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MairWeb

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  1. pws mporo na kanw ta siege zone na pernoune pvp rewords coin px ??
  2. this is my acis work check this link Index: java/net/sf/l2j/gameserver/model/actor/Playable.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/Playable.java (revision 35) +++ java/net/sf/l2j/gameserver/model/actor/Playable.java (working copy) @@ -12,6 +12,7 @@ import net.sf.l2j.gameserver.model.actor.stat.PlayableStat; import net.sf.l2j.gameserver.model.actor.status.PlayableStatus; import net.sf.l2j.gameserver.model.actor.template.CreatureTemplate; +import net.sf.l2j.gameserver.model.item.instance.ItemInstance; import net.sf.l2j.gameserver.model.zone.ZoneId; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; @@ -87,6 +88,21 @@ @Override public boolean doDie(Creature killer) { + boolean b = false; + + for (ItemInstance pItem : getInventory().getPaperdollItems()) + { + int[] itemId = { your item id , your item id , your item id , 6381 }; + for (int i : itemId) + { + if (pItem != null && pItem.getItemId() == i) + { + b = true; + break; + } + } + } + // killing is only possible one time synchronized (this) { @@ -126,8 +142,12 @@ if (getCharmOfLuck()) stopCharmOfLuck(null); } + else if (b) + { + + } else stopAllEffectsExceptThoseThatLastThroughDeath(); // Send the Server->Client packet StatusUpdate with current HP and MP to all other Player to inform broadcastStatusUpdate();
  3. GR: gia pes mou pws na to kanw auto endiaferon ????
  4. GR :nai kai ti kanw eki pera ??
  5. GR :apla thelo otan eisai coloseu dild arena zone na metrane ta pvp sou auto file mou
  6. how to make arena zone get pvp acis 370
  7. delete your spawnlist in navicat and make new spawnlist.sql and all is ok and spawn npc in your server good luck tell me is fix ?
  8. java/net/sf/l2j/gameserver/network/clientpackets/RequestAcquireSkillInfo.java (revision 4) +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestAcquireSkillInfo.java (working copy) @@ -17,8 +17,8 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.datatables.SkillTreeTable; -import net.sf.l2j.gameserver.datatables.SpellbookTable; import net.sf.l2j.gameserver.model.L2PledgeSkillLearn; +import net.sf.l2j.gameserver.model.L2RebirthSkillLearn; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.L2SkillLearn; import net.sf.l2j.gameserver.model.actor.L2Npc; @@ -62,7 +62,7 @@ switch (_skillType) { - // General skills + // Trance's Rebirth skills. case 0: int skillLvl = activeChar.getSkillLevel(_skillId); if (skillLvl >= _skillLevel) @@ -74,14 +74,13 @@ if (!trainer.getTemplate().canTeach(activeChar.getSkillLearningClassId())) return; - for (L2SkillLearn sl : SkillTreeTable.getInstance().getAvailableSkills(activeChar, activeChar.getSkillLearningClassId())) + for (L2RebirthSkillLearn rsl : SkillTreeTable.getInstance().getAvailableRebirthSkills(activeChar, activeChar.getSkillLearningClassId())) { - if (sl.getId() == _skillId && sl.getLevel() == _skillLevel) + if (rsl.getId() == _skillId && rsl.getLevel() == _skillLevel) { - AcquireSkillInfo asi = new AcquireSkillInfo(_skillId, _skillLevel, sl.getSpCost(), 0); - int spellbookItemId = SpellbookTable.getInstance().getBookForSkill(_skillId, _skillLevel); - if (spellbookItemId != 0) - asi.addRequirement(99, spellbookItemId, 1, 50); + AcquireSkillInfo asi = new AcquireSkillInfo(_skillId, _skillLevel, rsl.getCostSp(), 0); + if (Config.LIFE_CRYSTAL_NEEDED && rsl.getItemId() != 0) + asi.addRequirement(1, rsl.getItemId(), 1, 0); sendPacket(asi); break; } acis rev 370 to pano einai to palio eno to katw einai to new { // General skills case 0: // Player already has such skill with same or higher level. int skillLvl = player.getSkillLevel(_skillId); if (skillLvl >= _skillLevel) return; // Requested skill must be 1 level higher than existing skill. if (skillLvl != _skillLevel - 1) return; if (!folk.getTemplate().canTeach(player.getClassId())) return; // Search if the asked skill exists on player template. final GeneralSkillNode gsn = player.getTemplate().findSkill(_skillId, _skillLevel); if (gsn != null) { asi = new AcquireSkillInfo(_skillId, _skillLevel, gsn.getCorrectedCost(), 0); final int bookId = SpellbookData.getInstance().getBookForSkill(_skillId, _skillLevel); if (bookId != 0) asi.addRequirement(99, bookId, 1, 50); sendPacket(asi); } break; einai gia to rebirth system pws mporo na to peraso sto new
  9. kalimera. pws mporo na kanw. to rebirth system. na mporis na ta alaksis. i na ta bgazis.
  10. thank man thanks man but is ok
  11. psaxno ena kodika to opion dild otan fora mia armor na min xanis ta buffs sou mono otan ti foras otan den tin exis na ta xanis psaxno sto mxc 2 meres brika merika post alla den kanoune acis 370 mpori kapios na me help me kanena allo tropo euxaristo https://maxcheaters.com/topic/73974-sharenoblesse-with-armor/
  12. katebase auta http://www.mediafire.com/file/c5s332y0us8dl8j/geo.zip
  13. with a little bit of knowing how to find it I have sought so it helps me
  14. Exception in a Runnable execution:java.lang.ClassCastException: net.sf.l2j.games erver.model.actor.instance.Servitor cannot be cast to net.sf.l2j.gameserver.mode l.actor.instance.Player Revision 10 [14/2/2017]Pets attack fixed Reborn12 this bug fix L2jNetwork
  15. hello how to fix pet acis 370 pet atack mob kill but not dead
  16. aCis_370 gameserver/java/com/elfocrash/roboto/helpers/FakeHelpers.java final PlayerTemplate template = PlayerData.getInstance().getTemplate(classId); how to fix that
  17. kaneme add se parakalo skype mporis downost
  18. nai swsta to kanw auto dild stous allous dino tin static ip 79.106.136.20 auti i ip kanei target to pc m to opio einai 192.168.1.10 sosta tin static bazo sta configs i tin local ta exw dokimasi kai pali tiptoa otan bazo sta configs tin ip 192.168.1.10 den beni o allos egw nai
  19. olla einai swsta. o filos beni kanonika apo germNia egw den mporo na bo pff
  20. exw aniksi apo to spiti m ton server exw ip static to problima einai exw bali ta ip static # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 79.106.136.20 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 to thema einai oti den beno egw local m bgazi ping 9999 exw dokimasi 127.0.0.1 localhost tin static ip tin ip pou kanei target 192.168.1.10 ti allo exi mini
  21. sell server interlude style gold More info about server .. http://www.l2mei.com/server/ contact skype downost pm message.
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