Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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underground
geia paidia..
As mou pei kapoios.. pos na ftiaxw ta ip st ipconfig gia na kanw tn server m online...twra tis exw kapws etsi :
<?xml version="1.0" encoding="UTF-8"?>
<!-- Put old contents of ExternalHostname here, used by default -->
<gameserver address="l2myserver.no-ip.org">
<!-- Localhost access -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- LAN's, put old contents of InternalHostname here -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
</gameserver>
Oi players kolane sto login...ports exw anoiksei
oriste kai mia foto me t gameserver kai login.. kai me tn entoli cmd...ipconfig
http://img827.imageshack.us/i/81089992.png/
Elpizw kapoios na mporesei na me boi8isei..
Euxaristw...
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