switch(quakeSystem) {
case 4:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!");
break;
case 6:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!");
break;
case 8:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!");
break;
case 10:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!");
break;
case 12:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!");
break;
case 14:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!");
break;
case 16:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike");
break;
case 18:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!");
break;
case 20:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!");
break;
case 24:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!");
default:
;
}
Increase the pvp kills count and send the info to the player
*/
private int spreeKills = 0;
public void increasePvpKills()
{
spreeKills++;
switch(spreeKills){
case 1:
PlaySound _snd1 = new PlaySound(1, "monsterkill", 0, 0, 0, 0, 0);
sendPacket(_snd1);
break;
case 2:
PlaySound _snd2 = new PlaySound(1, "doublekill", 0, 0, 0, 0, 0);
sendPacket(_snd2);
break;
case 3:
PlaySound _snd3 = new PlaySound(1, "triplekill", 0, 0, 0, 0, 0);
sendPacket(_snd3);
break;
case 4:
PlaySound _snd4 = new PlaySound(1, "megakill", 0, 0, 0, 0, 0);
sendPacket(_snd4);
break;
case 5:
PlaySound _snd5 = new PlaySound(1, "ultrakill", 0, 0, 0, 0, 0);
sendPacket(_snd5);
break;
case 10:
PlaySound _snd10 = new PlaySound(1, "monsterkill", 0, 0, 0, 0, 0);
sendPacket(_snd10);
break;
case 15:
PlaySound _snd15 = new PlaySound(1, "killingspree", 0, 0, 0, 0, 0);
sendPacket(_snd15);
break;
default:
;
}
{
if (TvT._started && _inEventTvT || DM._started && _inEventDM || CTF._started && _inEventCTF || FortressSiege._started && _inEventFOS)
return;
if (Config.ALLOW_PVP_REWARD)
{
// Item Reward system
addItem("Loot", Config.PVP_REWARD_ITEM, Config.PVP_REWARD_COUNT, this, true);
sendMessage("You will be rewarded for pvp kill!");
}
// Add to attacker and increase its PK counter
setPvpKills(getPvpKills() + 1);
quakeSystem++;
switch(quakeSystem) {
case 1:
Announcements.getInstance().announceToAll("" + this.getName()+ " Monster kill!");
break;
case 6:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!");
break;
case 8:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!");
break;
case 10:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!");
break;
case 12:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!");
break;
case 14:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!");
break;
case 16:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike");
break;
case 18:
Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!");
break;
case 20:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!");
break;
case 24:
Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!");
default:
;
}
and i get errors :/ please can you modified and paste here the right code? thanks
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Question
Rio
i want help to apply some java codes. i tried in many ways but i get errors >.> i'm still noob on java so what i want is to unite this two java codes:
Quake PvP system:http://www.maxcheaters.com/forum/index.php?topic=78071.0
with Sound durin PvP: http://www.maxcheaters.com/forum/index.php?topic=78081.0
i made it like this:
and i get errors :/ please can you modified and paste here the right code? thanks
24 answers to this question
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