Gia sas pedia , thelw na me bohthisete se ena java code gia gracia final.....exw vri pola topic gia pvp hero reward ....dld me ta pvp na ginese hero mexri na psofisis....opws ipa kai prin vrika pola topic ala o code den doulevi..... tora den kserw an eine mono gia gracia final pou den doulevi ..... an bori kapios as m kani ena java code gia pvp hero reward....kai epidi mias pou kanw to topic afto an vri kanis h an bori na kani kai ena pvp color system episis gia gracia final...epidi oute afto den duleve.....thnx ;)
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Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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AdaptorL2
Gia sas pedia , thelw na me bohthisete se ena java code gia gracia final.....exw vri pola topic gia pvp hero reward ....dld me ta pvp na ginese hero mexri na psofisis....opws ipa kai prin vrika pola topic ala o code den doulevi..... tora den kserw an eine mono gia gracia final pou den doulevi ..... an bori kapios as m kani ena java code gia pvp hero reward....kai epidi mias pou kanw to topic afto an vri kanis h an bori na kani kai ena pvp color system episis gia gracia final...epidi oute afto den duleve.....thnx ;)
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