Jump to content

Recommended Posts

Posted

So i did all the steps in tutorial of editing this loading picture in La2

When I open in UnrealEngine2 the Lineage2 Interlude "L2Font-e.utx" file, the program crashes

and opens the error below...

btw, i dont get this error when I open L2 c4 L2Font-e.utx file!!!

No Label

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1609 MHz with 1022MB RAM
Video: NVIDIA GeForce Go 7200 (8602)

Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1179178104 FArray <- FArray::Realloc <- 2000086385*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Program Files\Lineage II interlude\systextures\L2Font-e.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Program Files\Lineage II interlude\systextures\L2Font-e.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Program Files\Lineage II interlude\systextures\L2Font-e.utx").. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

Guest
This topic is now closed to further replies.


×
×
  • Create New...