Jump to content

Brado

Members
  • Posts

    58
  • Credits

  • Joined

  • Feedback

    0%

Posts posted by Brado

  1. 11 minutes ago, xZEUSx said:

    Prigozhin stabs Putin in the back, then stabs Wagner in the back.

     

    POLL:

    Who kills Prigozhin fisrt?

    Putin?

    Wagner?

     

    POLL:

    How will Prigozhin be killed?

    Falling out a window?

    Poison Tea?

    Gun Shot?

    Sledgehammer?

     

    POLL:

    How long before Prigozhin is killed?

    Dead already?

    1 week?

    1 month?

    China, North Korea, Russia are looking for him, I guess you forgot to add a poll for Prigozhin  fleeing in US

  2. Good job done there, but being honest this could be done in a much easier to configure way, what you need:

    • 1 instance of fake player controllable by normal player with an auto-farm function attached on - for example: 
    • Add a bypass to send the GMInventoryWnd to player containing all bot's items.
    • Modify RequestItemUse (add proper objectIds / ownerIds checks).

    You can still implement the inventory idea on your current version. Good luck with your sales! :thumbs-up:

  3. 13 hours ago, VegaBoy said:

    Forgot to mention. I use the Gracia Final client. That's exactly what I would like to do, not create, but be able to manipulate the existing ones and change to some that I found inside lineageeffects.u. Like the glow of raid bosses.

    You mentioned recompiling the files, but I don't even know where to start. Any direction?

    I use Gracia Final client. I use L2Pride Packs. Is this possible on this client?

    Everything's possible depends on the time/money you have to invest for it.
    But for sure it's not something easy to do on clients lower than H5 because there's not enough client support.

  4. 14 hours ago, 911reg said:

    otherwise, if your client supports Agathions and you don't use them at all, you can create invisible agations with an effect attached to them, then you can have as many 'abnormal' effects as you want (on players)

    In addition to this one, this can only work on H5++ clients where NAgathion class contains the chest bone as attach location. "take a look on zaken swords agathion".
    I don't know if you can do it on older clients by completely repositioning the effect's location.

    • Upvote 1
  5. 3 hours ago, ruffles said:

    This does not work for a live server, the code is very bad, I made the db but the performance is terrible, I do not recommend it.

    I imagine that it is a beta version of the person who programmed it.

    Why don't you code it on your own and share it here like@proGenitor did?

    "Code Reviewers" made this forum get less and less shares through time and eventually die.

    • Like 2
  6. 58 minutes ago, `Son said:

    Is there anything wrong with Unread Content button (the button under search bar, right side of forum)

    It doesn't actually return the latest unread posts, at least not always.

     

    For example, this post has been popping up to my Unread Content almost every day even if i mark whole forum as read.

     

     WTS  Lineage 2 Geodata Develop | Bugs Fixing Service 
    darta replied to deMEV's topic in Marketplace [L2Packs & Files]
    
    best map dev by far, too bad most of us us can afford it ...
     2 hours ago  2 replies

     As you can obviously realize this post wasn't made 2 hours ago..

     

     

    Posted June 11, 2021 (edited)
    best map dev by far, too bad most of us us can afford it ...
    
    Edited June 11, 2021 by darta

     

    Is it only me?

    I guess the issue here is that it actually counts the bump action as a new post, which is really annoying.

  7. 59 minutes ago, xdem said:

     

    I have many reasons to share it, most of this server is leeched codes from my private source without credit or permission. My autofarm is a great example, they leeched it without telling me or providing credits 

    and on top of that they lied. Justice is served cold no matter old friends or enemy, if a "friend" treats you like this then the worst justice is coming for him, if respect is not earned rightfully its enforced

     

    especially when the said individual is SO useless garbage is all aspects of real life as they are, I won't escalate any further I do not own explanations to anyone !

    9dj1Y8Z.png
    MJup0n3.png
    Tr3Yb58.png
    pmP1ljC.png

    4L1xiKN.png


    "Without my permission" / "leeched codes"

    iOUXhIB.png

    Once again you are using my name in order to get some attention (The same reason you wanted me to join your discord for a huge "Zen" comeback as "BradO" gtfo plz. (the same thing you do when you insulting people in here). Biggest attention whore ever registered in here.

    You're not a developer (you can't even hold back your self to not share something in order to get some attention), you're not an administrator ( You never were, deep down you know that and that's why you are looking for partnerships here and there ).

    Why don't you tell people the real reason of this share?
    I can also mention how you got access to that source and let everyone know what a fucked up piece of shit you are with your actions but I won't further expand.

    I hope I fed your attention hunger, sleep well tonight!

    When you get hungry again share the aepvp source cause I won't.

  8. 1 hour ago, death15 said:

    Hello friends of maxcheaters, Been searching the internet for how to create or separate the armors that are 4 pieces (Major Arcana, Draconic, Apella, Etc.) and take it to 5 pieces as well as the imperial one. I hope someone can help me. Thanks

    You have to take the meshes + textures for leggings

     

    Make a copy of Imperial's leggings line, then start replacing the meshes + textures with draconic's and so on.


    You will find this on Draconic's main part:

    Fighter.MFighter_m011_u    Fighter.MFighter_m011_l

     

    *You will have to do it for all races/sex.

     

    _u stands for upper and _l for leggings.

     

    search for the _l meshes and textures and then make the replacements needed.


    For example: 

    Imperial:

    • Mesh: Fighter.MFighter_m009_l
    • Texture: mfighter.mfighter_m009_t88_l

    Draconic:

    • Mesh: Fighter.MFighter_m011_l
    • Texture: MFighter.MFighter_m011_t89_l

     

×
×
  • Create New...