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Kounto

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  1. Hello! L2GanGsta x300 is officialy opening.

    We made a midrate-pvp server with retail items and many things to do.

    Our server is not boring and it's not like farming 2 hours and being with full items and then playing just pvp.

    You will always have things to do and get better.

    Also our donates when they open will be balanced and we are not gonna make the server pay-to-win.

    Don't miss the opening and you will not lose your time in L2GanGsta!!!

     

    WebsiteLineage 2 GanGsta Site!

    Visit our site for full infoL2GanGsta Information

    Also check our FAQL2GanGsta FAQ

     

    Chronicle: Interlude

     

    Rates:

     

    XP: 300x
    SP: 300x

    Spoil: 300x
    Drop: 300x

    Adena: 300x
    Karma: Max Drop: 3 Items (20%)

    "After your item is being enchanted, the rates will decrease."

     

    Enchant:

     

    Safe enchant Weapon: +4
    Safe enchant Armor: +4
    Max enchant Weapon: +16
    Max enchant Armor: +16

     

    Olympiad:

     

    The olympiad is ongoing every week.
    Meaning if you become a hero you will have your hero status for 1 week.

     

    Raid Bosses:

     

    Bosses in L2Gangsta are retail. Valakas, Antharas, Baium and others.

     

    Features:
     

    We've arranged so your character will automatically pick up drops from monsters.

    Drops from Raid Bosses will have to be picked up manually.
    Skills are automatically learned.
    We also have automatic offline shops.
    Simply set up your shop and log out, and your offline shop will be active for 12 hours.

     

    Don't miss it!!!

  2. Welcome to L2Adealia.

    Site: http://l2adealia.eu

     

    Info:

     

    General Info

     

    Client: Interlude
    Type: Custom PvP server
    Rates: High rates
    Starting Level: 80
    Max Level: 90
    Experience: x4000
    Skill Points: x4000
    Rate Party Experience: x1
    Rate Party Spell Point: x1
    Drop Rate: x1
    Spoil: x1
    Adena: x500

     

    Enchant System

     

    Safe Enchant: 7
    Max Enchant: 25
    Enchant Rate Weapon: Custom (Higher enchant = lower rate)
    Enchant Rate Armor: Custom (Higher enchant = lower rate)
    Enchant Rate Jew: Custom (Higher enchant = lower rate)

     

    Others

     

    With your pvps your color name & title gonna change.
    Moreover it will be a list of pvp skills that are going to be added on your char related to your pvps.
    Item Store: Up to S grade items, Consumables, Potions & more.
    Mysterious Merchant: Up to S84 items , Armors, Weapons, Accessories & more.
    Npc Buffer: All buffs
    Class Master: Free Class upgrade.

     

    Custom Items

     

    Armors: (Tier 1: Unique) (Tier 2: Adealia) (Tier 3: Abyssal) (Tier 4: Rykros)
    Weapons: (Tier 1: Unique) (Tier 2: Adealia) (Tier 3: Abyssal) (Tier 4: Relic)
    Jewels: (Tier 1: Raid Boss Jewels) (Tier 2: Relic Jewels)
    Accessories: Up to 30 Accessories with unique stats.
    Dyes-Tattoos: Custom Dyes-Tattoos with special stats.

     

                                                                                                                                   47150377_2348278075245255_5532741213888708608_n.png.35398d22e3c86c40c4abe2704fabd44d.png

  3. Site: www.L2Adealia.eu

     

    General Info
    Client: Interlude
    Type: Custom PvP server
    Rates: High rates
    Starting Level: 1
    Experience: x4000
    Skill Points: x4000
    Rate Party Experience: x1
    Rate Party Spell Point: x1
    Drop Rate: x1
    Spoil: x1
    Adena: x500
     
    Enchant System
    Safe Enchant: 6
    Max Enchant: 25
    Enchant Rate Weapon: Custom (Higher enchant = lower rate)
    Enchant Rate Armor: Custom (Higher enchant = lower rate)
    Enchant Rate Jew: Custom (Higher enchant = lower rate)
     
    Others
    With your pvps your color name & title gonna change.
    Moreover it will be a list of pvp skills that are going tto be added on your char related to your pvps.
    Item Store: Up to S grade items, Consumables, Potions & more.
    Mysterious Merchant: Up to S84 items , Armors, Weapons, Accessories & more.
    Npc Buffer: All buffs
    Class Master: Free Class upgrade.
     
    Custom Items
    Armors: (Tier 1: Unique) (Tier 2: Adealia) (Tier 3: Legacy) (Tier 4: Abyssal)
    Weapons: (Tier 1: Unique) (Tier 2: Adealia) (Tier 3: Abyssal)
    Jewels: (Tier 1: Raid Boss Jewels) (Tier 2: Relic Jewels)
    Accessories: Up to 30 Accessories with unique stats.
    Dyes-Tattoos: Custom Dyes-Tattoos with special stats.
    47150377_2348278075245255_5532741213888708608_n.png.30059817187042e889cf175ab66b4e7f.png
  4. As u guys saw on the title L2Revide starting again.

    After our fail Opening at 18/11/2018 cause a small problem on our machine and not Dos attack as you think.

    We are glad to inform you that server is working perfectly. Server Machine, connection and protection are changed and updated.

    Server software is checked and reworked to succeed a better and safe gameplay for you.

    So, server will open again on 23/11/2018 wiped.

    Gm's will reward all online players with 100 Vote Coins two hours after opening.

    P.S We are sorry about this mess on the first opening, we strive for the best result.

     

    Many fixed and changes are done. We changed some things to make the gameplay better for players.

     

    Website: www.L2Revide.com

     

    Server Info:

     

    Rates:

     

    Xp/Sp: x1000
    Adena: x1000
    Drop: x50
    Starting character level - 1
    Retail Weapons, Armors, Jewelry
    Max LvL: 80

     

    Enchant Rates:

     

    Safe enchant +7
    Blessed and simple scrolls max enchant (+16)
    Crystal scrolls max enchant (+20)
    Max scrolls max enchant (+25)
    Simple enchant scrolls chance - 70%
    Blessed enchant scrolls chance - 80%
    Crystal enchant scrolls chance - 100%
    Max enchant scrolls chance - 25%
    Max Scroll configuration: With 1 success enchant your item goes +25. If it fails return to +16.

     

    Augmentations:

     

    Top life stone skill chance - 30%
    High life stone skill chance - 20%
    Mid life stone skill chance - 10%
    Augmentation skills use: 1 active + 1 passive

    Unique Features:

    Main town - Giran
    Working all castle sieges.
    Stackable lifestones, book of giants.
    Unique primeval isle flag vs flag pvp area.
    5 active raid bosses.
    Casino manager npc.
    Wedding system.
    Unique farming areas.
    Npc skill enchanter.
    Retail tattoos.
    Full npc buffer with auto buff.
    Max count of buffs - 90.
    Max subclasses - 3.
    Free and no quest class change.
    Free and no quest sub class.
    Noblesse status from Barakiel or Item.
    No weight limit.
    No grade limit.
    Quake pvp system.
    Npc password change.
    Top 10 pvp/pk npc in game.
    Augmentation system (1+1).
    Server information npc.
    Unique monsters.
    Offline trade system.
    Interlude retail skills.
    Server up-time [24/7].
    Perfect class balance.
    No custom items - Only custom accessories (HP/CP/MP).

     

    PvP Zone:

     

    Anyone can enter the PvP zone
    Player allowed to make party with more than 1 person in the PvP zone.
    Automatically being flagged when you enter.
    You can kill anyone in PvP zone without getting karma, because everyone is flagged.
    And much more options.

     

    Voiced Commands:

     

    .tvtjoin .tvtleave - Join or leave tvt event.
    .ctfjoin .ctfleave - Join or leave ctf event.
    .dmjoin .dmleave - Join of leave dm event.
    .online - current online players count.
    .repair - repairs stuck character in world.
    .menu - opens online menu panel.
    .castlemanager - castle manager panel.
    .rewardme - vote buff with vote coins.

     

    Vote System:

     

    Global Vote System (Reward Vote Coin)
    Individual Vote System (Reward Vote Coin)

     

    Event System:

     

    TvT event
    CTF event
    DM event
    Unique Event Shop.

     

    Olympiad:

     

    Retail olympiad game
    Competition period [1] week
    Olympiad start time [18:00] end [00:00]

  5. Hello guys... I got a problem with building my workspace using L2JFrozen. My PC time changed automatically I did not see it and builded my workspace
    and then when im changing something in eclipse and building again my Date Modified is like 10 hours later and of course in server is not changing... The problem is solved only when i change my time to the "Date Modified" time. i tried to change attributes and system restore but nothing.. Now i have to wait like 10 hours? Thank you.

  6. Hello guys! I adapted the code about "Cannot Enchant near Warehouse"

    I found the code by Prince*

    I adapted this code for Frozen...

    Try it and tell me if it's working good because i didn't check it.

    Thank you :)

     

    "I know it wasn't hard to adapt it but i wanted to share it for frozen because some guys don't know how to do it... Peace :)"

     

    --- head-src/com/l2jfrozen/gameserver/clientpackets/RequestEnchantItem.java
    +++ head-src/com/l2jfrozen/gameserver/clientpackets/RequestEnchantItem.java
    
    @@ 20,1 @@
    
    import com.l2jfrozen.Collection;
    import com.l2jfrozen.Logger;
    
    import com.l2jfrozen.gameserver.model.Inventory;
    +import com.l2jfrozen.gameserver.model.L2Character;
    import com.l2jfrozen.gameserver.model.L2ItemInstance;
    
    
    import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
    +import com.l2jfrozen.gameserver.model.actor.instance.L2WarehouseInstance;
    import com.l2jfrozen.gameserver.network.SystemMessageId;
    
    
    import com.l2jfrozen.gameserver.model.L2ItemInstance;
    +import com.l2jfrozen.gameserver.model.L2Object;
    import com.l2jfrozen.gameserver.model.L2World;
    
    
    @@ -61,7 +61,15 @@
         {
             L2PcInstance activeChar = getClient().getActiveChar();
    +               Collection<L2Character> knowns  = activeChar.getKnownList().getKnownCharactersInRadius(400);
             if (activeChar == null || _objectId == 0)
                            return;
    +              
    +               for (L2Object wh : knowns)
    +               {
    +                       if (wh instanceof L2WarehouseInstance)
    +                       {
    +                               activeChar.sendMessage("You cannot enchant near warehouse.");
    +                               return;
    +                       }
    +               }
             L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId);
             L2ItemInstance scroll = activeChar.getActiveEnchantItem();

     

     

  7. Hello, today i create a file xml that resists stuns,sleeps,roots and stuff to mobs but nothing works... I add the skill on mob correctly but nothing.. Does anyone know the fix and the reason?

     

    XML

     

    <?xml version='1.0' encoding='utf-8'?>
    <list>
    <skill id="8400" levels="1" name="Raid Bosses Resists">
      <table name="#vuln"> 0.1 </table>
      <set name="target" val="TARGET_SELF"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_PASSIVE"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <for>
          <mul stat="rootVuln" order="0x30" val="#vuln"/>
          <mul stat="stunVuln" order="0x30" val="#vuln"/>
          <mul stat="sleepVuln" order="0x30" val="#vuln"/>
          <mul stat="paralyzeVuln" order="0x30" val="#vuln"/>
      </for>
    </skill>
    <skill id="8401" levels="1" name="Hard Mobs Resists">
      <table name="#vuln"> 0.1 </table>
      <set name="target" val="TARGET_SELF"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_PASSIVE"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <for>
          <mul stat="rootVuln" order="0x30" val="#vuln"/>
          <mul stat="stunVuln" order="0x30" val="#vuln"/>
          <mul stat="sleepVuln" order="0x30" val="#vuln"/>
          <mul stat="paralyzeVuln" order="0x30" val="#vuln"/>
             <mul stat="rootVuln" order="0x30" val="#vuln"/>
          <mul stat="accCombat" order="0x30" val="1.4"/>
          <!--<mul stat="cancel" order="0x30" val="#vuln"/>-->
      </for>
    </skill>
    </list>

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