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Hi guys exw ena probl m ta ports cyta otan paw portcheck na dw an eine on m bgazei ayto: Failure: Lost connection to MySQL server at 'reading initial communication packet', system error: 110 opoios mporei help thnx...

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TCP%UPD exw anoiksei server etc akribws tr dn ksr gt m to ebgale ayto

 

delete ports kai ksana valta kai kanta TCP meta kane ena rr router kai dwkimase ksana ;)

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Λοιπον ανοιξε τα ports TCP = 2106,7777,9014 και UDP = 53

Mετα πατα start στην μπαρα τον windows μετα run γραψε cmd πατα enter ανοιγει μια console γραψε ipconfig το πρωτο τυπου 192.χχχ.χ.χ που θα δεις ειναι η lan σου βαλτη στα ports που ανοιξες και στα config του server σου ;)

H δοκιμασε να βγαλεις το firewall τον windows μην τρως block απο εκει ;)

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    • This is my first and last topic created on a Lineage Forum, because if there's one thing that causes headaches for a lot of people, it's the critical error, that's why I decided to share it...   I'm creating a server again and before starting configurations I started collecting dozens of customs, without realizing my system folder had 950MB of files, so I started to enter the game, every 1 to 2 hours my client was reaching the maximum limit of virtual memory of the game due to the absurd amount of customs inside the system folder, reaching the maximum limit of 2047MB virtual ram, automatically we get critical, regardless of the error that appears on your screen, "THE WORDS ARE IRRELEVANT, unless it is a critical error before the ram memory limit reaches its limit", if you are seeing "2047 MB", it means that the game's virtual memory has reached its limit, and this memory is not configurable due to the game being created on 32-bit architecture, so I significantly reduced the amount of customs within the system from 950MB to 625MB, so my client started to reach the maximum memory limit every 10 to 12h, a huge progress, but my goal was at least 24h before reaching the virtual memory limit (playing frantically), so I reduced the system's custom files from 625MB to 267MB, the result was a first virtual memory limit critical error appearing after 41h.   My client is H5, the only types of customs I added to the game were focused only on equipment, one of the main causes were these skins and cloaks, they consume a huge amount of MB's within the "system", the problem is not adding customs to the client, the problem is adapting a custom and adding it inside the system folder, the system folder was not created with the intention of storing a huge amount of files.   Adding customs to the system folder means significantly reducing the time your client can remain open before reaching the virtual ram limit and make no mistake, there are hundreds of different critical errors with a small summary of the cause of the error, but if the critical table shows 2047MB of RAM, the problem is only 1. Example: I can see 3, 5, 9 critical error with different messages, but if this table is showing 2047MB ram, the reason was the virtual memory limit, an important detail is that this 2047MB ram is not a "fixed message or information from your computer", this 2047MB only appear when the cause is the virtual ram limit, it means that when you get a critical error with random numbers of ram memory appearing, such as 358MB ram, 715MB ram, it means that the cause of this error has no connection with ram virtual memory.
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    • hello i want add freya weapons on l2jacis someone can help;
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