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anyone know Import this java code epilogue to freya?


Question

Posted

This work in epilogue, but dont work in freya... anyone can import to freya for me?

ty

 

 

 

 

Index: java/com/l2jserver/Config.java

===================================================================

--- java/com/l2jserver/Config.java (revision 4410)

+++ java/com/l2jserver/Config.java (working copy)

@@ -676,6 +676,8 @@

public static String L2JMOD_MULTILANG_DEFAULT;

public static boolean L2JMOD_MULTILANG_VOICED_ALLOW;

public static boolean L2WALKER_PROTECTION;

+ public static int STORE_BUY_CURRENCY;

+ public static int STORE_SELL_CURRENCY;

 

//--------------------------------------------------

// NPC Settings

@@ -2285,6 +2287,8 @@

L2JMOD_MULTILANG_VOICED_ALLOW = Boolean.parseBoolean(L2JModSettings.getProperty("MultiLangVoiceCommand", "True"));

 

L2WALKER_PROTECTION = Boolean.parseBoolean(L2JModSettings.getProperty("L2WalkerProtection", "False"));

+ STORE_BUY_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreBuyMoneda", "57"));

+ STORE_SELL_CURRENCY = Integer.parseInt(L2JModSettings.getProperty("PrivateStoreSellMoneda", "57"));

}

catch (Exception e)

{

Index: java/com/l2jserver/gameserver/model/TradeList.java

===================================================================

--- java/com/l2jserver/gameserver/model/TradeList.java (revision 4410)

+++ java/com/l2jserver/gameserver/model/TradeList.java (working copy)

@@ -802,9 +802,10 @@

slots++;

}

 

- if (totalPrice > playerInventory.getAdena())

+ if (totalPrice > player.getBuyStoreCurrency())

{

- player.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));

+ final String name = ItemTable.getInstance().getTemplate(Config.STORE_BUY_CURRENCY).getName();

+ player.sendMessage("You dont have enough "+name);

return 1;

}

 

@@ -823,12 +824,12 @@

// Prepare inventory update packets

final InventoryUpdate ownerIU = new InventoryUpdate();

final InventoryUpdate playerIU = new InventoryUpdate();

-

- final L2ItemInstance adenaItem = playerInventory.getAdenaInstance();

- playerInventory.reduceAdena("PrivateStore", totalPrice, player, _owner);

+ final int moneda = Config.STORE_BUY_CURRENCY;

+ final L2ItemInstance adenaItem = playerInventory.getItemByItemId(moneda);

+ player.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, true);

playerIU.addItem(adenaItem);

- ownerInventory.addAdena("PrivateStore", totalPrice, _owner, player);

- ownerIU.addItem(ownerInventory.getAdenaInstance());

+ ownerInventory.addItem("PrivateStore", moneda, totalPrice, _owner, player);

+ ownerIU.addItem(ownerInventory.getItemByItemId(moneda));

 

boolean ok = true;

 

@@ -965,7 +966,7 @@

break;

}

 

- if (ownerInventory.getAdena() < _totalPrice)

+ if (_owner.getSellStoreCurrency() < _totalPrice)

continue;

 

// Check if requested item is available for manipulation

@@ -1043,11 +1044,12 @@

if (totalPrice > ownerInventory.getAdena())

// should not happens, just a precaution

return false;

- final L2ItemInstance adenaItem = ownerInventory.getAdenaInstance();

- ownerInventory.reduceAdena("PrivateStore", totalPrice, _owner, player);

+ final int moneda = Config.STORE_SELL_CURRENCY;

+ final L2ItemInstance adenaItem = ownerInventory.getItemByItemId(moneda);

+ ownerInventory.destroyItemByItemId("PrivateStore", moneda, totalPrice, _owner, player);

ownerIU.addItem(adenaItem);

- playerInventory.addAdena("PrivateStore", totalPrice, player, _owner);

- playerIU.addItem(playerInventory.getAdenaInstance());

+ playerInventory.addItem("PrivateStore", moneda, totalPrice, player, _owner);

+ playerIU.addItem(playerInventory.getItemByItemId(moneda));

}

 

if (ok)

Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4410)

+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)

@@ -14889,4 +14889,18 @@

addSkill(SkillTable.getInstance().getInfo(id, nextLevel), true);

}

}

+

+ public synchronized long getBuyStoreCurrency()

+ {

+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_BUY_CURRENCY);

+

+ return item == null? 0 : item.getCount();

+ }

+

+ public synchronized long getSellStoreCurrency()

+ {

+ L2ItemInstance item = this.getInventory().getItemByItemId(Config.STORE_SELL_CURRENCY);

+

+ return item == null? 0 : item.getCount();

+ }

}

Index: java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java

===================================================================

--- java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (revision 4410)

+++ java/com/l2jserver/gameserver/model/itemcontainer/PcInventory.java (working copy)

@@ -85,11 +85,14 @@

FastList<L2ItemInstance> list = FastList.newInstance();

for (L2ItemInstance item : _items)

{

- if ((!allowAdena && item.getItemId() == 57))

+ final int itemId = item.getItemId();

+ if ((!allowAdena && itemId == 57))

continue;

- if ((!allowAncientAdena && item.getItemId() == 5575))

+ if ((!allowAncientAdena && itemId == 5575))

continue;

-

+ if(itemId == Config.STORE_BUY_CURRENCY)

+ continue;

+

boolean isDuplicate = false;

for (L2ItemInstance litem : list)

{

Index: java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java

===================================================================

--- java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (revision 4410)

+++ java/com/l2jserver/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (working copy)

@@ -140,7 +140,7 @@

}

 

// Check for available funds

- if (totalCost > player.getAdena())

+ if (totalCost > player.getBuyStoreCurrency())

{

player.sendPacket(new PrivateStoreManageListBuy(player));

player.sendPacket(new SystemMessage(SystemMessageId.THE_PURCHASE_PRICE_IS_HIGHER_THAN_MONEY));

Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java

===================================================================

--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (revision 4410)

+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListBuy.java (working copy)

@@ -33,7 +33,7 @@

public PrivateStoreListBuy(L2PcInstance player, L2PcInstance storePlayer)

{

_objId = storePlayer.getObjectId();

- _playerAdena = player.getAdena();

+ _playerAdena = player.getBuyStoreCurrency();

storePlayer.getSellList().updateItems(); // Update SellList for case inventory content has changed

_items = storePlayer.getBuyList().getAvailableItems(player.getInventory());

}

Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java

===================================================================

--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (revision 4410)

+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreListSell.java (working copy)

@@ -34,7 +34,7 @@

public PrivateStoreListSell(L2PcInstance player, L2PcInstance storePlayer)

{

_objId = storePlayer.getObjectId();

- _playerAdena = player.getAdena();

+ _playerAdena = player.getSellStoreCurrency();

_items = storePlayer.getSellList().getItems();

_packageSale = storePlayer.getSellList().isPackaged();

}

Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java

===================================================================

--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (revision 4410)

+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListBuy.java (working copy)

@@ -34,7 +34,7 @@

public PrivateStoreManageListBuy(L2PcInstance player)

{

_objId = player.getObjectId();

- _playerAdena = player.getAdena();

+ _playerAdena = player.getBuyStoreCurrency();

_itemList = player.getInventory().getUniqueItems(false, true);

_buyList = player.getBuyList().getItems();

}

Index: java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java

===================================================================

--- java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (revision 4410)

+++ java/com/l2jserver/gameserver/network/serverpackets/PrivateStoreManageListSell.java (working copy)

@@ -42,7 +42,7 @@

public PrivateStoreManageListSell(L2PcInstance player, boolean isPackageSale)

{

_objId = player.getObjectId();

- _playerAdena = player.getAdena();

+ _playerAdena = player.getSellStoreCurrency();

player.getSellList().updateItems();

_packageSale = isPackageSale;

_itemList = player.getInventory().getAvailableItems(player.getSellList());

Index: java/config/l2jmods.properties

===================================================================

--- java/config/l2jmods.properties (revision 4410)

+++ java/config/l2jmods.properties (working copy)

@@ -379,3 +379,14 @@

# Basic protection against L2Walker.

# Default: False

L2WalkerProtection = False

+

+# ---------------------------------------------------------------------------

+# Private Store Buy/Sell - Moneda de cambio

+# ---------------------------------------------------------------------------

+# Elige que moneda quieres que se use como pago en los Private Store Buy (amarillos)

+# Retail: 57, Por Defecto: 57

+PrivateStoreBuyMoneda = 57

+

+# Elige que moneda quieres que se use como pago en los Private Store Sell (morados)

+# Retail: 57, Por Defecto: 57

10 answers to this question

Recommended Posts

  • 0
Posted

compile:

    [javac] Compiling 1526 source files to C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\build\classes

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:832: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (totalPrice > player.getBuyStoreCurrency())

    [javac]                       ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:834: cannot find symbol

    [javac] symbol  : variable STORE_BUY_CURRENCY

    [javac] location: class com.l2jserver.Config

    [javac] final String name = ItemTable.getInstance().getTemplate(Config.STORE_BUY_CURRENCY).getName();

    [javac]                                                               ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:1005: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (_owner.getSellStoreCurrency() < _totalPrice)

    [javac]           ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:1088: cannot find symbol

    [javac] symbol  : variable STORE_SELL_CURRENCY

    [javac] location: class com.l2jserver.Config

    [javac] final int moneda = Config.STORE_SELL_CURRENCY;

    [javac]                         ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\clientpackets\SetPrivateStoreListBuy.java:144: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (totalCost > player.getBuyStoreCurrency())

    [javac]                       ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreListBuy.java:36: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getBuyStoreCurrency();

    [javac]                     ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreListSell.java:37: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getSellStoreCurrency();

    [javac]                     ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreManageListBuy.java:37: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getBuyStoreCurrency();

    [javac]                     ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreManageListSell.java:45: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getSellStoreCurrency();

    [javac]                     ^

    [javac] 9 errors

  • 0
Posted

compile:

    [javac] Compiling 1526 source files to C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\build\classes

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:832: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (totalPrice > player.getBuyStoreCurrency())

    [javac]                        ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:834: cannot find symbol

    [javac] symbol  : variable STORE_BUY_CURRENCY

    [javac] location: class com.l2jserver.Config

    [javac] final String name = ItemTable.getInstance().getTemplate(Config.STORE_BUY_CURRENCY).getName();

    [javac]                                                               ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:1005: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (_owner.getSellStoreCurrency() < _totalPrice)

    [javac]           ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\model\TradeList.java:1088: cannot find symbol

    [javac] symbol  : variable STORE_SELL_CURRENCY

    [javac] location: class com.l2jserver.Config

    [javac] final int moneda = Config.STORE_SELL_CURRENCY;

    [javac]                          ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\clientpackets\SetPrivateStoreListBuy.java:144: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] if (totalCost > player.getBuyStoreCurrency())

    [javac]                       ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreListBuy.java:36: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getBuyStoreCurrency();

    [javac]                      ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreListSell.java:37: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getSellStoreCurrency();

    [javac]                      ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreManageListBuy.java:37: cannot find symbol

    [javac] symbol  : method getBuyStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getBuyStoreCurrency();

    [javac]                      ^

    [javac] C:\Documents and Settings\Administrador\workspace\trunk\L2_GameServer\java\com\l2jserver\gameserver\network\serverpackets\PrivateStoreManageListSell.java:45: cannot find symbol

    [javac] symbol  : method getSellStoreCurrency()

    [javac] location: class com.l2jserver.gameserver.model.actor.instance.L2PcInstance

    [javac] _playerAdena = player.getSellStoreCurrency();

    [javac]                      ^

    [javac] 9 errors

 

 

A diff file for Epilogue doesn't work fine in freja, u must do mods by hand.

Function like getBuyStoreCurrency()) does not exists in L2PcInstance class so you need to add it. The same is for attributes in Config.java.

 

Sorry for my english

Roy

  • 0
Posted

As said roy.rm, you have to add 2 methods and one config.

 

The 2 methods are located in L2PcInstance, and are named

    getSellStoreCurrency()
   getBuyStoreCurrency()

You have to copy paste them.

 

The config is just a variable initialization, find all occurences of STORE_BUY_CURRENCY in your epilogue pack.

 

With those 3 errors corrected all errors will dissapear.

 

PS : if a method disappear from a chronicle to a newer chronicle, it's 3 things :

----> name of method have been changed, even slightly

----> method have moved in another file

----> methods are supposed to be custom aswell, so your diff patch is bugged / misses some part of codes.

 

Anyway, with what I said higher, you should be able to correct it.

  • 0
Posted

ctrl + F to do a search in eclipse

ctrl + C to copy

ctrl + V to paste

A brain.

 

I don't want to play the smartass, but that's all you need folk. All is explained higher, in details.

 

So try to work by yourself, or just forget to open a server.

 

If you really tried, show or explain what you did.

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    • 亲爱的朋友们,我们很高兴向您介绍我们的全新服务 —— KYC 实名认证,适用于任何平台!️ 我们为加密货币交易所、在线市场、社交网络、主机服务商、赌场及其他合法网站提供实名认证服务。认证可通过护照或驾驶证完成。不支持任何涉及非法活动的网站。 可用国家: 东欧:俄罗斯、乌克兰、白俄罗斯、乌兹别克斯坦、亚美尼亚、吉尔吉斯斯坦、哈萨克斯坦 — $30–33 欧盟(西欧,通常为拉脱维亚和爱沙尼亚) — $80–88 非洲:尼日利亚、肯尼亚 — $30–33 如果您需要注册并验证您的账户,总金额将额外收取 10% 手续费。 如需申请 KYC 认证或咨询其他问题,请通过以下方式联系我们: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ 邮箱: solomonbog@socnet.store SOCNET 商店有效链接: 数字商品商店(网站):进入 商店 Telegram 机器人:进入 – 通过 Telegram 消息应用便捷访问商店。 Telegram 星星购买机器人:进入 – 快速且优惠地购买 Telegram 星星。 SMM 面板:进入 – 推广您的社交媒体账户。 我们为您准备了最新的促销与特别优惠,用于购买我们的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)即可在 9 月于我们的商店(网站或机器人)购物享受优惠!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在网站注册后按照以下格式留言:"SEND ME BONUS, MY USERNAME IS..." – 在我们的论坛帖中发布即可! 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在网站(支持)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道及星星购买机器人中举行 Telegram 星星赠送活动! 新闻资讯: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh
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