fokys Posted January 9, 2011 Posted January 9, 2011 Hi all! Just a quik questions which values should i edit in spoil skill to disable level penalty! So basicly you can spoil blue mobs,or even better lets say mobs +- 40 levels from you! <skill id="254" levels="11" name="Spoil" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2"> <!-- NOTE: Ignore description for Enchant 3 in client due is incorrect --> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table> <table name="#ench123Power"> 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 </table> <table name="#ench3EarthPowerVuln"> 6 8 9 11 12 14 15 17 18 20 21 23 24 26 27 29 30 32 33 35 36 38 39 41 42 44 45 47 48 50 </table> <table name="#magicLvl"> 10 20 28 36 43 49 55 60 64 68 72 </table> <table name="#mpConsume"> 12 19 25 31 38 44 50 55 59 63 67 </table> <set name="lvlDepend" val="1" /> <set name="castRange" val="40" /> <set name="effectRange" val="400" /> <set name="hitTime" val="1800" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="OP_ACTIVE" /> <set name="reuseDelay" val="3000" /> <set name="skillType" val="SPOIL" /> <set name="target" val="TARGET_ONE" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="lvlDepend" val="1" /> <enchant1 name="isDebuff" val="true" /> <enchant1 name="element" val="3" /> <!-- Earth --> <enchant1 name="power" val="100" /> <enchant1 name="skillType" val="DEBUFF" /> <enchant1 name="ignoreResists" val="true" /> <enchant1 name="saveVs" val="MEN" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="lvlDepend" val="1" /> <enchant2 name="isDebuff" val="true" /> <enchant2 name="elementPower" val="20" /> <enchant2 name="element" val="3" /> <!-- Earth --> <enchant2 name="power" val="100" /> <enchant2 name="skillType" val="DOT" /> <enchant2 name="ignoreResists" val="true" /> <enchant2 name="saveVs" val="MEN" /> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant3 name="lvlDepend" val="1" /> <enchant3 name="isDebuff" val="true" /> <enchant3 name="element" val="3" /> <!-- Earth --> <enchant3 name="power" val="100" /> <enchant3 name="skillType" val="WEAKNESS" /> <enchant3 name="ignoreResists" val="true" /> <enchant3 name="saveVs" val="MEN" /> <for> <effect name="Spoil" noicon="1" val="0" /> </for> <enchant1for> <effect name="Spoil" noicon="1" val="0" /> <effect name="Debuff" time="15" val="0" effectPower="#ench123Power" stackOrder="3" stackType="attack_time_up"> <mul order="0x30" stat="pAtkSpd" val="0.77" /> </effect> </enchant1for> <enchant2for> <effect name="Spoil" noicon="1" val="0" /> Quote
0 scrubs Posted January 9, 2011 Posted January 9, 2011 I doubt it's in the skill you need to change that. Quote
0 fokys Posted January 9, 2011 Author Posted January 9, 2011 <set name="lvlDepend" val="1" /> i think it is that part,but i am not sure what to put there Quote
0 fokys Posted January 9, 2011 Author Posted January 9, 2011 i dont really wanna do this on live server :D anybody else knows how? Quote
0 fokys Posted January 10, 2011 Author Posted January 10, 2011 does anybody know how to edit this skill? Quote
0 mechawk Posted January 11, 2011 Posted January 11, 2011 Hi, On L2j Interlude server in the gamesever\config (on old version) you will find the file"option". Inside you will find this "# If True, the following deep blue mobs' drop penalties will be applied: # - When player's level is 9 times greater than mob's level, drops got divided by 3 # - After 9 lvl's of difference between player and deep blue mobs, drop chance is # lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...) # NOTE1: These rules are applied to both normal and sweep drops # NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server) UseDeepBlueDropRules = False" I have this set to false so all can spoil all they want at what ever level. I hope this may help you... Mech Quote
0 Tryskell Posted January 11, 2011 Posted January 11, 2011 If there isn't a config part, it's core part. Quote
Question
fokys
Hi all!
Just a quik questions which values should i edit in spoil skill to disable level penalty!
So basicly you can spoil blue mobs,or even better lets say mobs +- 40 levels from you!
7 answers to this question
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