
kygelol
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Everything posted by kygelol
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L2Dot New Interlude Project
kygelol replied to Stefoulis15's topic in Server Development Discussion [L2J]
huh: Ps: Dont know but took a lot time before someone read bug reports ;) OH and its still not steel... It is a good project, u should chill though. -
[Developer] Looking for Web Developer-Designer
kygelol replied to heopas's question in Request Server Development Help [L2J]
LOL @ L2xReborn , you do know that name is prohibited and if u try to set up something with that name you'll get noticed by fbi? Anyways, change the name and I can help ya out. -
L2Dot New Interlude Project
kygelol replied to Stefoulis15's topic in Server Development Discussion [L2J]
already dead I think -
[REQUEST] Item that gives character hero glow
kygelol posted a question in Request Server Development Help [L2J]
Hi, been searching for this for a while but I cant find it ! :S Can anyone help me out please? -
does this even work?!
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[REQUEST] Lineage 2 C4 Clean L2J pack
kygelol replied to kygelol's question in Request Server Development Help [L2J]
no one huh? that blows --' pm me if u do have any.... LOCK PLEASE! -
[REQUEST] Lineage 2 C3 - Rise of Darkness Client
kygelol replied to kygelol's topic in [Request] Client Dev Help
ahaha thank you verymuch :) -
[REQUEST] Lineage 2 C4 Clean L2J pack
kygelol posted a question in Request Server Development Help [L2J]
Does any1 have a link for a CLEAN pack of c4 L2J ? -
Just a word to say, I've started messing around in java and it feels great :) Dont think I'm good at all yet, but I'm getting used to it and its really satisfing, I recommend every1 to learn. Ps: Whats the status on Archid then?
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No thanks button? Thank you Vago.
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[REQUEST] Lineage 2 C3 - Rise of Darkness Client
kygelol posted a topic in [Request] Client Dev Help
Does anyone know of a link that still works for this client? Please!!! -
Would love to see a 'flawless' l2j c4 pack, c4 is the best chronicle ever. I had my mind set to opening one in c4 but there is no good c4 pack and I can't develop at all even tough I know some programing languages and work quite well in them. I'll help if you guys give me some tuts or something ;)
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[Share] Official L2-Dot Compiled Versions !
kygelol replied to GoDofAdeN's topic in Server Development Discussion [L2J]
its //set_level :$ -
[Share]Lineage II - Multisell Manager
kygelol replied to Versus's topic in Server Development Discussion [L2J]
BUMP, same problem. -
Just so you guys know, RC (Release Candidate) is upcoming and all probs that were in L2 for old GFX cards are fixed :D
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i say Hitman Reborn and Full Metal Alchemist FTW and mandzias nice sig :O
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x2 aneos. L3 is rumors and speculation, i've seen some fan made renders that look awsome (just some unreal 3 meshes and models anyways) they should get recruited by NCSOFT :P And if it is true, they're doing the wrong advertisement --' aion is still outcoming, l2 is still getting messed up with air battles and capes...i donno, L3 will die before it comes out.
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Blizzard is going down guys...they're bankrupt because of the delays in the release of starcraft 2 and diablo 3 :/ and yes, starcraft2 has changed a lot, new units new gameplay :D easy. or do you think SC and SC:BW are the same? --'
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[HELP] NullPointer -> Can't attack mob
kygelol replied to kygelol's question in Request Server Development Help [L2J]
bump, really need help :S -
[HELP] NullPointer -> Can't attack mob
kygelol posted a question in Request Server Development Help [L2J]
Using last Interlude rev of L2EMU: Error: L2NpcInstance--> onAction(){java.lang.NullPointerException} This happens when I try to attack a mob, happens to every1. Help please? -
[GUIDE] ByPass Bake-Ice Step By Step (Works For Interlude) [OOG]
kygelol replied to ZoOoOoM's topic in Botting [English]
sorry for bumping such an old thread but, 14:13:58 - Debug build 14:13:58 - Using Proxy: False 14:13:58 - Starting... SOCKS[1999] LOCAL[2106] OOG[2107] 14:14:02 - New local connection[2107] 14:14:02 - Local LS connection->Handle 14:14:04 - End of Local:LS connection 14:14:04 - New local connection[2106] 14:14:05 - Local GS connection->Add to queue 14:14:05 - Local connection waiting 14:14:08 - Established connection - Remote IP '208.43.80.122' Remote Port '2110' 14:14:08 - New SOCKS connection for 208.43.80.122:2110 14:14:09 - Proxy LS connection->Handle 14:14:10 - Removed a SOCKS:LS connection 14:14:10 - Local listen thread exit 14:14:10 - Remote listen thread exit 14:14:15 - Established connection - Remote IP '208.43.80.122' Remote Port '2110' 14:14:15 - New SOCKS connection for 208.43.80.122:2110 14:14:16 - Proxy LS connection->Handle 14:14:18 - Remote listen thread exit 14:14:18 - Removed a SOCKS:LS connection 14:14:18 - Local listen thread exit 14:14:18 - Established connection - Remote IP '208.43.80.122' Remote Port '7777' 14:14:18 - New SOCKS connection for 208.43.80.122:7777 14:14:19 - Proxy kicked~ 14:14:19 - Proxy GS connection->Add to queue 14:14:19 - New pair 14:14:23 - Removed a gameconnection 14:14:23 - Remote:Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall. From L2Fork everything was made has followed -
SEVERE Client: [Character: Nny - Account: admin - IP: 192.168.1.6] - Failed writing:[ s ] D0 MultiSellList - L2Emu Server Version: 1469 java.lang.NullPointerException at net.sf.l2j.gameserver.serverpackets.MultiSellList.writeImpl(MultiSellList.java:84) at net.sf.l2j.gameserver.serverpackets.L2GameServerPacket.write(L2GameServerPacket.java:44) at com.l2jserver.mmocore.network.SelectorThread.prepareWriteBuffer(SelectorThread.java:606) at com.l2jserver.mmocore.network.SelectorThread.writePacket(SelectorThread.java:530) at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java:232) ----------------------------------------------------------------------------´ Made the .xml using the multisell manager, the code is perfect, help plz. ----------------------------------------------------------------------------´ <list> <!-- Soulshot: No Grade --> <item id="1"> <production id="1835" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: No Grade --> </item> <!-- Soulshot: D-grade --> <item id="2"> <production id="1463" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: D-grade --> </item> <!-- Soulshot: C-grade --> <item id="3"> <production id="1464" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: C-grade --> </item> <!-- Soulshot: B-grade --> <item id="4"> <production id="1465" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: B-grade --> </item> <!-- Soulshot: A-grade --> <item id="5"> <production id="1466" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: A-grade --> </item> <!-- Soulshot: S-grade --> <item id="6"> <production id="1467" count="1"/> <ingredient id="57" count="1"/> <!-- Soulshot: S-grade --> </item> <!-- Spiritshot: S-grade --> <item id="7"> <production id="2514" count="1"/> <ingredient id="57" count="1"/> <!-- Spiritshot: S-grade --> </item> <!-- Blessed Spiritshot: No Grade --> <item id="8"> <production id="3947" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: No Grade --> </item> <!-- Blessed Spiritshot: D-Grade --> <item id="9"> <production id="3948" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: D-Grade --> </item> <!-- Blessed Spiritshot: C-Grade --> <item id="10"> <production id="3949" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: C-Grade --> </item> <!-- Blessed Spiritshot: B-Grade --> <item id="11"> <production id="3950" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: B-Grade --> </item> <!-- Blessed Spiritshot: A-Grade --> <item id="12"> <production id="3951" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: A-Grade --> </item> <!-- Blessed Spiritshot: S Grade --> <item id="13"> <production id="3952" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Spiritshot: S Grade --> </item> <!-- Beast Spiritshot --> <item id="14"> <production id="6646" count="1"/> <ingredient id="57" count="1"/> <!-- Beast Spiritshot --> </item> <!-- Blessed Beast Spiritshot --> <item id="15"> <production id="6647" count="1"/> <ingredient id="57" count="1"/> <!-- Blessed Beast Spiritshot --> </item> <!-- Beast Soulshot --> <item id="16"> <production id="6645" count="1"/> <ingredient id="57" count="1"/> <!-- Beast Soulshot --> </item> <!-- Greater Haste Potion --> <item id="17"> <production id="1374" count="1"/> <ingredient id="57" count="1"/> <!-- Greater Haste Potion --> </item> <!-- Greater Magic Haste Potion --> <item id="18"> <production id="6036" count="1"/> <ingredient id="57" count="1"/> <!-- Greater Magic Haste Potion --> </item> <!-- Greater Swift Attack Potion --> <item id="19"> <production id="1375" count="1"/> <ingredient id="57" count="1"/> <!-- Greater Swift Attack Potion --> </item> <!-- Mana Potion --> <item id="20"> <production id="728" count="1"/> <ingredient id="57" count="1"/> <!-- Mana Potion --> </item> <!-- Greater Healing Potion --> <item id="21"> <production id="1539" count="1"/> <ingredient id="57" count="1"/> <!-- Greater Healing Potion --> </item> <!-- Wooden Arrow --> <item id="22"> <production id="17" count="1"/> <ingredient id="57" count="1"/> <!-- Wooden Arrow --> </item> <!-- Bone Arrow --> <item id="23"> <production id="1341" count="1"/> <ingredient id="57" count="1"/> <!-- Bone Arrow --> </item> <!-- Fine Steel Arrow --> <item id="24"> <production id="1342" count="1"/> <ingredient id="57" count="1"/> <!-- Fine Steel Arrow --> </item> <!-- Silver Arrow --> <item id="25"> <production id="1343" count="1"/> <ingredient id="57" count="1"/> <!-- Silver Arrow --> </item> <!-- Mithril Arrow --> <item id="26"> <production id="1344" count="1"/> <ingredient id="57" count="1"/> <!-- Mithril Arrow --> </item> <!-- Shining Arrow --> <item id="27"> <production id="1345" count="1"/> <ingredient id="57" count="1"/> <!-- Shining Arrow --> </item> <!-- Scroll: Enchant Weapon (Grade D) --> <item id="28"> <production id="955" count="1"/> <ingredient id="57" count="220000"/> <!-- Scroll: Enchant Weapon (Grade D) --> </item> <!-- Scroll: Enchant Weapon (Grade C) --> <item id="29"> <production id="951" count="1"/> <ingredient id="57" count="400000"/> <!-- Scroll: Enchant Weapon (Grade C) --> </item> <!-- Scroll: Enchant Weapon (Grade B) --> <item id="30"> <production id="947" count="1"/> <ingredient id="57" count="1000000"/> <!-- Scroll: Enchant Weapon (Grade B) --> </item> <!-- Scroll: Enchant Weapon (Grade A) --> <item id="31"> <production id="729" count="1"/> <ingredient id="57" count="5000000"/> <!-- Scroll: Enchant Weapon (Grade A) --> </item> <!-- Scroll: Enchant Weapon (Grade S) --> <item id="32"> <production id="959" count="1"/> <ingredient id="57" count="10000000"/> <!-- Scroll: Enchant Weapon (Grade S) --> </item> <!-- Scroll: Enchant Armor (Grade D) --> <item id="33"> <production id="956" count="1"/> <ingredient id="57" count="70000"/> <!-- Scroll: Enchant Armor (Grade D) --> </item> <!-- Scroll: Enchant Armor (Grade C) --> <item id="34"> <production id="952" count="1"/> <ingredient id="57" count="100000"/> <!-- Scroll: Enchant Armor (Grade C) --> </item> <!-- Scroll: Enchant Armor (Grade B) --> <item id="35"> <production id="948" count="1"/> <ingredient id="57" count="500000"/> <!-- Scroll: Enchant Armor (Grade B) --> </item> <!-- Scroll: Enchant Armor (Grade A) --> <item id="36"> <production id="730" count="1"/> <ingredient id="57" count="1500000"/> <!-- Scroll: Enchant Armor (Grade A) --> </item> <!-- Scroll: Enchant Armor (Grade S) --> <item id="37"> <production id="960" count="1"/> <ingredient id="57" count="5000000"/> <!-- Scroll: Enchant Armor (Grade S) --> </item> <!-- Spirit Ore --> <item id="38"> <production id="3031" count="1"/> <ingredient id="57" count="1"/> <!-- Spirit Ore --> </item> <!-- Soul Ore --> <item id="39"> <production id="1785" count="1"/> <ingredient id="57" count="1"/> <!-- Soul Ore --> </item> <!-- Battle Symbol --> <item id="40"> <production id="8875" count="1"/> <ingredient id="57" count="1"/> <!-- Battle Symbol --> </item> <!-- Magic Symbol --> <item id="41"> <production id="8876" count="1"/> <ingredient id="57" count="1"/> <!-- Magic Symbol --> </item> </list>
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Interlude 32bit OFF server
kygelol replied to smeli's topic in Server Development Discussion [L2OFF]
I've heared alot about this pack, but i still have some doubts about it...how can u recommened 4-8gbs ? Does it work with x64 OS? Does it take any advantage of the physical ram? Thanks for sharing and I strongly support the open sourced initiative!