.\Server\L2SkillFunc.cpp(13) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,const double,const int,const int,const bool)' to 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,double,int,int,bool)'
WriteInstructionCall(0x845EE4 + 0xDD, FnPtr(CalculateDamage));
WriteInstructionCall(0x8492B4 + 0xC3, FnPtr(CalculateDamage));
.\Server\GraciaEpilogueBuySell.cpp(119) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'void (__cdecl *)(CYieldLock *,const wchar_t *,const int)' to 'void (__cdecl *)(CYieldLock *,const wchar_t *,int)'
.\Server\CSkillOperateCondition_op_check_abnormal.cpp(10) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(const size_t)' to 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(size_t)'
.\Server\CSkillEffect_t_hp.cpp(11) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillEffect_t_hp *(__cdecl *)(const size_t)' to 'CSkillEffect_t_hp *(__cdecl *)(size_t)'
Please tell me how to fix these errors?
P.s build release - MyExt64 - 6 error(s), 0 warning(s)