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About Magic Critical Rate :/


charliedvm
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Hello, i'm playing a server interlude but i don't know how much is the maximum of magic crticial rate, example:

 

Bishop lvl 80 + AM Acumen with augment Wild magic lvl 10 + buff wild magic lvl 2 + siren dance + prophecy water = how much % of magic critical?

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yea ok but the max what is? talking retail like... if the max is 35% with PoW and Augment WM lvl 10, having Magnus and Augment WM lvl 10 is 35% too? or lower? do u have a L2 Calculator that have that %?...

 

Thanks :)

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it don't have a max?... o_o

 

-----------------------EDIT-------------------

 

Wild Magic 2 Magic Critical rate +300%

Prophecy of Water Magic Critical Rate +100%

Dance of Siren Magic Critical Rate +200%

Necklace of Valakas Magic Critical Rate +100%

 

and i see here: http://lineage2.stratics.com/content/features/magiccritrate/

 

Magical Critical Hit Chance:

54.14%

 

with PoW + WM LvL 2 + Siren + Valakas + 27 WIT (Bishop) (without augment of WM and without scepter)

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  • 2 months later...

valakas + pow + wild magic + siren's dance on mystic muse = 23% (on a l2j server Freya)

 

Augment of passive; increase chance critical magic gave me +2% (25%)

 

PS: I can tell 'cause the server has a command (.whoami) that shows all these informations.. I'll post Screenshot later when I get home.

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valakas + pow + wild magic + siren's dance on mystic muse = 23% (on a l2j server Freya)

 

Augment of passive; increase chance critical magic gave me +2% (25%)

 

PS: I can tell 'cause the server has a command (.whoami) that shows all these informations.. I'll post Screenshot later when I get home.

that is not that much, 20%

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But archers do normally 400 normal damage, and 2k critical. Mages do 1k normal damage, and 3k critical.

 

And with buffs, you get -30% chance to get physical critic hit. 20% may no seem like a lot, but given the high normal damage, if you critic magic hits a lot it just gets retarded.. imagine 3k 4k 3k 3k.

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