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[Help]How can I make cinema style popcorn?


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Posted

Hey there!

We all know the awesome tasty pop-corn which is served on cinemas!

Well I'm trying pop corn but the taste is not like cinema's taste!

So, how can i make cinema style pop-corn?

Anyone knows?

Posted

here it is a guide.

Here

hahaha you think you are funny mate!

I'm always using google!

I've searched enought and found too many way!who known which is th correct! lol!

Anyone els?

Posted

hahaha you think you are funny mate!

I'm always using google!

I've searched enought and found too many way!who known which is th correct! lol!

Anyone els?

Try then, dont be tard and wait for everything to be ready!

 

no salt? are u sure? ;d

(ALMOST) - (fucking ster cinemas)

Posted

Why i was almost sure that i was about to see stupid posts like that?

 

 

I think this way is a bit expensive but it's exactly the same taste, why dont u try it?

Btw it's not stupid,it seems to be more like epic ;o.

Posted

I think this way is a bit expensive but it's exactly the same taste, why dont u try it?

Btw it's not stupid,it seems to be more like epic ;o.

yeah this is what is said too! ;)

(epic idiocy)

 

tell us how u try to make them!...the ingredients...

I'm puring oil,then adding the pop-corns, and let them EXPLODE :P

 

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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