SuperNovaX Posted December 29, 2007 Posted December 29, 2007 1. how can i make, that npc's in towns wont take damage or cant die??? - FIXED(players can't do dmg to npc in towns) 2. does anyone know how can i place GM shop in towns? i have L2Joneo version- FIXED 3. how can i disable all default drops and edit drops to all mobs???- FIX LATER 4.and how to disable community(alt+b) in server??? - FIXED 5.In each town theres npc "Miss Queen" its a cat, usually - FIXED (spawn - 31227 :)) they does the class change, but right now they do nothing they offer some quest.. its usless, how to make them to be class change NPC's? or i need to create one by myself?? 6.In what config file i can edit the success rate of warrior skills? (imo) its now 100% :( Please help! tnx ;)
0 LiamX Posted December 29, 2007 Posted December 29, 2007 1 gm shop //spawn (id GMshop) if you dont have you must add one 2 sql part delete all files from table droplist 3 you can add drops from droplist (sql) but is hard so use in game Shift + Click on target you ll see 4 c:\server\gameserver\config\option.properties ( open with notepad) use Alt + F and find the line ##Community board configuration## Change this CommunityType = Full BBSDefault = _bbshome with this CommunityType = off BBSDefault = _bbshome 5 //spawn 31228 or 31227 i cant remember :P if your use Oneo pack ... C:\server\gameserver\config\altsettings (open with notepad) find the line ####Skills Config#### #------------------------------------------------------------- # Skills config #------------------------------------------------------------- # Allow players to change occupation via Npc Class Master # If you need change occupation only use quest then set them to False # if you want players change only first occupation set AllowFirstClass = True # if you want players change only Second occupation set AllowSecondClass = True # if you want players change also third occupation set AllowThirdClass = True # Default = False AllowClassMasters = true <-----<< //spawn 31228 or 31227 i cant remember i told ya :P AllowFirstClass = true AllowSecondClass = true AllowThirdClass = true
0 SoulShade Posted December 29, 2007 Posted December 29, 2007 Set Drop Rate to 0 and probably no drops will happen anymore unless adena, solved? Good, not solved? Ask again As for the Warrior Skills u go there \L2JOneo_gameserver\data\stats\skills and in that XML files u modify the sucess rate this way: <skill id="409" levels="10" name="Critical Blow" enchantLevels1="30" enchantLevels2="30" > <table name="#ench1Power"> 3685 3718 3751 3784 3817 3850 3883 3916 3949 3982 4014 4047 4080 4113 4146 4179 4212 4245 4278 4311 4343 4376 4409 4442 4475 4508 4541 4574 4607 4640 </table> <table name="#ench2MpConsume"> 74 73 72 70 69 68 67 65 64 63 62 60 59 58 57 55 54 53 51 50 49 48 46 45 44 43 41 40 39 38 </table> <table name="#mpConsume"> 55 59 62 63 66 68 70 72 74 76 </table> <table name="#power"> 1832.0 2091.0 2272.0 2460.0 2653.0 2850.0 3050.0 3252.0 3453.0 3653.0 </table> <set name="weaponsAllowed" val="16"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="target" val="TARGET_ONE"/> <set name="hitTime" val="1300"/> <set name="condition" val="16"/> <set name="reuseDelay" val="90000"/> <set name="skillTime" val="1300"/> <set name="skillType" val="BLOW"/> <set name="lethal1" val="5"/> <set name="lethal2" val="2"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <enchant1 name="power" val="#ench1Power"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <for> <effect self="1" count="1" name="Buff" time="15" val="0"> <mul order="0x10" stat="blowRate" val="1.4"/> <!-- Must be confirmed --> <mul order="0x10" stat="lethalRate" val="1.5"/> </effect> </for> </skill> Thats last lines for the skill id 409(Critical Blow), where is red u change the chance.The skill type is blow so the effect is set apart from that. I am not 100% sure its this way but i think yes, try and dont forget to backup ur files before. Finnaly, the gmshop is just //spawn id, unless u want to do something besides what we understood ;P
0 SuperNovaX Posted December 29, 2007 Author Posted December 29, 2007 eh, this makes change to all Warrior Skills?? or its skill??? O.o
0 SoulShade Posted December 29, 2007 Posted December 29, 2007 U must do it By Skill, if a skill has effect of stun per example u must change its power, blows are like i said, not hard to know that...And one more thing, u can have in xml's many skills with same names, specialy for buffs, u need to find the right one, shall be no problem :D Good Luck
0 SuperNovaX Posted December 30, 2007 Author Posted December 30, 2007 OH, LET ME GET THIS STRAIGHT.... I WANTO MAKE THAT, so in the server mobs nothing will drop, except adena, after that i wanto add some specific drops to specific mobs... and i need that, quest mobs would drop quest items... help? :(
0 cs1984 Posted December 30, 2007 Posted December 30, 2007 UPDATE `l2jdb`.`droplist` SET chance=0 WHERE NOT itemId='57'; Executing this query will disable (Not delete) all drops except adena. You must change 'l2jdb' if your database name is different.
Question
SuperNovaX
1. how can i make, that npc's in towns wont take damage or cant die??? - FIXED(players can't do dmg to npc in towns)
2. does anyone know how can i place GM shop in towns? i have L2Joneo version- FIXED
3. how can i disable all default drops and edit drops to all mobs???- FIX LATER
4.and how to disable community(alt+b) in server??? - FIXED
5.In each town theres npc "Miss Queen" its a cat, usually - FIXED (spawn - 31227 :))
they does the class change, but right now they do nothing
they offer some quest.. its usless, how to make them
to be class change NPC's? or i need to create one by myself??
6.In what config file i can edit the success rate of warrior skills? (imo) its now 100% :(
Please help! tnx ;)
6 answers to this question
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