Jump to content

[Re-Share] Setekh's Avanced Hitman System (Global Daily Event)


Recommended Posts

Posted

Finally after looking and looking i've re-founded this awesome system created by setekh. Im resharing it because i think is a GREAT code and im sure lots of ppl want it... so here it is!

 

* What does this?

Lets take 2 characters for example.. Setekh and Ylin.

 

Setekh is mad cus she can't kill Ylin, and she goes to a Agent npc .. and Registers a hit on Ylin with an amount of adena (the Bounty).

 

shot00024dn.jpg

 

So you added him, then he wil get a msg and your adena will be reduced depending what bounty you added. When someone kills him, or you kill him the killer will get the bounty (a way to get your money back )  ;D

 

width=1024 height=577http://img268.imageshack.us/img268/8340/shot00015gw.jpg[/img]

 

Also, theres a list where you can see online targets and clear information about each target!  8)

The target dosent have to be online.. everything can be managed offline also ^^

 

width=1024 height=577http://img689.imageshack.us/img689/2756/shot00018ve.jpg[/img]

 

 

So, Thats it... i hope this Re-Share help someone ^^ this is for Gracia Final but ill update it to epilogue, if someone need help just ask me.

 

PD: The link will be hidden for 150 post because that's how setekh had it on the original post.

 

Updapted links:

 

Megaupload: http://www.megaupload.com/?d=9V8BQ0GY

RapidShare: http://rapidshare.com/files/441978150/Hitman_GDE.rar

4Shared: http://www.4shared.com/file/CVrnVIjL/Hitman_GDE.html

EasyShare: http://www.easy-share.com/1913529907/Hitman_GDE.rar

Private Server: http://www.l2velocity.com/Download/Hitman.rar (Thanks to Eko)

 

 

Credits: Setekh for Creating it, CrazyDeagle for storing it all this time XD and of course me for re-sharing it hahahaha

 

 

PD2: XD this is my first share for the community! ^^

 

UPDATE MARCH 18, 2011

 

so here its, im releasing this litle modification of the code that many of you suggested (original idea from disorder25)... its not that much and i have to give thanks to my friend Setekh again, because he helped me when i was on a dead end modding this :P (im still starting with java)

 

PK BOUNTY SYSTEM

 

Open your core on Eclipse

go to java/com/l2jserver/gameserver/model/entity/hitman.java

 

find this:

 

public void onEnterWorld(L2PcInstance activeChar)
{
	if(_targets.containsKey(activeChar.getObjectId()))
	{
		PlayerToAssasinate pta = _targets.get(activeChar.getObjectId());
		activeChar.sendMessage("There is a price on your head. Worth " + pta.getBounty() + " Adena.");
	}

 

and after that, paste this:

if(activeChar.getKarma() > 0)
	{
	    PlayerToAssasinate pta = _targets.get(activeChar.getObjectId()); // its better to get the data and then look for nulls, less cpu activity
	    if(pta != null) // if its not null that means his already on the list.
	    	return;
	    else // if player dose not exist add him now
	        _targets.put(activeChar.getObjectId(), new PlayerToAssasinate(activeChar.getObjectId(), 0, 1, activeChar.getName()));
	}

 

it should look like this :

 

public void onEnterWorld(L2PcInstance activeChar)
{
	if(_targets.containsKey(activeChar.getObjectId()))
	{
		PlayerToAssasinate pta = _targets.get(activeChar.getObjectId());
		activeChar.sendMessage("There is a price on your head. Worth " + pta.getBounty() + " Adena.");
	}

	if(activeChar.getKarma() > 0)
	{
	    PlayerToAssasinate pta = _targets.get(activeChar.getObjectId()); // its better to get the data and then look for nulls, less cpu activity
	    if(pta != null) // if its not null that means his already on the list.
	    	return;
	    else // if player dose not exist add him now
	        _targets.put(activeChar.getObjectId(), new PlayerToAssasinate(activeChar.getObjectId(), 0, 1, activeChar.getName()));
	}

 

:D and youre done!

 

This adds a bounty on a karma player for 1 adena, if hes allready on the list does nothing (ive done it like this to avoid exploiting :P). the pk drop itself is the reward :) i hope this helps some of you, maybe someone can make a ''karma'' tag on the bounty list? ive tryed with no sucess XD soon ill be adding more updates! keep giving ideas, ill try to make all of them!

 

cya >_<

 

Posted

Can this bounty system be changed to like a Karma killer?

Like if a player have karma, you  can find him on the map and kill him for a reward or even for his drops since karma players drop items.

Posted

Did you re-make it or so?

I love that code and so I love seth :P

 

nah its the clean code from seth, i had a adapted code for freya.

Posted

For me is working fine

Thnx for resharing it with us

 

Download link have error bro.Untill the 20 second count all is ok but when you go to download the file you got error. (Is not only my problem)

 

Please fix it!

Posted

Finally after looking and looking i've re-founded this awesome system created by setekh. Im resharing it because i think is a GREAT code and im sure lots of ppl want it... so here it is!

 

* What does this?

Lets take 2 characters for example.. Setekh and Ylin.

 

Setekh is mad cus she can't kill Ylin, and she goes to a Agent npc .. and Registers a hit on Ylin with an amount of adena (the Bounty).

 

shot00024dn.jpg

 

So you added him, then he wil get a msg and your adena will be reduced depending what bounty you added. When someone kills him, or you kill him the killer will get the bounty (a way to get your money back )  ;D

 

width=1024 height=577http://img268.imageshack.us/img268/8340/shot00015gw.jpg[/img]

 

Also, theres a list where you can see online targets and clear information about each target!  8)

The target dosent have to be online.. everything can be managed offline also ^^

 

width=1024 height=577http://img689.imageshack.us/img689/2756/shot00018ve.jpg[/img]

 

 

So, Thats it... i hope this Re-Share help someone ^^ this is for Gracia Final but ill update it to epilogue, if someone need help just ask me.

 

PD: The link will be hidden for 150 post because that's how setekh had it on the original post.

 

Link: http://www.4shared.com/file/CVrnVIjL/Hitman_GDE.html

 

Credits: Setekh for Creating it, CrazyDeagle for storing it all this time XD and of course me for re-sharing it hahahaha

 

 

PD2: XD this is my first share for the community! ^^

 

 

Good Share but still error mate check your link thanks and Merry xmas :)

( Link: http://www.4shared.com/file/CVrnVIjL/Hitman_GDE.html )

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Posts

    • @Mobius I only asked you one question! All your previous versions are sh*t and the last version is the best ? Because this is what you said.
    • Close that LOLserver. And change name to L2Wipe&Money.
    • Open Beta January 17th & 21:00 UTC +2 Launch Date January 24th & 21:00 UTC +2 Click Here to Explore Vanilla Gracia Final Low-Rate Server. Join our Discord Community     Following the success of our Vanilla project, we decided to launch it again as Last PlayINERA’s Server! Core Settings *Vanilla will have Strict Botting & Client Limitation Rules and Chronicle Progression from Gracia Final to Gracia Epilogue to H5 in Long term! XP: x4 SP: x4 Adena: x2 Drop: x2 Spoil: x3 Manor: x0.4 (60% reduction) - Festive sweeper enabled! Seal Stones: x2 Herbs: x1 Safe Enchant: +3 Maximum Enchant: Retail Enchant Rate: Dynamic General Settings Auto-loot Can be toggled Buffs Adventurer Guide buffs are free, retail level limit removed. Buff Slots: 20 (+ 4) Summon buffs will remain on re-summoning & on death while Noblesse blessing is applied! (Olympiad excluded) Pet buffs will be saved on relog but not during summon/unsummon. Event Buffer [NEW] Event Buffer is enabled and will spawn randomly between 18:00 ~ 23:00 in Giran for 10 minutes, it will apply Farm Only buffs that are cancelled in PvP, Siege / Epic PvP zones & while in a chaotic state! Duration: 1-hour! Territory Wars every two weeks on Saturday. Castle sieges every two weeks on Sunday Class Transfer 1st Class Transfer: Available for purchase with either Adena or iCoin 2nd Class Transfer: Available for purchase with either Adena or iCoin 3rd Class Transfer: Quest or iCoin (the 3rd class transfer will become available for purchase with iCoin as soon as someone has entered the Hall of Fame for completing the 3rd class transfer quest for the class in question) Hellbound Hellbound Lv. 0-6: ATOD x1 Hellbound Lv. 7-12: ATOD x2 Tiat & Ekimus will become available at Stage 12 Hellbound can only be leveled up by killing monsters. No quests or raids are needed To open Hellbound, a party must kill Baylor in the Crystal Caverns The following items are now tradable: Ancient Tome of the Demon  Hidden First Page  Hidden Second Page  Demon Contract Fragment INERA Hub Library Clan Recruitment System Options Services Milestone Rewards Earn rewards for reaching various daily/one-time goals Client Limit: 1 (+1 with Standard Premium) Shift + Click Information on Monsters SP are required to learn new skills Offline shops Lasts for 15 days Olympiad Olympiad period: 1st and 15th day of the month (14th & Last day of month is the last day) 3 Vs. 3 match disabled Class-based matches will be held over the weekends One registration per HWID (PC) Minimum participants: 9 Party Matching System Earn bonuses for finding a group via the Party Matching system Vote Reward System World Chat No limits for first day! Available from level 20 Raid Bosses Epic Raid Boss zones will turn into a PvP zone while the Epic Raid Boss is alive ( + means Random) Server will start with all grand raids dead. Normal Raids: 12h (+6 hours random). Subclass raids, respawn 12h (+6 hours random). Noblesse Barakiel 12h (+6 hours random, PvP zone). Anakim & Lilith are static 24 hours respawn. Queen Ant: 24 hours (+2 hours random). Core: 40 hours (+2 hours random). Orfen: 32 hours (+2 hours random). Antharas Respawn: 8 Days. Randomly spawns at 19:00 ~ 21:00 Boosted to level 83 on Hellbound stage 7. Valakas Respawn: 10 Days. Randomly spawns at 19:00 ~ 21:00 Baium Respawn: 5 Days. Randomly spawns at 21:00 ~ 23:00 Boosted to level 83 on Hellbound stage 7. Frintezza Respawn: 2 Days. Randomly spawns at 21:00 ~ 23:00 Instanced Zaken Zaken (Day): Monday, Wednesday, Friday at 6:30. Zaken (Day): 9 players, LvL 55-65, 1hr max. Zaken (Night): Wednesday at 6:30 Zaken (Night): 18-45 players, LvL 55-65, 6hr max. Tiat: Saturday at 6:30, 18-36 players, 2 hrs max. Boosted to level 85. Ekimus: 24h at 6:30, 18-27 players, 1hr max. Tully’s Workshop (Darion & Tully): 24h +-1h. Tower of Naia (Beleth): 5 days, 18 min. & 36 max.
  • Topics

×
×
  • Create New...