This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
Question
guffas
Initializing DuelManager
Bad RequestBypassToServer:
java.util.NoSuchElementException
at java.util.StringTokenizer.nextToken(StringTokenizer.java:332)
at net.sf.l2j.gameserver.model.actor.instance.L2BufferInstance.onBypassFeedback(L2BufferInstance.java:143)
at net.sf.l2j.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:167)
at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:81)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
at java.lang.Thread.run(Thread.java:662)
RaidBossSpawnManager: Updated Carnamakos respawn time to 1296734350109
Exception in thread "SelectorThread-64" java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Thread.java:640)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(ThreadPoolExecutor.java:703)
at java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:652)
at net.sf.l2j.gameserver.ThreadPoolManager.executeIOPacket(ThreadPoolManager.java:214)
at net.sf.l2j.gameserver.network.L2GamePacketHandler.execute(L2GamePacketHandler.java:890)
at org.mmocore.network.SelectorThread.parseClientPacket(SelectorThread.java:451)
at org.mmocore.network.SelectorThread.tryReadPacket(SelectorThread.java:382)
at org.mmocore.network.SelectorThread.readPacket(SelectorThread.java:306)
at org.mmocore.network.SelectorThread.run(SelectorThread.java:182)
Exception in thread "GameTimeController" java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Thread.java:640)
at java.util.concurrent.ThreadPoolExecutor.addIfUnderCorePoolSize(ThreadPoolExecutor.java:703)
at java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:652)
at net.sf.l2j.gameserver.ThreadPoolManager.executeTask(ThreadPoolManager.java:219)
at net.sf.l2j.gameserver.GameTimeController.moveObjects(GameTimeController.java:148)
at net.sf.l2j.gameserver.GameTimeController$TimerThread.run(GameTimeController.java:190)
13:31:53 TimerThread stop with following error. restart it.
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now