HouLiGaN Posted August 31, 2010 Posted August 31, 2010 oti leei o titlos. 8a me helparei para polli apla ta l2jmods xriazomai gt to dikw m m dimiourga problhma... Quote
0 FighterBoss Posted August 31, 2010 Posted August 31, 2010 Poio project re file? Pws to peta3es etsi ?....xD Quote
0 HouLiGaN Posted August 31, 2010 Author Posted August 31, 2010 file... l2j free 8elw...Epligue To dikw mou einai ( den porw na ekfrastw ti le3i) Prospa8w na kanw compile allo l2jfree na to 3ana parw alla tpt... An pwreis na m to anebaseis 8a me helpareis polla... Quote
0 Pinaepple Posted August 31, 2010 Posted August 31, 2010 # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://projeto.l2jbrasil.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.ip-adress.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=------ # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://projeto.l2jbrasil.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.ip-adress.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=sonicugly.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 Quote
0 Nosti21 Posted August 31, 2010 Posted August 31, 2010 hmm ama pareis oti config sou postaroun edw paei telioses. kalitera na 3anakaneis ena compile k na apreis ta official. Quote
0 HouLiGaN Posted August 31, 2010 Author Posted August 31, 2010 Einai me to l2jmods.config poui exw problhma pistebw Quote
0 HellRanger Posted August 31, 2010 Posted August 31, 2010 hmm ama pareis oti config sou postaroun edw paei telioses. kalitera na 3anakaneis ena compile k na apreis ta official. Κοίτα λίγο και πριν κάνεις reply δεν θα πάθεις τίποτα ο PinaePpLe έκανε post τα official. Λογικά HouLiGan βάζεις τις ip και είσαι οκ! Quote
0 RedmanFTW Posted September 1, 2010 Posted September 1, 2010 file ti project exeis twra? ama exeis problima steile pm na sto lisw Quote
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HouLiGaN
oti leei o titlos. 8a me helparei para polli
apla ta l2jmods xriazomai gt to dikw m m dimiourga problhma...
7 answers to this question
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