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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Question
SuperNovaX
1. how can i make, that npc's in towns wont take damage or cant die??? - FIXED(players can't do dmg to npc in towns)
2. does anyone know how can i place GM shop in towns? i have L2Joneo version- FIXED
3. how can i disable all default drops and edit drops to all mobs???- FIX LATER
4.and how to disable community(alt+b) in server??? - FIXED
5.In each town theres npc "Miss Queen" its a cat, usually - FIXED (spawn - 31227 :))
they does the class change, but right now they do nothing
they offer some quest.. its usless, how to make them
to be class change NPC's? or i need to create one by myself??
6.In what config file i can edit the success rate of warrior skills? (imo) its now 100% :(
Please help! tnx ;)
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