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Emrys

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Everything posted by Emrys

  1. The bug is easy you have only one thing todo go yo animations folder and delete the LineageNpcs.ukx,LineageNPCs2.ukx and l2npcsev.ukx !!! Now there isnt any rock !!
  2. Hi me says importand enchant condition do u know why?
  3. All mgs are perfevt I stated with the first and it was the best but the new is first person view?
  4. Wht pack are u use?
  5. I speak for a ploblem with script error !
  6. Because I want to use l2joneo buuffer which has all buuff selection,this buffer take me script error!And i decited to create this guide for eveyone who has the problem with the buffer or any buffer !! First go to gameserver/data/jscript and the folder where the buffer is! and find the file __init__.py open this with notepad ! this is an exaple of l2joneo buffer : if event == "4": st.takeItems(ADENA_ID,140000) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) if event == "5": st.takeItems(ADENA_ID,400000) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False) st.getPlayer().restoreHPMP() ---------->change return "4.htm" st.setState(COMPLETED) Now change (st.getPlayer().restoreHPMP() ) where it is with st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) And it will be like: if event == "4": st.takeItems(ADENA_ID,140000) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "4.htm" st.setState(COMPLETED) if event == "5": st.takeItems(ADENA_ID,400000) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "4.htm" st.setState(COMPLETED) And after the script error problem solved ! I hope u like this PS. Tested in l2jserver Ps2. If a modelator thinks that it isnt good delete this!
  7. You have done a mistake which is you must o=put to all you add (,) expecpt the last !!!!
  8. You dont tell us what pack you are using !!!!
  9. Ego pisteyo oti oloi einai kaloi ama kseris! Alla apo fihgter einai kali oi paladin giati kanoyn stun kai se barane idietera ama pezoyn me fighter einaiakoma pio kali! Kai apo magoys pisteyo oti einai kalos o nekro gt ama kanis + to archor kai petixi meta o antipaloss tin patise ! i an einai magos kani kai silance! {dn exo paiksei polles fores me mago} .Tora se multiskills kaloi einai oi destroyerme sindiasmo paladin ,warcryer kai tyrant poy o tyrant soy exei kati dinamis poy soy katebaini grigora i zoi kai meta foras paladin i destroyer kai sigoyri niki ! Alla apo magoys iparxoyn pollles stratigikes oi perisoteroi pantos einai dominator,speelsinger,elemental master (sorcerer) kai bishop ! elpizo na boithisa
  10. Can anyone sent me to pm or reply to this post the bug with the gold bars plss I need this ! pls! or sent e-mail nickthehacker@yahoo.gr
  11. an 8eli kaneis kai mporei na exei to pc toy poles ores anixto na apantisi sto topic pls gia enan etimo c6 server na einai admin !
  12. I searched to forum but I dont find it and I posted for people that they dont know! Go to gameserver/data/html and find a file that its name is server news ! Open it with notepad and you see this : <html><title>Welcome</title><body> ----->there in the red u can put the title of this or leave ti. AAAAAAAAAAAAAAAAA<br> AAAAAAAAAA<br><br> ----------> Now where I 'A' u can put your text ! AAAAAAAAAA ps. You dont have questionmarks u have something else I have questionmarks <font color="LEVEL"> becaause I edited my and I dont remember what was say! AAAAAAAAAA </font> </center> <br><br> Admins willing to change this text, should look for the servnews.htm file.------->THis if u want deleted or write another text </body></html> ------------------------------------------------------------------------------------------------------------------------------ Now if u want to change the text which apear when you jail go to gameserver/data/html and jail_in and jail_out! I will tell about jail out open with notepad. It has this text : <html><title>Report bugs at www.l2jdp.com/trac</title><body>Jail:<br> Eceythig wgich is red I t can You're free for now.<br> be changed! Respect our server rules.<br> </body></html> ------------------------------------------------------------------------------------------------------------------------------ If you want to change the text 'I have nothing to say you' got to gameserver/data/html and find npcdefault . Open with notepad and you will find this : <html><body>I have nothing to say to you<br> Change this! <a action="bypass -h npc_%objectId%_Quest">Quest</a> dont change this becouse you will have </body></html> problems wih quests! I hope to like my guide!
  13. Sorry ventooza but like the quide of killer 007 it says that the coplined folder in the build maybe i must conficure the java first and after build the server??? or someone can tell me how to have my pack without building!
  14. Yes but my pack is in the folder build and this is this that I used and there isnt any folder ?
  15. Hi today when i checked some post for java in folder java/net..... ! I have this problem : I dont have a folder java ! I compline my pack it is IL l2jserver !! If anyone knows why plss help me !!!
  16. It is a good pack ?? in which l2j is based?
  17. I want to share me some dynasty weapon that works to l2jserver and an epic armor too! i searched but it didnt work/1
  18. se pio simio ksereis? mipos ego dn ta brisko
  19. re file ego exo paei se 2 apo ayta kai to npc dn iparxi poythena sto 2 kai sto 3 piga pls help
  20. When we say combline files are these for checout in eclipswe or files that in the zip in build when u do build?
  21. kai poy briskontai?
  22. I want to know where are the java because i want to config my server with eclipse !!! pls help! i have l2jserver! latest interlude!
  23. Apofasisa na ma8o na litoyrgo to eclipse alla dn mporo na bro ta arxia ston server moy ta java xrisimopoio l2jserver!!! to latest interlude pls help! ??? ??? ??? ??? ??? ??? ??? ???
  24. Where can i find allyiance crests?
  25. No because when I used l2jserver the lag disapear!!! l2jserver is good?
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