Linwelin Posted December 28, 2007 Posted December 28, 2007 Hey guys, im trying to edit afew skills by that i mean i want to lower the sucess rate of some skills. This is one of them <skill id="92" levels="52" name="Shield Stun" enchantLevels1="30" enchantLevels2="30" > <!--A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.--> <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#ench2MpConsume"> 82 81 80 79 78 77 76 75 74 72 71 70 69 68 67 66 65 64 63 62 61 60 58 57 56 55 54 53 52 51 </table> <table name="#ench1Reuse"> 11000 11000 11000 10000 10000 10000 10000 9000 9000 9000 9000 8000 8000 8000 8000 7000 7000 7000 6000 6000 6000 6000 5000 5000 5000 5000 4000 4000 4000 4000 </table> <table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table> <table name="#mpConsume"> 11 11 11 12 12 13 14 15 15 16 16 17 18 18 19 20 21 22 22 22 23 24 24 25 26 26 27 28 28 28 29 30 31 31 32 33 33 34 34 35 35 36 37 37 38 39 39 40 41 41 42 83</table> <set name="magicLvl" val="#magicLvl"/> <set name="weaponsAllowed" val="2"/> <set name="mpConsume" val="#mpConsume"/> <set name="save" val="4"/> <set name="power" val="200"/> <set name="lvlDepend" val="2"/> <set name="target" val="TARGET_ONE"/> <set name="hitTime" val="1000"/> <set name="reuseDelay" val="12000"/> <set name="skillTime" val="1000"/> <set name="skillType" val="STUN"/> <set name="operateType" val="OP_ACTIVE"/> <set name="buffDuration" val="9000"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <enchant1 name="reuseDelay" val="#ench1Reuse"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <for> <effect count="1" name="Stun" time="9" val="0" stackOrder="1" stackType="Stun"> <using kind="Shield"/> </effect> </for> </skill> Now im kind of confused which one holds the chance of landing ? can anyone offer some assistance please. Thanks
Angel Of Death Posted December 28, 2007 Posted December 28, 2007 As you can understand, "power" means how effective the skill is, so you could just lower the "power" stat so that the skill won't be that much successive...
Th3On3 Posted December 29, 2007 Posted December 29, 2007 but won't power affect the skills power and hurt?
Angel Of Death Posted December 29, 2007 Posted December 29, 2007 It's skillType=STUN, so the "power" goes to how successfull the stun effect will be...
Topa Posted February 16, 2008 Posted February 16, 2008 hi how could i edit the critical power of the skill NOT the power just the critical power
tomek Posted February 16, 2008 Posted February 16, 2008 you mean vicious stance??if now so what critical of what skill??
rekuraab Posted February 16, 2008 Posted February 16, 2008 I have one problem with skills too.. When a debuff land succesfull for example "seal of slow" and then another one success too "seal of winter" then it replace the old one.. I guess i have to change the -->stackType= but i dont know what to add there so whatever debuff land succesfull it will not replace the other one but it will take another place.. Please respond im confused :S
fdLP. Posted February 16, 2008 Posted February 16, 2008 I want to ask something too .. how can i slow down the magic criticals from mages .. from char_templates maybe from navicat? .If you anyone knows please tell me .Thx
Delete Posted February 16, 2008 Posted February 16, 2008 I want to ask something too .. how can i slow down the magic criticals from mages .. from char_templates maybe from navicat? .If you anyone knows please tell me .Thx Edit Wild Magic, Proffecy of water, and earring of valakas, Dance of siren(earring gives most crit rate of them all) all in xml files here is one calculator http://www.l2p.bravehost.com/endL2P/wildmagic.html
fdLP. Posted February 16, 2008 Posted February 16, 2008 But Neclass of valakas doesnt have any stat to change the magic critical rate ... at xml files .. :S
Delete Posted February 16, 2008 Posted February 16, 2008 But Neclass of valakas doesnt have any stat to change the magic critical rate ... at xml files .. :S Skill name 3557 <skill id="3557" levels="1" name="Necklace of Valakas"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='445' order='0x40' stat='maxHp'/> <mul val='1.04' order='0x30' stat='pAtk'/> <mul val='1.08' order='0x30' stat='mAtk'/> <mul val='2.0' order='0x30' stat='mCritRate'/> <mul val='0.85' order='0x30' stat='fireVuln'/> <mul val='0.6' order='0x30' stat='sleepVuln'/> <!-- Missing Sleep Attack Success Rate: +40% --> <mul val='0.90' order='0x30' stat='mReuse'/> <mul val='0.90' order='0x30' stat='pReuse'/> <add val='5' order='0x40' stat="reflectDam"/> </for> </skill>
Topa Posted February 16, 2008 Posted February 16, 2008 so no one knows how to edit the critical power of skills?
Delete Posted February 17, 2008 Posted February 17, 2008 so no one knows how to edit the critical power of skills? i know :) u must edit the tables
Topa Posted February 17, 2008 Posted February 17, 2008 i know :) u must edit the tables what tables :s could u be a little more specific please ? i rly need to get this done xD
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