Hi,
I am going to show, how to use GameGuard's CSAuth2 protocol with the AuthGated daemon. This will force players attempting to login to respond to correct GGQuery, or they will not login...
Details regarding CSAuth2 protocol will not be explained in this post... nor will I share the 64-bit ggauth60.dll used with l2server.exe
You the reader may do this discovery on your own time.
\AuthGated\csauth2.cfg: in this file should contain number that follows ggauth##.dll in his name. For this we are using ggauth60.dll, which I attach to this thread for you... make sure inside of this file is 60 and nothing more.
\AuthGated\etc\config.txt -- to this file, append:
PHP Code:
useGameGuard=true
checkGameGuard=true
ggNumActive=1
ggUseLog=1
ggLogInvalid=true
ggUseUpdateTimer=1
Now, copy ggauth60.dll to the AuthGated folder. Restart the AuthGated daemon... using either Authd.exe or Authd_.exe for not hauthd... auth server will now use GameGuard CSAuth2 when player attempts to login.
http://www.multiupload.com/1V9TYZLH6J
-Fyyre