Εχω το τελευταιο L2jServer revision και οτάν πατάω να μπώ στο game μου βγάζει αυτό το πράγμα στο console του gameserver:
Client: [Character: Arcagelinos[268482343] - Account: arcagelinos - IP: 127.0.0.1]
- Failed running: [C] 03 EnterWorld - L2J Server Version: ${l2j.revision} - DP R
evision: ${l2jdp.revision} ; C:\Program Files\Java\jre6\bin\awt.dll: Access is d
enied
java.lang.UnsatisfiedLinkError: C:\Program Files\Java\jre6\bin\awt.dll: Access i
s denied
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at sun.security.action.LoadLibraryAction.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.loadLibraries(Unknown Source)
at java.awt.Toolkit.<clinit>(Unknown Source)
at java.awt.Rectangle.<clinit>(Unknown Source)
at java.awt.Polygon.calculateBounds(Unknown Source)
at java.awt.Polygon.getBoundingBox(Unknown Source)
at java.awt.Polygon.contains(Unknown Source)
at com.l2jserver.gameserver.instancemanager.DimensionalRiftManager$Dimen
sionalRiftRoom.checkIfInZone(DimensionalRiftManager.java:454)
at com.l2jserver.gameserver.instancemanager.DimensionalRiftManager.check
IfInRiftZone(DimensionalRiftManager.java:255)
at com.l2jserver.gameserver.network.clientpackets.EnterWorld.runImpl(Ent
erWorld.java:436)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:62)
at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:9
97)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
DP Revision:7669
Server Revision:4422
Δεν ξέρω άμα έδωσα αρκετές πληροφορείες αν δέν ρωτήστε.
Την επόμενη μέρα ξαναδοκίμασα να μπώ στο game αλλά ο server δεν άνοιγε.
Starting L2J Game Server.
Error occurred during initialization of VM
Could not reserve enough space for object heap
Could not create the Java virtual machine.
Server terminated abnormaly
server terminated
Press any key to continue . . .
Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling.
Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle.
Updated movement logic in L2PcInstance for improved position synchronization and geodata handling.
Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing.
Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs.
Improved distance checks, attack range calculations, and skill casting conditions.
Removed unused intention command logic from L2CharacterAI.
Updated configuration to enable CellPathFinding.
Minor code cleanups and bug fixes for more reliable AI behavior.
Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks.
Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets.
Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs.
Minor config and log updates included.
Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior.
Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance.
These changes aim to improve server responsiveness, AI realism, and overall stability.
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Question
Arcagelinos
Γεία σας
Εχω το τελευταιο L2jServer revision και οτάν πατάω να μπώ στο game μου βγάζει αυτό το πράγμα στο console του gameserver:
Client: [Character: Arcagelinos[268482343] - Account: arcagelinos - IP: 127.0.0.1] - Failed running: [C] 03 EnterWorld - L2J Server Version: ${l2j.revision} - DP R evision: ${l2jdp.revision} ; C:\Program Files\Java\jre6\bin\awt.dll: Access is d enied java.lang.UnsatisfiedLinkError: C:\Program Files\Java\jre6\bin\awt.dll: Access i s denied at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(Unknown Source) at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at sun.security.action.LoadLibraryAction.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.awt.Toolkit.loadLibraries(Unknown Source) at java.awt.Toolkit.<clinit>(Unknown Source) at java.awt.Rectangle.<clinit>(Unknown Source) at java.awt.Polygon.calculateBounds(Unknown Source) at java.awt.Polygon.getBoundingBox(Unknown Source) at java.awt.Polygon.contains(Unknown Source) at com.l2jserver.gameserver.instancemanager.DimensionalRiftManager$Dimen sionalRiftRoom.checkIfInZone(DimensionalRiftManager.java:454) at com.l2jserver.gameserver.instancemanager.DimensionalRiftManager.check IfInRiftZone(DimensionalRiftManager.java:255) at com.l2jserver.gameserver.network.clientpackets.EnterWorld.runImpl(Ent erWorld.java:436) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:9 97) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)DP Revision:7669
Server Revision:4422
Δεν ξέρω άμα έδωσα αρκετές πληροφορείες αν δέν ρωτήστε.
Την επόμενη μέρα ξαναδοκίμασα να μπώ στο game αλλά ο server δεν άνοιγε.
22 answers to this question
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