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Posted

I ADD CORE,DP,SQL AND WHEN IM IN GAME IT SAYS: TARGET CANNOT BE FOUND KNOW WHY? :S

 

make sure the ID you put in FakePc table must be a real Npc ID from customNpc/Npc tables..

  • 3 months later...
Posted

Someone who knows .. as could adapt this code so that in case of events or death .. tvt math can use the system but in the chars fakepc everything to look the same for all ..

Posted

hi, one question I have error on this line

 

L2JServer High Five (latest)

 

java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java

 

                              // TODO: add handling of -beep-t collision

                              L2PcTemplate pctmpl = CharTemplateTable.getInstance().getTemplate(fpc.clazz);

                              writeF(fpc.sex == 0 ? pctmpl.fCollisionRadius() : pctmpl.fCollisionRadius_female);

                              writeF(fpc.sex == 0 ? pctmpl.fCollisionHeight() : pctmpl.fCollisionHeight_female);

+

+

+

 

writeC(_npc.isHideName() ? 0x00 : 0x01);

writeC(_npc.isHideName() ? 0x00 : 0x01);

  • 3 weeks later...
Posted

Can you help with a code? I'm trying to adapt .. and nobody can help them

He saw the effect fakenpc? to change the look .. visual only npc ..

I wonder if you can help to achieve a similar effect on events .. TvT math or death .. they all look the same

 

  • 2 weeks later...
Posted

it works for H5 ? cuz i succsesfully apply it before compile .. ehm some i put manualy but it compiled without errors.. now when i make npc in custom_npc table with for example ID 65535 i must make same npc ID in fake_npc table ye? If yes , already done it.. but i dont know what i must put in ID Template (custom_npc table) anyway i tried 2 ways one with some other npc id template (example Andromeda) and i see npc andromeda without name and tittle.. if i put the ID of the npc (65535) its completely invisible humm.. Why it happens ? Sorry for my bad english ;d

  • 2 weeks later...
  • 2 months later...
  • 2 weeks later...
Posted

tnx for share thats cool i like it  ;D (moderators now i saw posts date sorry for this one again!)reedited

Posted

Hi all !

 

I want to edit this feature to my private server , but I'm new for developing ! Can someone tell me step by step what should I do with these (core side , datapack side ) files ?

 

Sorry for bad english I'm hungarian .

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  • Posts

    • NEW SEASON START 23.01.2026 Get ready for the ultimate High Five adventure on L2Exoplanet.net!   • The last two previous Seasons are now merged into the Core Server. • The Core Server remains our main long-term world. • All future Seasonal Servers will be merged into Core after they end. • No characters or items will be lost – everything stays safe!     GRAND OPENING:  23.01.2026 at 20:00 GMT+1 BETA TEST:    16.01.2026    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x5  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players
    • when did i say something about mobius files besides what i've said on this post? or you're "calling me out" for saying this when someone says mobius is a better interlude alternative than acis? lol  
    • Spreading FUD disguised as "experience," mocking the project publicly, then acting shocked when called out. That's the conduct.
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