Jump to content
  • 0

[Request] Sum Damage effect on mobs


Question

Posted

In this topic http://www.maxcheaters.com/forum/index.php?topic=136826.0 . The drop protection system is active for the users which last attacker.

It means the last attacker will have items dropped from mobs.

 

Now, i want to make a system can sum damage in mobs so that the items can drop for player which has the most damage in mobs.

 

 

This patch from neo1993k.

 

===================================================================

--- java/com/l2jserver/gameserver/model/actor/L2Attackable.java (revision 3728)

+++ java/com/l2jserver/gameserver/model/actor/L2Attackable.java (working copy)

@@ -527,18 +527,12 @@

if (getAggroList().isEmpty())

return;

 

- // Manage Base, Quests and Sweep drops of the L2Attackable

- doItemDrop(lastAttacker);

-

- // Manage drop of Special Events created by GM for a defined period

- doEventDrop(lastAttacker);

-

- if (!getMustRewardExpSP())

- return;

-

int damage;

L2Character attacker, ddealer;

RewardInfo reward;

+

+ L2PcInstance maxDealer = null;

+ int maxDamage = 0;

 

// While Interating over This Map Removing Object is Not Allowed

synchronized (getAggroList())

@@ -576,9 +570,25 @@

reward.addDamage(damage);

 

rewards.put(ddealer, reward);

+

+ if (ddealer.getActingPlayer() != null && reward._dmg > maxDamage)

+ {

+ maxDealer = ddealer.getActingPlayer();

+ maxDamage = reward._dmg;

+ }

}

}

}

+

+ // Manage Base, Quests and Sweep drops of the L2Attackable

+ doItemDrop(maxDealer != null && maxDealer.isOnline() > 1 ? maxDealer : lastAttacker);

+

+ // Manage drop of Special Events created by GM for a defined period

+ doEventDrop(lastAttacker);

+

+ if (!getMustRewardExpSP())

+ return;

+

if (!rewards.isEmpty())

{

L2Party attackerParty;

 

I guest I must edit in here :P

3 answers to this question

Recommended Posts

  • 0
Posted

Haha, funny : http://forum.ragezone.com/f325/damage-gets-drops-635769/

 

I didn't analyze this one, but if this is the same thing, you have to study the way of shared XP (when you kill a mob). The mob give xxxxx XP amount, but XP is shared equally to damage inflicted. Must be something similar, except instead cutting total damages in little portions, you have to pick up the biggest little portion and put the drop true for him.

 

Dunno if it's really clear, but anyway House code was experience, and it still isn't implemented on regular L2J (anyway, it isn't on DropProtection.java).

 

Search on L2J forum, because if you think House posts here, you're wrong :P.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Nice server, bro — 0 online and no crash. 🙂 You keep bragging that it’s online and has people, but in reality there’s nobody there. 😄
    • Wooowww!! Thank you so much bruv!! Really useful!! Thank you for smart solution, work and sharing!!
    • Generate your own. There are tools. 
    • Server Athena x45 C4 is running online since 11 January 2026 without wipe.
    • L2SPIRIT OF LORENA x3 INTERLUDE Discord: Discord SPIRIT OF LORENA < WEBSITE: L2 Spirit of Lorena x3 Interlude WEBSITE: L2-LORENA Network x30 x1200 x5000 PvP GRAND OPENING – 12 JUNE 2026 19:00 UTC+2 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ LONG TERM PROJECT NO WIPE CLASSIC INTERLUDE OLD SCHOOL COMMUNITY REAL PROGRESSION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WHY L2SPIRIT OF LORENA? Are you tired of servers that die after a few weeks? L2Spirit of LORENA was created for players who miss the true Interlude feeling: Clan Wars Castle Sieges Epic Bosses Party Farming Real Economy Long Term Progression No shortcuts. No instant endgame. No seasonal wipes. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ SERVER INFORMATION 🛡 Chronicle: Interlude Type: Classic Low Rate Server: Long Term International Community ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ RATES EXP/SP x3 Adena x3 Drop x3 Spoil x3 Raid Boss x3 Seal Stones x3 Quest x3 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ DYNAMIC EXP SYSTEM 1-20 = x3.0 20-40 = x2.7 40-52 = x2.4 52-61 = x2.1 61-70 = x1.8 70-76 = x1.5 76-77 = x1.2 77-78 = x1.1 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES Auto Learn Skills Auto Farm Available 2 Windows Maximum Retail Olympiad Epic Bosses Daily Events Stable Dedicated Server Active Administration ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WHAT MAKES US DIFFERENT? No Wipe Policy Stable Economy Competitive Olympiad Clan Focused Gameplay Retail Feeling Friendly Community ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ THE JOURNEY MATTERS Every level. Every raid. Every item. Every victory. This is the Interlude experience you remember. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ SERVER STATUS TOP L2JBRASIL:Top L2JBrasil de Servidores de Lineage2 - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ OPENING DAY 12 June 2026 19:00 UTC+2 Prepare your clan. Prepare for war. The adventure begins. SEE YOU IN SPIRIT OF LORENA!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..