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Posted

About Server

Chronicle: Interlude (C6)

Type: Mid Rate PvP

 

Opened: 2011.01.21!

 

Server Rates

 

RateXp = 80.

RateSp = 80.

RatePartyXp = 1.2

RatePartySp = 1.2

RateDropAdena = 200.

RateConsumableCost = 1.

RateDropItems = 50.

RateDropGrandBossItems = 1.

RateDropBossItems = 1.

RateDropStone = 30.

RateDropSpoil = 30.

RateDropManor = 1

RateDropQuest = 50.

RateQuestsReward = 50.

 

Enchant rates

 

Scroll Enchant Weapon / Armor / Jewel - 68%

Blessed Scroll Enchant Weapon / Armor / Jewel - 76%

Crystal Scroll Enchant Weapon / Armor / Jewel - 100%

 

Save - 3+

Full plate armor safe - 4+

Max Enchant Weapon / Armor / Jewel - 21+

 

Other

 

NPC Buffer ( buff's, Dance's, Song's, Chant's)

GM Shop to B Grade

Olympiad from 8h p.m. to 12h p.m.

Olympiad 99%!

Server Uptime 99%, Online 24/7!

Hero weekly period change, friday, 8h p.m. Lihuania time.

Materials in GM Shop

TvT, Defend the Base, Resident Evil Events

 

http://www.tvirtove.eu/info.html <---------- Site

 

 

server is not advertised for that so few players but I think that will invite more and more because the server is really good.

 

Posted

site not in english ? //fail

Tranzylate :p

it's so difficult to read?

on the 1st page u find this

Our server system patch you can download from Here!

click on "here" and DL the patch lol

anyway gl with the srv dude i like the features

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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