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Posted

Hi guys, this is my first share with the community. Hope this can help who need

 

Well, I bet many people have suffered, is suffering or will suffer from the famous problem of pvp summon (the one where a character summons a pet and are killing it for points), so here's the fix for the problem. It's very simple.

 

First, find the following method onKillUpdatePvPKarma(L2Character target) in L2PcInstance.java. When u found, search these lines:

L2PcInstance targetPlayer = null;
        if (target instanceof L2PcInstance) {
            targetPlayer = (L2PcInstance) target;
        } else if (target instanceof L2Summon) {
            targetPlayer = ((L2Summon) target).getOwner();
        }

After, add this code:

 else if (target instanceof L2SummonInstance) { // Check if target is a summon
            return;
        }

 

Now, a little more down, search this:

if (isCursedWeaponEquiped()) {
    CursedWeaponsManager.getInstance().increaseKills(_cursedWeaponEquipedId);
            return;
        }

And after, add this:

        if(target instanceof L2Summon || target instanceof L2SummonInstance){
            return;
        }

 

It's done (:

 

by mend3

Posted

:/ read the Rules  Code with small Lines will be Deleted

this is not nice since some share may be nice,

this one i find useful...

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