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Help with change payment in script npc.


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Hello all i have tried a lot of edits but always fails

I have this Hero Manager

qn = "8204_NpcHero"

NPC=[7202]
GOLDBAR = 3470
DESTINY_CIRCLET = 6842
QuestId     = 8204
QuestName   = "NpcHero"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "--INFO Loaded: Custom Hero Seller--"

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


def onEvent(self,event,st):
	htmltext = event
	count=st.getQuestItemsCount(GOLDBAR)
	if count < 10  and st.getPlayer().getLevel() < 80 :
		htmltext = "<html><head><body>You dont have enough items to use this Action NOOB.</body></html>"

	elif st.getPlayer().isHero() == 1 :
		htmltext = "<html><head><body> Sorry, You Have Already Hero Status!</body></html>"

	elif st.getQuestItemsCount(GOLDBAR) < 20 :	
                        htmltext = "<html><head><body>You dont have enough items to use this Action.</body></html>"

	else:
		st.getPlayer().setTarget(st.getPlayer())

		if event == "2":
			st.takeItems(GOLDBAR,20)
                                st.getPlayer().setHero(True)
                                st.giveItems(DESTINY_CIRCLET,1)
                                st.playSound("ItemSound.quest_finish")
			st.setState(State.COMPLETED)
			return "HeroFinish.htm"
                                st.exitQuest(1)	


		if htmltext != event:
			st.setState(State.COMPLETED)
			st.exitQuest(1)
	return htmltext


def onTalk (self,npc,player):
   st = player.getQuestState(qn)
   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
   st.setState(State.STARTED)
   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

 

 

And i want multiple payments not only gold bars i need 4 IDS

Ex; every one that click for hero they must have 4 items.

 

If anyone can show me an example or fix it with 4 payments id i will appreciated.

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