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Posted

Its a great server.

800 +

Big clans playin

The administrator bought a CISCO Firewall which costs 2k euros.

L2Aegis won't have DDoS problem again.

Posted

he paid 1.3k euro for protection and u say that he want only money?be sure before talk

 

Give me a proof that he paid that for the server.  ---> Show me screenshot or other thing so i will believe thats he really paid so much for the protection of the server !

 

U must be a sheep to believe what Admin write ...

 

Cause its really easy to say , i pay 5K $  for protection !!

Posted

Its a great server.

800 +

Big clans playin

The administrator bought a CISCO Firewall which costs 2k euros.

L2Aegis won't have DDoS problem again.

Before it was 1.3k euros , now its 2k euros , just loled , in next post its will be 4K euros ???  really funny.

 

And like i said before show me proof he buyed it , beacause Admin can lie ...  How stupid u can be ??

 

 

Lets see in some days If server go on again ...

 

Its not a stupid Cisco Firewall that will block 100 % DDOS attack  !!

 

 

 

If its the only protection for block DDOS attack , that Admin is an idiot  , and attackers will DDOS server again and again ( U will see  :p )

Posted

And what mean Status:Live??? that means that soon will be wipe?

I dont understand.. Server is online but i cant log in. i log in choose server pres OK and nohting. Someone have this problem ???

 

 

 

Server is on and working perfectly .. try to download also the updater

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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