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Freya NPC buffer! (UPDATED)


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file poly kalo to update  sou kai sinexeise  tha ta pas kala alla pare ayto ta duo  html kai kane to fix giati exeis kanei kati ena lathos  se ena buff:)

 

delete

NpcBuffer-5

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_Buff 1519" width=32 height=32 back="icon.skill1519" fore="icon.skill1519"></td>
<td width=220>
<table>
<tr><td>Chant of Blood Awakening <font color=a1a1a1>Lv</font> <font color=ae9977>1</font></td></tr>
<tr><td><font color=b0bccc>Increases Atk.Spd by 33% & drain 9% HP by hit. </font></td></tr>
</table>
</td>
</tr>
</table>

 


 

edit

NpcBuffer-13

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_Buff 1519" width=32 height=32 back="icon.skill1519" fore="icon.skill1519"></td>
<td width=220>
<table>
<tr><td>Chant of Blood Awakening <font color=a1a1a1>Lv</font> <font color=ae9977>1</font></td></tr>
<tr><td><font color=b0bccc>Increases Atk.Spd by 33% & drain 9% HP by hit. </font></td></tr>
</table>
</td>
</tr>
</table>

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file poly kalo to update  sou kai sinexeise  tha ta pas kala alla pare ayto ta duo  html kai kane to fix giati exeis kanei kati ena lathos  se ena buff:)

 

delete

NpcBuffer-5

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_Buff 1519" width=32 height=32 back="icon.skill1519" fore="icon.skill1519"></td>
<td width=220>
<table>
<tr><td>Chant of Blood Awakening <font color=a1a1a1>Lv</font> <font color=ae9977>1</font></td></tr>
<tr><td><font color=b0bccc>Increases Atk.Spd by 33% & drain 9% HP by hit. </font></td></tr>
</table>
</td>
</tr>
</table>

 


 

edit

NpcBuffer-13

<table>
<tr>
<td width=40><button action="bypass -h npc_%objectId%_Buff 1519" width=32 height=32 back="icon.skill1519" fore="icon.skill1519"></td>
<td width=220>
<table>
<tr><td>Chant of Blood Awakening <font color=a1a1a1>Lv</font> <font color=ae9977>1</font></td></tr>
<tr><td><font color=b0bccc>Increases Atk.Spd by 33% & drain 9% HP by hit. </font></td></tr>
</table>
</td>
</tr>
</table>

 

Ευχαριστώ φίλε TanGe για την παρατήρησή σου!! :) Fixed.

 

 

gamati buffer! apo tis kaliteres file m!

thnx a lot!

 

Ευχαριστώ φίλε μου!!

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file GoldenBoy™ pare kai ayto na olokliroseis ta panta :)

 

 

# ---------------------------------------------------------------------------
# Skills & Effects
# ---------------------------------------------------------------------------
# When this is enabled it will read the "SkillDurationList" option.
# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
# Default: False
EnableModifySkillDuration = True
# Skill duration list
# Format: skillid,newtime;skillid2,newtime2...
# Example: 
#	This enable 1h(3600) duration for songs, the "\"indicates new line,
#	and is only set for formating purposes.
#	SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
#	269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
#	363,3600;364,3600
SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
269,3600;270,3600;271,3600;272,3600;273,3600;\
274,3600;275,3600;276,3600;277,3600;\
304,3600;305,3600;306,3600;307,3600;308,3600;309,3600;\
310,3600;311,3600;349,3600;363,3600;364,3600;365,3600;\
366,3600;367,3600;529,3600;530,3600;825,3600;826,3600;\
827,3600;828,3600;829,3600;830,3600;1002,3600;1003,3600;1004,3600;\
1005,3600;1006,3600;1007,3600;1008,3600;1009,3600;\
1010,3600;1032,3600;1033,3600;1035,3600;1036,3600;1040,3600;\
1043,3600;1044,3600;1045,3600;1048,3600;1059,3600;\
1062,3600;1068,3600;1073,3600;1077,3600;1078,3600;1085,3600;\
1086,3600;1087,3600;1182,3600;1189,3600;1191,3600;\
1204,3600;1240,3600;1242,3600;1243,3600;1249,3600;1250,3600;1251,3600;\
1252,3600;1253,3600;1257,3600;1259,3600;1260,3600;\
1261,3600;1268,3600;1282,3600;1284,3600;1303,3600;1304,3600;1308,3600;1309,3600;\
1310,3600;1323,3600;1352,3600;1353,3600;1354,3600;\
1355,3600;1356,3600;1357,3600;1362,3600;1363,3600;1364,3600;\
1365,3600;1388,3600;1389,3600;1390,3600;1391,3600;\
1392,3600;1393,3600;1397,3600;1413,3600;1414,3600;1415,3600;\
1416,3600;1460,3600;1461,3600;1476,3600;1477,3600;\
1478,3600;1479,3600;1499,3600;1500,3600;1501,3600;1502,3600;\
1503,3600;1504,3600;1517,3600;1518,3600;1519,3600;\
4699,3600;4700,3600;4702,3600;4703,3600;21046,3600;

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file GoldenBoy™ pare kai ayto na olokliroseis ta panta :)

 

 

# ---------------------------------------------------------------------------
# Skills & Effects
# ---------------------------------------------------------------------------
# When this is enabled it will read the "SkillDurationList" option.
# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
# Default: False
EnableModifySkillDuration = True
# Skill duration list
# Format: skillid,newtime;skillid2,newtime2...
# Example: 
#	This enable 1h(3600) duration for songs, the "\"indicates new line,
#	and is only set for formating purposes.
#	SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
#	269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
#	363,3600;364,3600
SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
269,3600;270,3600;271,3600;272,3600;273,3600;\
274,3600;275,3600;276,3600;277,3600;\
304,3600;305,3600;306,3600;307,3600;308,3600;309,3600;\
310,3600;311,3600;349,3600;363,3600;364,3600;365,3600;\
366,3600;367,3600;529,3600;530,3600;825,3600;826,3600;\
827,3600;828,3600;829,3600;830,3600;1002,3600;1003,3600;1004,3600;\
1005,3600;1006,3600;1007,3600;1008,3600;1009,3600;\
1010,3600;1032,3600;1033,3600;1035,3600;1036,3600;1040,3600;\
1043,3600;1044,3600;1045,3600;1048,3600;1059,3600;\
1062,3600;1068,3600;1073,3600;1077,3600;1078,3600;1085,3600;\
1086,3600;1087,3600;1182,3600;1189,3600;1191,3600;\
1204,3600;1240,3600;1242,3600;1243,3600;1249,3600;1250,3600;1251,3600;\
1252,3600;1253,3600;1257,3600;1259,3600;1260,3600;\
1261,3600;1268,3600;1282,3600;1284,3600;1303,3600;1304,3600;1308,3600;1309,3600;\
1310,3600;1323,3600;1352,3600;1353,3600;1354,3600;\
1355,3600;1356,3600;1357,3600;1362,3600;1363,3600;1364,3600;\
1365,3600;1388,3600;1389,3600;1390,3600;1391,3600;\
1392,3600;1393,3600;1397,3600;1413,3600;1414,3600;1415,3600;\
1416,3600;1460,3600;1461,3600;1476,3600;1477,3600;\
1478,3600;1479,3600;1499,3600;1500,3600;1501,3600;1502,3600;\
1503,3600;1504,3600;1517,3600;1518,3600;1519,3600;\
4699,3600;4700,3600;4702,3600;4703,3600;21046,3600;

 

Το έχω αυτό αλλά πιστεύω ότι το Skill Duration δεν είναι απαραίτητο να το έχω στο Share μου.

Πάντως ευχαριστώ φίλε μου για το ενδιαφέρον και για το χρόνο που διέθεσες !! :D :)

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Δεν τα έβαλα όλα τα Schemes ακόμα θα κάνω και άλλο update και θα εκτός από κάτι νέο που

θα υπάρχει στην buffer που δεν πιστεύω πως έχει γίνει ξανά share θα έχω και τα Schemes αναλυτικά. :)

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Ωραίος npc φίλε μου, το μόνο που πρόσθεσα ήτανε παραπάνω buffs στα έτοιμα σχήματα για fighters και mages.Με ένα scheme creator θα απογειωθεί.Επίσης δεν έχει πουθενά το noblesse buff και το πρόσθεσα.Αααα και πρόσθεσα το νέο buff του prophet για 30% critical protection.

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Ωραίος npc φίλε μου, το μόνο που πρόσθεσα ήτανε παραπάνω buffs στα έτοιμα σχήματα για fighters και mages.Με ένα scheme creator θα απογειωθεί.Επίσης δεν έχει πουθενά το noblesse buff και το πρόσθεσα.Αααα και πρόσθεσα το νέο buff του prophet για 30% critical protection.

 

Φτιάχνω 2 καινούριες version που ελπίζω να είναι καλές με κάτι καινούριο ακόμα (για μένα) που το δουλεύω, όχι κάτι το δύσκολο βέβαια!!

 

 

awesome! bravo gia tin prospa8eia pou exeis katabalei k exeis apogeiwsei tin buffer se sxesi me to arxiko s npc! euxaristw!

 

Ευχαριστώ φίλε μου!!

 

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