kalhspera paidia!!skeftome na parw ena pc me auta ta pragmata p 8a sas anaferw se ligo apo katw....8elw n m pite sto peripou ti dinatoties exw oste na sikosw l2 server panw se auto....
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Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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Vagrancy™
kalhspera paidia!!skeftome na parw ena pc me auta ta pragmata p 8a sas anaferw se ligo apo katw....8elw n m pite sto peripou ti dinatoties exw oste na sikosw l2 server panw se auto....
CPU:::Intel Core i7 930 (s1366, 2.80GHz)
Motherboard:::Gigabyte GA-X58A-UD7 (s1366, DDR3, X58)
Ram:::Corsair 6GB DDR3-1600 Ram Kit (3 x 2GB, PC3 12800, 9-9-9-24, TR3X6G1600C9)
G.Card:::Sparkle GTX 465 (PCI-Express, GDDR5, 1GB)
SSD HD:::OCZ Vertex 2 Series 120GB SSD w/Bracket (2.5", Sata II, OCZSSD2-2VTXE120G)
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