(Action.java:121) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:722) and the code long delay = GrandBossManager.getInstance().getStatsSet(boss).getLong("respawn_time"); That's the line 59...
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[SEARCH]Skill 1557 Servitor Share
Bleadd replied to Kamira's question in Request Server Development Help [L2J]
<effect name="Buff" abnormalTime="7200" val="0" abnormalLvl="1" abnormalType="multi_buff"> <mul order="0x30" stat="pAtk" val="1.5" /> <mul order="0x30" stat="pDef" val="1.5" /> <mul order="0x30" stat="mAtk" val="1.25" /> <mul order="0x30" stat="mDef" val="1.25" /> <mul order="0x30" stat="maxHp" val="1.1" /> <mul order="0x30" stat="maxMp" val="1.1" /> <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="pAtkSpd" val="1.1" /> <mul order="0x30" stat="mAtkSpd" val="1.03" /> </effect> Is the code for what you said. ATM the skill is good.. About COV, idk.. -
[SEARCH]Skill 1557 Servitor Share
Bleadd replied to Kamira's question in Request Server Development Help [L2J]
What's wrong? -
So you don't understand the sentence : Variable isn't initialized?
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i guess in /vendor et /buy.. Check your properties?
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1/ Read your error? 2/ There is a polymorph code for h5 on MxC
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The titans and tanks can't use frenzy/angelic icon. And he asks why .. And from where he can try to fix.
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Thanks for PM and share.
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Okay thanks for info. There is a little change, "bash script" instead of "sh script" x) Can lock, thx x)
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and there is major difference between debian and ubuntu?
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[HELP] equip the weapon automatic ?
Bleadd replied to SnYpEr®'s question in Request Server Development Help [L2J]
i think he wants, like demonic weapon, that when the player pick up (or get via admin give or something like that), the player is forced to equip this item. -
Hello, I'm actually under Ubuntu server 11.10 and i want to know if change to Debian, the server will work? Cordially, Bleadd
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[HELP] equip the weapon automatic ?
Bleadd replied to SnYpEr®'s question in Request Server Development Help [L2J]
search for demonic weapons. -
[SEARCH] Grandboss Spawn Informer
Bleadd replied to Kamira's question in Request Server Development Help [L2J]
If you get it, plz share it. -
Look at the quote, and use this too : http://maxcheaters.com/forum/index.php?action=search;advanced
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Same.
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What's different from my code? Better to use task? I don't get the difference between tasks like your code and adenaman/mine
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public void CumulKills () { this.setKillStreak(this.getKillStreak() +1); if (this.getKillStreak() == 1) { streaktime = System.currentTimeMillis(); } if ((streaktime + 5000) > System.currentTimeMillis()) { switch (this.getKillStreak()) { case 2: break; default: } } else { this.setKillStreak(1); streaktime = System.currentTimeMillis(); } } Finally, this code works.
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This code is a flood code. For 20 -> 50, for each kill, the script will say the things.. It's boring..
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Hello, how can i check if the player make, for example, 2 kills in 5 seconds. [Algorithmic] private date&hour time; (IDK actually the real name of this type) private date&hour timelast; private int cumulkill = 0; // 3 global variables in L2PcInstance in setPvpKills() method // method that add a pvp point setCumulKill(CumulKill()+1); if ( cumulkill() == 1) { time = current time; timelast = time +5 sec; } doublekill(); public void doublekill () if ( time =< timelast) { if (CumulKill() >=2) { reward doublekill; } } else { SetCumulKill (0); } public void SetCumulKill (int x) { cumulkill = x; } public int CumulKill () { return cumulkill; } [/algorithmic] This algo can works? Cordially, Bleadd
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Event engine installation
Bleadd replied to filimon's question in Request Server Development Help [L2J]
You follow the diff patch,You compile the new core. You had the phoenix.jar to the libs folder, you add the needed sql to navicat/phpmyadmin. You add the needed skills.xml Anyway Phoenix Event project is dead.. -
Event engine installation
Bleadd replied to filimon's question in Request Server Development Help [L2J]
There is a tuto on MxC about a free version of thie engine. I guess the method is the same.. -
Add some tex on the head.
Bleadd replied to Bleadd's question in Request Server Development Help [L2J]
[fr]Ah oui c'est vrai ya le fear ou sleep, bon j'ai rien dit xD Je vais check[/fr] In gameserver.skills.AbnormalEffect; But now that i have the name of the abnormaleffect i want, i guess there is somewhere a method to add this abnormaleffect to the PC? Edit : Found in L2Character.java StartAbnormalEffect(int mask) (mask =0x00..... from the list above) stopAbnormalEffect(int mask) (same.) Not tested, but no errors during compilation. I'll try ingame later. Tested & works. Thanks for infos :)