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Everything posted by te0x
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WTS SGuard Protection & Dev[286/306 PTS packs available!][02/01]
te0x replied to SGuard's topic in Marketplace [L2Packs & Files]
Trusted guy 2nd time that i use him. Fast and helpful -
Beta phase has successfully started.
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L2 Gungeon Saturday 26.12.20 20:00 +2 www.l2gungeon.club (under maintenance) Discord: https://discord.gg/YYZEaEx Facebook: https://m.facebook.com/L2Gungeon/ RATES: • EXP: 50x • SP: 50x • DROP: Modify • SPOIL: Disable • ADENA 2x Enchant •Maximum enchant +35 for S grades and +25 for customs Rates are modified for every enchant normal, crystals, blessed and improved are taking place as scrolls Other Rates •Maximum level 90 Low experience after 80 which is starting level In every level you get a passive with different stats PvP, Classes and Skills •PVP gives you benefits. Experience, chances of enchanting random items, chances of enchant your skills, Apiga coins to use them on the PVP shop, color name/title, pvp skills. Also we provide PVP assistant for the support classes on the parties like healers, tanks. •Most of the classes have been modified in order to have a fair pvp and pve experience in our server. SWS,BD,Summoners,Dwarfs and Elders have the most changes. Economy and Items •Medium-Hard farming experience not complicated at all. Silver,Golds,True Golds, Pure Silver, Event Medals and Glittering Medals are taking place in Cave of Trials, Cementery in order to buy custom items (Uniques,Dynasty,Rykros). Also we provide a system for talismans and belts. Tattoo's and Improved dyes are taking place. •Unique Shops that gives you random enchanted equips exist, as the 963 that gives you back the 3/3 of the price back. Events •TvT, CTF , DM events. Also an reward every 1 hour from the Santa babe (due to XMAS time). Raid Bosses •Raid bosses are taking place all over the world. All raid bosses are level 85 and 90. Over 150+ Raids. Quests •VIP, Game of Cards
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Beta phase is over. New season has took place. Monday 23 15:00
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Successfully started at 12:00,gmt+2 with 100 stable players until now. Join us on discord
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WTS SGuard Protection & Dev[286/306 PTS packs available!][02/01]
te0x replied to SGuard's topic in Marketplace [L2Packs & Files]
fast n trusted also helpful. -
This is based on an old revision that i have made public in this forum, so if you are wondering if it is an ready pack that i found somewhere you would be wrong for sure. We played like 3-4 hours the beta we noticed what are the things that we need to do. So im not really worried about the opening anymore. So 28 is the G.Opening. nothing else to say. Thanks for the huge feedback the players that joined us.
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Im glad to announce that we are going live for 2 days (beta phase) 20 of July til 22 July. We will give 10 accounts to 10 lucky players to join our beta. It will take place on our discord channel. Grand Opening as its planned on 28 of July. We have reached 40++ votes in top sites before even the beta phase. 100+ unique ips visiting our site everyday. Also an active discord channel with lively community. Events for the grand opening are taking place also. Join our community to be fully informed!
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MONDAY 23 GRAND OPENING! www.l2legacypride.com Join our discord channel Legacy Pride - Interlude Project - Discord Channel Bringing back the best copy of the memorial L2Pride server. The features list is currently not stable. #Server Rates -Fast leveling to 80 level. From level 80 to level 90 the leveling process is slow. Bonus experience is available in many ways. -Adena rate is reduced. -Custom drops. #Buffslots -Limited buff slots for each class. -Any self-buffs as Rage, Warcry etc do not take up buff slots. -You do not lose any buff effect after your death. #Enchanting -Enchant rates are totally custom. They depend on the item you are trying to enchant, the enchant scroll that you are using and the enchant level of the item. #Characters -No weight penalty, no grade penalty, no exp loss in PVP. -By increasing your PVPS you gain custom skills, and your name/title colors change to a different color. #Hero -Heroes are chosen every two weeks. The Olympiad period starts on Sunday and ends on Saturday, exactly 14 days after the start. -Extra Hero skills such as raidboss skills(Force Halo, Lightning Erruption, Pressure Bomb) #Events -Autoevents such as TVTs, CTFs, DMs. All events have absolutely robust team-attack protection, spawn zone protection, and reward the loser teams with 1/3 of the prize.
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Source L2-Excess [Share] Server files (real files)
te0x replied to teamviewer's topic in Server Shares & Files [L2J]
SoloPvpZone file n voteManager file for sure. Configs are fucked up aswell. -
Source L2-Excess [Share] Server files (real files)
te0x replied to teamviewer's topic in Server Shares & Files [L2J]
missing files on source. invalid configs also. its pretty much useless. -
dat Lux banner XDD
- 27 replies
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- l2 pvp server x1200
- x1200 interlude
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class balance is not that bad. Is pretty good actually. Ye the solo farm is bad, but is not that hard to find a party to farm or to do the instances. The only sad thing here is the hunters village. Join on it full clans with full gear and let nobody to pvp, everybody leaves the hunter. Although the server is so good, i had like 5 years to play on a server like dat. If the support as as good as the server is it would be fantastic. Gj keep it up. * Shouldn't this topic be moved on live servers and not preview?
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Its really nice server. Although i guess that blazing and Mos doesnt have enough mobs for solo players if pagan exist only the weekends. Gl & gj
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verified on my email
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about 40-50
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Hello, im selling my main NA account with 101 champs. 87 skins, 4 rune pages. Box loots- icons- rune pages- http://www.mediafire.com/convkey/6ed8/010f0v1cqt2480azg.jpg http://www.mediafire.com/convkey/6f91/dmp7i6oml1u05hqzg.jpg http://www.mediafire.com/convkey/5dd8/ui12gid2biy272bzg.jpg http://www.mediafire.com/convkey/7c2a/248tfq0o8qekc43zg.jpg http://www.mediafire.com/convkey/8c45/0w21013h3mn3731zg.jpg champions- http://www.mediafire.com/convkey/d609/kc2s1oc3sndgf99zg.jpg http://www.mediafire.com/convkey/04fa/yi0jcbn3w8pbmdxzg.jpg http://www.mediafire.com/convkey/2d33/wbcu6449bb02q0bzg.jpg http://www.mediafire.com/convkey/20f7/71ygljlx8qbzkxyzg.jpg skins- http://www.mediafire.com/convkey/2510/6ox743auc0dc78uzg.jpg http://www.mediafire.com/convkey/37a7/44b3yp28isa63w1zg.jpg http://www.mediafire.com/convkey/de38/9u4kul1lwvy2wmnzg.jpg http://www.mediafire.com/convkey/f687/e2o8vnezcu45wxbzg.jpg http://www.mediafire.com/convkey/9a00/ea51da5uxkwn706zg.jpg http://www.mediafire.com/convkey/c661/bu3475fyzzmr5eyzg.jpg http://www.mediafire.com/convkey/ac60/fm7k4tj816l80gtzg.jpg http://www.mediafire.com/convkey/9b49/av6wk46etccnnwdzg.jpg 29/8 Champions: Bard Skins- Chrome Bard (Blue one) Pink Zac Ace of Spades Ezreal Assassin Master Yi Uncle Ryze contact me on skype for more infos: ante0xd
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hahahahahhahahaha said the account with 7 post. 2 in mine and 5 in another lol selling accounts.
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First of all the price is 20. Second, i am giving the account for checking. You send the money and i change the email. If u don't agree on something on this then no thank you.
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price is already rediculus. so no
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Hi, im selling my NA account Silver 3 70lp, 17 Skins , 69 champions, 2 rune page with main adc,ap runes, lol of icons. Price = 20 euros. skype: ante0xd main infos for the account. http://www.mediafire.com/view/n918654qwzh6piv/20%24acc.png http://www.mediafire.com/view/27kjkrgkhwmu0nr/20%24acc1.png http://www.mediafire.com/view/s7a4b1bb5npb9r3/20%24acc2.png http://www.mediafire.com/view/bru3t3axkae9gye/20%24acc3.png http://www.mediafire.com/view/mygga1zclm1dwti/20%24acc4.png http://www.mediafire.com/view/ck4l95pd2tjb72k/20%24acc5.png http://www.mediafire.com/view/m80q61d4c316c4e/20%24acc6.png http://www.mediafire.com/view/jgwrjxm5snnst6m/20%24acc7.png http://www.mediafire.com/view/djsc4ewpp0vmsbv/20%24acc8.png Skins: akali, ahri, cait, ez, gnar, heim, jax, yi, panth, riven, teemo, thresh, wukong, yasuo, zed. Akali Ahri Caitlyn Ezreal Ezreal_2 Gnar Heimendiger Jax Master Yi Pantheon Riven Teemo Thresh Wukong Yasuo Zed
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i'm downloading the client just for this server. Hope its playable :D
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tha xriasti na allaksis ta boss spawn. ap ti thimame den se afini na bis sto room katefthian ;p :O
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Hi, i killed some time by creating some npcs in the old style. I may create and a shop later. Buffer's java side is not mine. Can't be asked to do a normal upload of the files. Gatekeeper: The castle spots are outside the castles. Bosses spots are directly inside the boss room(It may not work if you need quest to join the room). ID: 50012 Data/Html/Teleporter/50012: <html> <title>Gatekeeper</title> <body> <table width=300> <tr> <td><font color="FFFF00">Towns:</td> <td>Castles:</td> <td>Arenas:</font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 120" msg="811;The Town of Giran">Giran</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10043" msg="811;Outside the Castle of Giran">Giran</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10038" msg="811;Giran Arena">Giran</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 10041" msg="811;The Town of Aden">Aden</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10042" msg="811;Outside the Castle of Aden">Aden</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10039" msg="811;Gludin Arena">Gludin</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 119" msg="811;The Town of Goddard">Goddard</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10044" msg="811;Outside the Castle of Goddard">Goddard</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10040" msg="811;Floran Arena">Floran</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1101" msg="811;The Town of Schuttgart">Schuttgart</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10045" msg="811;Outside the Castle of Schuttgart">Schuttgart</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 76" msg="811;Coliseum">Coliseum</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1100" msg="811;The Town of Heine">Heine</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10046" msg="811;Outside the Castle of Innadril">Innadril</a></font></td> <td></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 26" msg="811;The Town of Oren">Oren</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10047" msg="811;Outside the Castle of Oren">Oren</a></font></td> <td><font color="FFFF00">Primeval:</font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 25" msg="811;The Town of Dion">Dion</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10048" msg="811;Outside the Castle of Dion">Dion</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10051" msg="811;Primeval Lost Nest">Lost Nest</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1055" msg="811;The Town of Gludio">Gludio</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10049" msg="811;Outside the Castle of Gludio">Gludio</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10052" msg="811;Primeval Plains">Plains</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1057" msg="811;Rune Township">Rune</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10050" msg="811;Outside the Castle of Rune">Rune</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10053" msg="811;Primeval Isle Wharf">Wharf</a></font></td> </tr> <tr> <td></td> <td></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10054" msg="811;Primeval Research Facility">Research Facility</a></font></td> </tr> <tr> <td><font color="FFFF00">Villages:</font></td> <td><font color="FFFF00">Bosses:</font></td> <td></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 9" msg="811;The Village of Talking Island">Talking Island</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10061" msg="811;Valakas Lair">Valakas</a></font></td> <td><font color="FFFF00">Special:</font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 3" msg="811;The Village of Elven">Elven</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10060" msg="811;Antharas Lair">Antharas</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10062" msg="811;Massive PVP Zone">Mass PVP</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 4" msg="811;The Village of Dark Elven">Dark Elven</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10059" msg="811;Baium Lair">Baium</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10063" msg="811;Safe Farming Zone">Safe Farm</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1033" msg="811;The Village of Orc">Orc</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10058" msg="811;Zakens Room">Zaken</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10064" msg="811;PVP and Farming Zone">PVP & Farm</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 1034" msg="811;The Village of Dwarven">Dwarven</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10055" msg="811;Queen Ant Nest">Queen Ant</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_goto 10065" msg="811;Level-up Zone">Level up</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 5" msg="811;The Village of Gludin">Gludin</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10056" msg="811;Core Room">Core</a></font></td> <td></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_goto 49" msg="811;The Village of Hunters">Hunter</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_goto 10057" msg="811;Orfen Nest">Orfen</a></font></td> <td></td> </tr> </table> </body> </html> Data/xml/Teleport.xml: <!-- arenas --> <teleport id="10038" loc_x="73656" loc_y="142632" loc_z="-3768" price="0" fornoble="0"/> <teleport id="10039" loc_x="-87272" loc_y="142328" loc_z="-3640" price="0" fornoble="0"/> <teleport id="10040" loc_x="12311" loc_y="182746" loc_z="-3565" price="0" fornoble="0"/> <!-- Aden new spot --> <teleport id="10041" loc_x="147462" loc_y="25836" loc_z="-2012" price="37000" fornoble="0"/> <!-- Outside the castle spots --> <teleport id="10042" loc_x="147463" loc_y="20045" loc_z="-2008" price="50000" fornoble="0"/> <teleport id="10043" loc_x="106821" loc_y="145283" loc_z="-3428" price="50000" fornoble="0"/> <teleport id="10044" loc_x="154651" loc_y="-52284" loc_z="-2978" price="50000" fornoble="0"/> <teleport id="10045" loc_x="76673" loc_y="-145348" loc_z="-1239" price="50000" fornoble="0"/> <teleport id="10046" loc_x="117713" loc_y="24118" loc_z="-1526" price="50000" fornoble="0"/> <teleport id="10047" loc_x="74692" loc_y="39602" loc_z="-3214" price="50000" fornoble="0"/> <teleport id="10048" loc_x="18705" loc_y="152024" loc_z="-3325" price="50000" fornoble="0"/> <teleport id="10049" loc_x="-14965" loc_y="118145" loc_z="-3055" price="50000" fornoble="0"/> <teleport id="10050" loc_x="27929" loc_y="-48775" loc_z="-1345" price="50000" fornoble="0"/> <!-- Primeval Isle Spots --> <teleport id="10051" loc_x="26174" loc_y="-17134" loc_z="-2747" price="20000" fornoble="0"/> <teleport id="10052" loc_x="8264" loc_y="-14431" loc_z="-3696" price="20000" fornoble="0"/> <teleport id="10053" loc_x="10468" loc_y="-24569" loc_z="-3650" price="20000" fornoble="0"/> <teleport id="10054" loc_x="6229" loc_y="-2924" loc_z="-2965" price="20000" fornoble="0"/> <!-- Bosses Spots --> <teleport id="10055" loc_x="-21541" loc_y="184546" loc_z="-5721" price="100000" fornoble="0"/> <teleport id="10056" loc_x="17718" loc_y="111877" loc_z="-6583" price="100000" fornoble="0"/> <teleport id="10057" loc_x="45862" loc_y="17226" loc_z="-4331" price="100000" fornoble="0"/> <teleport id="10058" loc_x="55012" loc_y="218813" loc_z="-3227" price="100000" fornoble="0"/> <teleport id="10059" loc_x="113200" loc_y="14620" loc_z="10078" price="100000" fornoble="0"/> <teleport id="10060" loc_x="180251" loc_y="114784" loc_z="-7707" price="100000" fornoble="0"/> <teleport id="10061" loc_x="208909" loc_y="-113630" loc_z="-259" price="100000" fornoble="0"/> <!-- Special Spots --> <teleport id="10062" loc_x="174229" loc_y="-88023" loc_z="-5116" price="10000" fornoble="0"/> <teleport id="10063" loc_x="115898" loc_y="75334" loc_z="-2599" price="10000" fornoble="0"/> <teleport id="10064" loc_x="185382" loc_y="20357" loc_z="-3269" price="10000" fornoble="0"/> <teleport id="10065" loc_x="83457" loc_y="256969" loc_z="-11670" price="10000" fornoble="0"/> Data/xml/npcs.xml: <npc id="50012" idTemplate="30080" name="Layla" title="Gatekeeper"> <set name="level" val="80"/> <set name="radius" val="7"/> <set name="height" val="25"/> <set name="rHand" val="0"/> <set name="lHand" val="0"/> <set name="type" val="L2Teleporter"/> <set name="exp" val="0"/> <set name="sp" val="0"/> <set name="hp" val="2444.46819"/> <set name="mp" val="1345.8"/> <set name="hpRegen" val="7.5"/> <set name="mpRegen" val="2.7"/> <set name="pAtk" val="688.86373"/> <set name="pDef" val="295.91597"/> <set name="mAtk" val="470.40463"/> <set name="mDef" val="216.53847"/> <set name="crit" val="4"/> <set name="atkSpd" val="253"/> <set name="str" val="40"/> <set name="int" val="21"/> <set name="dex" val="30"/> <set name="wit" val="20"/> <set name="con" val="43"/> <set name="men" val="20"/> <set name="corpseTime" val="7"/> <set name="walkSpd" val="50"/> <set name="runSpd" val="120"/> <set name="dropHerbGroup" val="0"/> <ai type="DEFAULT" ssCount="0" ssRate="0" spsCount="0" spsRate="0" aggro="0" canMove="true" seedable="false"/> <skills> <skill id="4045" level="1"/> <skill id="4416" level="18"/> </skills> </npc> ID:9001 Data/Html/Buffer: <html> <title>Buffer</title> <body> <table width=300> <tr> <td><font color="FFFF00">Buffs:</td> <td>Dances:</td> <td>Specials:</font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1204 2 data/html/buffer/9001.htm">Wind Walk</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 275 1 data/html/buffer/9001.htm">Fury</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1389 3 data/html/buffer/9001.htm">Greater Shield</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1040 3 data/html/buffer/9001.htm">Shield</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 274 1 data/html/buffer/9001.htm">Fire</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1388 3 data/html/buffer/9001.htm">Greater Might</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1036 2 data/html/buffer/9001.htm">Magic Barrier</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 271 1 data/html/buffer/9001.htm">Warrior</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1362 1 data/html/buffer/9001.htm">Chant of Spirit</a></font></td></tr> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1259 4 data/html/buffer/9001.htm">Resist Shock</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 272 1 data/html/buffer/9001.htm">Inspiration</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1363 1 data/html/buffer/9001.htm">Chant of Victory</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1035 4 data/html/buffer/9001.htm">Mental Shield</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 310 1 data/html/buffer/9001.htm">Vampire</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1414 1 data/html/buffer/9001.htm">Victories of Pa'agrio</a></font></td></tr> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1045 6 data/html/buffer/9001.htm">Bless Body</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 273 1 data/html/buffer/9001.htm">Mystic</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1356 1 data/html/buffer/9001.htm">Prophecy of Fire</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1048 6 data/html/buffer/9001.htm">Bless Soul</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 365 1 data/html/buffer/9001.htm">Siren</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1357 1 data/html/buffer/9001.htm">Prophecy of Wind</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1062 2 data/html/buffer/9001.htm">Berseker Spirit</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 276 1 data/html/buffer/9001.htm">Concentration</a></font></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1355 1 data/html/buffer/9001.htm">Prophecy of Water</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1243 6 data/html/buffer/9001.htm">Bless Shield</a></font></td> <td></td> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1413 1 data/html/buffer/9001.htm">Magnus Chant</a></font></td> </tr> <tr> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 1304 3 data/html/buffer/9001.htm">Advanced Block</a></font></td> <td><font color="FFFF00">Songs:</font></td> <td></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1240 3 data/html/buffer/9001.htm">Guidance</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 268 1 data/html/buffer/9001.htm">Wind</a></font></td> <td><font color="FFFF00">Summons:</font></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1087 3 data/html/buffer/9001.htm">Agility</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 264 1 data/html/buffer/9001.htm">Earth</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 4703 13 data/html/buffer/9001.htm">Gift of Seraphim</a></font></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1268 3 data/html/buffer/9001.htm">Vampiric Rage</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 267 1 data/html/buffer/9001.htm">Warding</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 4702 13 data/html/buffer/9001.htm">Blessing of Seraphim</a></font></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1068 3 data/html/buffer/9001.htm">Might</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 304 1 data/html/buffer/9001.htm">Vitality</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 4700 13 data/html/buffer/9001.htm">Gift of Queen</a></font></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1077 3 data/html/buffer/9001.htm">Focus</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 305 1 data/html/buffer/9001.htm">Vengeance</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 4699 13 data/html/buffer/9001.htm">Blessing of Queen</a></font></td> </tr> <tr> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 1242 3 data/html/buffer/9001.htm">Death Whisper</a></font></td> <td><font color="98AFC7"><a action="bypass -h npc_%objectId%_getbuff 349 1 data/html/buffer/9001.htm">Renewal</a></font></td> <td></td> </tr> <tr> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1303 2 data/html/buffer/9001.htm">Wild Magic</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 364 1 data/html/buffer/9001.htm">Champion</a></font></td> <td><font color="FFFF00"><a action="bypass -h npc_%objectId%_restore">Restore</a></font></td> </tr> <tr> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1078 6 data/html/buffer/9001.htm">Concentration</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 269 1 data/html/buffer/9001.htm">Hunter</a></font></td> <td><font color="FFFF00"><a action="bypass -h npc_%objectId%_cancel">Cancel</a></font></td> </tr> <tr> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1059 3 data/html/buffer/9001.htm">Empower</a></font></td> <td><font color="FFF380"><a action="bypass -h npc_%objectId%_getbuff 266 1 data/html/buffer/9001.htm">Water</a></font></td> <td></td> </tr> <tr> <td><font color="6CBB3C"><a action="bypass -h npc_%objectId%_getbuff 1085 3 data/html/buffer/9001.htm">Acumen</a></font></td> <td></td> <td><font color="98AFC7">All</font>,<font color="FFF380">Fighters</font>,<font color="6CBB3C">Mages</font></td> </tr> </table> </body> </html> Data/xml/npcs.xml: <npc id="9001" idTemplate="30519" name="Sisko" title="Buffer"> <set name="level" val="80"/> <set name="radius" val="7"/> <set name="height" val="18"/> <set name="rHand" val="0"/> <set name="lHand" val="0"/> <set name="type" val="L2Buffe"/> <set name="exp" val="0"/> <set name="sp" val="0"/> <set name="hp" val="2444.46819"/> <set name="mp" val="1345.8"/> <set name="hpRegen" val="7.5"/> <set name="mpRegen" val="2.7"/> <set name="pAtk" val="688.86373"/> <set name="pDef" val="295.91597"/> <set name="mAtk" val="470.40463"/> <set name="mDef" val="216.53847"/> <set name="crit" val="4"/> <set name="atkSpd" val="253"/> <set name="str" val="40"/> <set name="int" val="21"/> <set name="dex" val="30"/> <set name="wit" val="20"/> <set name="con" val="43"/> <set name="men" val="20"/> <set name="corpseTime" val="7"/> <set name="walkSpd" val="50"/> <set name="runSpd" val="120"/> <set name="dropHerbGroup" val="0"/> <set name="attackRange" val="40"/> <ai type="default" ssCount="0" ssRate="0" spsCount="0" spsRate="0" aggro="0" canMove="true" seedable="false"/> <skills> <skill id="4045" level="1"/> <skill id="4416" level="18"/> </skills> </npc> model/actor/instance/L2BuffeInstance.java: /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.model.actor.instance; import java.util.StringTokenizer; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.model.actor.template.NpcTemplate; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation; /** * * @author KDerD64 */ public final class L2BuffeInstance extends L2NpcInstance { public L2BuffeInstance(int objectId, NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { StringTokenizer st = new StringTokenizer(command, " "); String actualCommand = st.nextToken(); int buffid = 0; int bufflevel = 1; String nextWindow = null; if (st.countTokens() == 3) { buffid = Integer.valueOf(st.nextToken()); bufflevel = Integer.valueOf(st.nextToken()); nextWindow = st.nextToken(); } else if (st.countTokens() == 1) buffid = Integer.valueOf(st.nextToken()); if (actualCommand.equalsIgnoreCase("getbuff")) { if (buffid != 0) { MagicSkillUse mgc = new MagicSkillUse(this, player, buffid, bufflevel, -1, 0); SkillTable.getInstance().getInfo(buffid, bufflevel).getEffects(this, player); broadcastPacket(new MagicSkillUse(this, player, buffid, bufflevel, 500, 0)); showMessageWindow(player); player.broadcastPacket(mgc); showChatWindow(player, nextWindow); } } else if (actualCommand.equalsIgnoreCase("restore")) { player.setCurrentHpMp(player.getMaxHp(), player.getMaxMp()); player.setCurrentCp(player.getMaxCp()); broadcastPacket(new MagicSkillUse(this, player, 1258, 4, 500, 0)); showMessageWindow(player); } else if (actualCommand.equalsIgnoreCase("cancel")) { player.stopAllEffects(); broadcastPacket(new MagicSkillUse(this, player, 1056, 12, 500, 0)); showMessageWindow(player); } else super.onBypassFeedback(player, command); } @Override public void onAction(L2PcInstance player) { if (this != player.getTarget()) { player.setTarget(this); player.sendPacket(new MyTargetSelected(getObjectId(), player.getLevel() - getLevel())); player.sendPacket(new ValidateLocation(this)); } else if (isInsideRadius(player, INTERACTION_DISTANCE, false, false)) { SocialAction sa = new SocialAction(this, Rnd.get(8)); broadcastPacket(sa); player.setCurrentFolkNPC(this); showMessageWindow(player); player.sendPacket(ActionFailed.STATIC_PACKET); } else { player.getAI().setIntention(CtrlIntention.INTERACT, this); player.sendPacket(ActionFailed.STATIC_PACKET); } } private void showMessageWindow(L2PcInstance player) { String filename = "data/html/buffer/" + getNpcId() + ".htm"; filename = getHtmlPath(getNpcId(), 0); NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile(filename); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%npcname%", getName()); player.sendPacket(html); } @Override public String getHtmlPath(int npcId, int val) { String pom = ""; if (val == 0) pom = "" + npcId; else pom = npcId + "-" + val; return "data/html/buffer/" + pom + ".htm"; } }