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Elfo

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Posts posted by Elfo

  1. 5 hours ago, ShinichiYao said:

    Nice share! Anyway to disable user action while autofarm is on such as mouse click move action use etc?

    You could add the isAutoFarming check in the actions related packets and return. However, in case the autofarming gets stuck because of getodata or targeting I think it is a good idea to not block user actions while farming.

  2. 28 minutes ago, DTT said:

    First of all.

     

    I don't see any "clients" commenting on here, so I call bs.

    Now, the paradox. You can say you've got 100 clients who pay you 200 EUR per month, but you can't disclose their servers due to privacy protection, blah, blah.

    This is a very valid point, and it's true. It makes sense for people who buy this to leave feedback. It's quite a sensitive feature and I respect that.

     

    No tell me this. What does a cool event engine or a nice animation worth when there is no one to play with? :)

     

    Have a nice day and thanks for the bumps

  3. Hello

     

    From time to time I like to pick one of the things that are being sold but are really easy to code and I like to code them real quick and share them.

    Today's share is L2Warland's server-side Autofarm feature.

     

    How it works

     

    You set a few skills on the 10th shortcut skill bar

    Each section represents a skill type

    DanYtk4.png

     

    • Skill usage is prioritised (Feel free to change the order to whatever works for you)
      • Chance
      • Low life
      • Self skills
      • Attacks
    • You can toggle it or turn it on and of with voice commands .farm, .farmon, .farmoff
    • If HP or MP pots are present they will be used after the configurable thresholds are met
    • They will only target monsters that they can move to in order to attack
    • Players will automatically auto attack if the "Attack" action is on any bar. If not they will only use skills
    • Spoiler classes will spoil and sweeper
    • Self spells will be used if the effect is not present and the cooldown is not reached
    • Self spells will trigger toggle skills

     

    I tested just the basics and it looks like it's working fine. If you find any issues please report them.

     

    Video preview:

     

    Coded for aCis 382

    Source code: https://gist.github.com/Elfocrash/2afaa14089dfba2d2199c9d22f06d0d5

     

    Disclaimer: This shares absolutely no code with the Autobots engine

     

    Thanks, Elfo

    • Like 7
    • Thanks 2
    • Upvote 6
    • Downvote 1
  4. Updates

    • Rewrote the targeting and movement code from scratch to make it more realistic
      • Added randomized delays to make the bots look more natural
      • Bots will now only target targets that they can move to
      • Stuck bots is no impossible unless there are no reachable targets
      • Bots will now aknowledlge their vertical positioning when picking targets so places like Cruma Tower or TOI won't cause bots to get stuck
    • Bots can now trade in towns. You can configure what items the bots are looking for and what they will offer in return. Chat during the interaction is subject to change
      • Rejected offer example: zipGHFQ.gif
      • Accepted offer example: 1PfZ4zX.gif
    • A lot more of the default values for the engine are now configurable
  5. On 6/4/2020 at 3:42 PM, Rootware said:

    @Elfocrash Soultaker have skill for convertation HP to MP! If you are uses Vampiric Rage spell then pointless use the mana potion.

    This is configurable in the skill preferences. Players can choose to use the conversion skill or mana potions (or both)

     

     

    Updates

    • You can now configure a lot of the default settings for the bots including thinking iteration interval
    • Bots will now upgrade their class if their level allows it
    • Bot will now upgrade their gear automatically and realistically to be appropriate to their class and level

     

    gB4M66j.gif

     

  6. The engine just received a MAJOR update

     

    It is no longer just the most advanced fake player engine

    Since its public release people asked whether it could be extended to support automated farming for players themselves similar to what L2Warland is offering.

     

    I am happy to say that from today Autobots is also an Autofarm Engine and allows your players to automate their farming directly from the server without having to resort to bot solutions like Adrenaline.

     

    It currently works with commands and it is using the default behaviour per class but it will soon have an interface as well and players will be able to configure their combat preferences in the exact same way that you do it for the bots (image below)

     

    wNV2KO6.gif

     

    Video:

     

    Note that this is INCLUDED in your original purchase without having to pay extra. It is a core feature of the engine, free of charge as long as you're in the updates cycle.

    • Like 1
  7. 1 minute ago, warTAGG said:

    I am not getting this part: Why I am not allowed to even post a reply on his topic about him not being responsible?

    You are right on this part. You should be able to point out that he/she is unprofessional.

     

    > "Also for some reason he was mad that I was talking with other designers"

    This is also pretty shitty of him/her.

     

    The feedback is purely trading related so I see it more of a "Deal went through, all good" or "Payed and got scammed", so since nobody lost money and no trading happened I don't see why using the feedback feature was necessary.

    • Upvote 1
  8. 29 minutes ago, TouchOfFlames said:

    So basically,is only combat bot that`s all ? farm/pvp ? and the price is 150 GBP ??

     

    Correct, and due to the feedback I got from everyone who purchased it, the price will increase to 200 GBP soon

    Updates

     

    Configurable skill preferences per class

    wNV2KO6.gif

     

    Configurable Private Sell Store

    aTKWULr.gif

     

     

    Configurable Private Buy Store

    QZl20wL.gif

    Configurable Private Craft Store

    m70m87a.gif

     

    Bots will now return to their death area after they respawn in town

     

     

  9. 4 hours ago, TouchOfFlames said:

    Are they have sell, buy, craft option  ?  

    Auto chat  ?  

    No sell buy or craft option. They are secondary features.

     

    Chat is currently only manual. After several tests I did with real people trying to detect a bot, Autochat was almost always what made them understand that it was a bot. The gms get notifications when a bot is talked to and they can respond on behalf of the bot but not automated chat. 

    Still something I might add in the future but for now, it will hurt the engine more than it would help it.

  10. 7 hours ago, Gryphon said:

    great work! I would suggest implement party on the bot side, so it can accept party invitation, from any player, and assist the party leader. It would be great to have a healer with you somewhere or a party where it is harder to go alone. The ideia would be the Autobot follow you wherever you go, walking or being teleported if get an ordinary gatekeeper. That would be amazing.

    There are 3 features that will be implemented in the engine in the future:

    • Personal assistant (where you can invite bots to help you)
    • Autofarm helper (where your character can farm automatically like the bots do)
    • Autobalance (where the enigne will balance class matchups for you)

    I am focusing on the core engine for now but there are plans of expansion that are coming up.

     

     

  11. 14 minutes ago, MeVsYou said:

    It was the game of 90s.

    00s

     

    Btw in the grand scheme of the MMO scene, L2 was really never popular in the western world. It was only truly successful in the eastern market.

     

    Pretty decent video on the matter even though it focuses on the retail release and not the private server scene.

     

     

  12. 10 hours ago, Tryskell said:

    On Fiverr, minimum is about 5€/basic task for such thing

    I mean, they say 5 but it's not really 5. It starts at 5 but they all inflate it significantly. It's impossible for someone with 0 experience on a bespoke server emulator to be able to pick it up and deliver something quickly for 5 bucks.

    • Upvote 3
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