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I am selling my l2jeternity high five (all inclusive option $300) license+daily $50(mission) mod, autofarm, this is a very good and stable H5 assembly on market if you know how to run it properly, project developer LordWinter also a very passionate person and active in daily basis, because I am no longer using it, selling this out to put in good use for new h5 l2project. I am selling this for $180, pm me for details/offer. thanks
*Sale and rebinding with the consent of the developer LordWinter
payment option : paypal/crypto
telegram:
@arcadin77
Hello friends, good morning, good afternoon or good evening, depending on the time you are seeing this! I have been trying to decompile and compile again with only the classes that I want LineageEffect.u for a few days now, but I have not been successful. Could someone help me by clearing up some doubts about how I can do this work and be successful?!
**INTERLUDE REMASTERED**
Moonland is a server that's been running for about three years without wipe, and they don't plan on wiping it anytime soon.
I'm selling my items or even the account due to not having much time to play anymore.
I'm selling only for $$$. Not going to disclose my nickname in the server, but here are some of the items:
Lvl 5 equipment for both mage and fighter
+100 mage pvp set
2mastery jewels for fighter, 2 for mage, blessed antharas, blessed queen ant, ring of fallen angel, earring of fafurion.
1k + col, VIP cosmetics for armor, agathion and weapons(duals + mage wep)
I'm only selling for real money via paypal or cs2 skins so don't offer me anything else.
Question
mewice1
This work in epilogue, but dont work in freya... anyone can import to freya for me?
ty
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java (revision 4410)
+++ java/com/l2jserver/Config.java (working copy)
@@ -676,6 +676,8 @@
public static String L2JMOD_MULTILANG_DEFAULT;
public static boolean L2JMOD_MULTILANG_VOICED_ALLOW;
public static boolean L2WALKER_PROTECTION;
+ public static int STORE_BUY_CURRENCY;
+ public static int STORE_SELL_CURRENCY;
//--------------------------------------------------
// NPC Settings
@@ -2285,6 +2287,8 @@
L2JMOD_MULTILANG_VOICED_ALLOW = Boolean.parseBoolean(L2JModSettings.getProperty("MultiLangVoiceCommand", "True"));
L2WALKER_PROTECTION = Boolean.parseBoolean(L2JModSettings.getProperty("L2WalkerProtection", "False"));
+ STORE_BUY_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreBuyMoneda", "57"));
+ STORE_SELL_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreSellMoneda", "57"));
}
catch (Exception e)
{
Index: java/com/l2jserver/gameserver/model/TradeList.java
===================================================================
--- java/com/l2jserver/gameserver/model/TradeList.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/TradeList.java (working copy)
@@ -802,9 +802,10 @@
slots++;
}
- if (totalPrice > playerInventory.getAdena())
+ if (totalPrice > player.getBuyStoreCurrency())
{
- player.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
+ final String name = ItemTable.getInstance().getTemplate(Config.STORE_BUY_CURRENCY).getName();
+ player.sendMessage("You dont have enough "+name);
return 1;
}
@@ -823,12 +824,12 @@
// Prepare inventory update packets
final InventoryUpdate ownerIU = new InventoryUpdate();
final InventoryUpdate playerIU = new InventoryUpdate();
-
- final L2ItemInstance adenaItem = playerInventory.getAdenaInstance();
- playerInventory.reduceAdena("PrivateStore", totalPrice, player, _owner);
+ final int moneda = Config.STORE_BUY_CURRENCY;
+ final L2ItemInstance adenaItem = playerInventory.getItemByItemId(moneda);
+ player.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, true);
playerIU.addItem(adenaItem);
- ownerInventory.addAdena("PrivateStore", totalPrice, _owner, player);
- ownerIU.addItem(ownerInventory.getAdenaInstance());
+ ownerInventory.addItem("PrivateStore", moneda, totalPrice, _owner, player);
+ ownerIU.addItem(ownerInventory.getItemByItemId(moneda));
boolean ok = true;
@@ -965,7 +966,7 @@
break;
}
- if (ownerInventory.getAdena() < _totalPrice)
+ if (_owner.getSellStoreCurrency() < _totalPrice)
continue;
// Check if requested item is available for manipulation
@@ -1043,11 +1044,12 @@
if (totalPrice > ownerInventory.getAdena())
// should not happens, just a precaution
return false;
- final L2ItemInstance adenaItem = ownerInventory.getAdenaInstance();
- ownerInventory.reduceAdena("PrivateStore", totalPrice, _owner, player);
+ final int moneda = Config.STORE_SELL_CURRENCY;
+ final L2ItemInstance adenaItem = ownerInventory.getItemByItemId(moneda);
+ ownerInventory.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, player);
ownerIU.addItem(adenaItem);
- playerInventory.addAdena("PrivateStore", totalPrice, player, _owner);
- playerIU.addItem(playerInventory.getAdenaInstance());
+ playerInventory.addItem("PrivateStore", moneda, totalPrice, player, _owner);
+ playerIU.addItem(playerInventory.getItemByItemId(moneda));
}
if (ok)
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)
@@ -14889,4 +14889,18 @@
addSkill(SkillTable.getInstance().getInfo(id, nextLevel), true);
}
}
+
+ public synchronized long getBuyStoreCurrency()
+ {
+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_BUY_CURRENCY);
+
+ return item == null? 0 : item.getCount();
+ }
+
+ public synchronized long getSellStoreCurrency()
+ {
+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_SELL_CURRENCY);
+
+ return item == null? 0 : item.getCount();
+ }
}
Index: java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java
===================================================================
--- java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (revision 4410)
+++ java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (working copy)
@@ -85,11 +85,14 @@
FastList<L2ItemInstance> list = FastList.newInstance();
for (L2ItemInstance item : _items)
{
- if ((!allowAdena && item.getItemId() == 57))
+ final int itemId = item.getItemId();
+ if ((!allowAdena && itemId == 57))
continue;
- if ((!allowAncientAdena && item.getItemId() == 5575))
+ if ((!allowAncientAdena && itemId == 5575))
continue;
-
+ if(itemId == Config.STORE_BUY_CURRENCY)
+ continue;
+
boolean isDuplicate = false;
for (L2ItemInstance litem : list)
{
Index: java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (working copy)
@@ -140,7 +140,7 @@
}
// Check for available funds
- if (totalCost > player.getAdena())
+ if (totalCost > player.getBuyStoreCurrency())
{
player.sendPacket(new PrivateStoreManageListBuy(player));
player.sendPacket(new SystemMessage(SystemMessageId.THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY));
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (working copy)
@@ -33,7 +33,7 @@
public PrivateStoreListBuy(L2PcInstance player, L2PcInstance storePlayer)
{
_objId = storePlayer.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getBuyStoreCurrency();
storePlayer.getSellList().updateItems(); // Update SellList for case inventory content has changed
_items = storePlayer.getBuyList().getAvailableItems(player.getInventory());
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (working copy)
@@ -34,7 +34,7 @@
public PrivateStoreListSell(L2PcInstance player, L2PcInstance storePlayer)
{
_objId = storePlayer.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getSellStoreCurrency();
_items = storePlayer.getSellList().getItems();
_packageSale = storePlayer.getSellList().isPackaged();
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (working copy)
@@ -34,7 +34,7 @@
public PrivateStoreManageListBuy(L2PcInstance player)
{
_objId = player.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getBuyStoreCurrency();
_itemList = player.getInventory().getUniqueItems(false, true);
_buyList = player.getBuyList().getItems();
}
Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java
===================================================================
--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (revision 4410)
+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (working copy)
@@ -42,7 +42,7 @@
public PrivateStoreManageListSell(L2PcInstance player, boolean isPackageSale)
{
_objId = player.getObjectId();
- _playerAdena = player.getAdena();
+ _playerAdena = player.getSellStoreCurrency();
player.getSellList().updateItems();
_packageSale = isPackageSale;
_itemList = player.getInventory().getAvailableItems(player.getSellList());
Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties (revision 4410)
+++ java/config/l2jmods.properties (working copy)
@@ -379,3 +379,14 @@
# Basic protection against L2Walker.
# Default: False
L2WalkerProtection = False
+
+# ---------------------------------------------------------------------------
+# Private Store Buy/Sell - Moneda de cambio
+# ---------------------------------------------------------------------------
+# Elige que moneda quieres que se use como pago en los Private Store Buy (amarillos)
+# Retail: 57, Por Defecto: 57
+PrivateStoreBuyMoneda = 57
+
+# Elige que moneda quieres que se use como pago en los Private Store Sell (morados)
+# Retail: 57, Por Defecto: 57
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