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L2 Dark Vs Light Interlude Faction Server!

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Preview L2DvL Server

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Hi to all...i want to present a little things about our new server..

Dark vs Light

 

Darks faction have war with Lights in order to conquer towns and castles.

Lights have for main town the Elven Village and Darks the Dark Elven Village.

When you are about to begin the server you will be automatically lvl 80

and you will go to the Talking Island where are 2 grand managers from both Dark and Lights.

When you decide to make your choice you will have 3 options...First one grand master of 2 will kill you,

or he will reduce 1 lvl from you,or will give you 1 debuff for one hour with -5% stats..

Make your choice...it is depending of you.

After making your choice and choose your faction you will be transfered automatically to your main town

where you can prepare in order to make war with the others.

Inside in towns you can only buy items until A and etc items with 0 adena.

It is necessary to have 300 pvp if you want to see what is written from your opponent and become enable your personal message

to your opponents.

Every time you kill someone you will take 1 adena but for healers we create a system that if a healer is in a party

he will automatically take 1 adena and 1 pvp when the leader of party kill someone.

But be carefull if healer is in the same ip with party leader then the healer will not take neither adena or pvp...

To overcome ''bots'' every time you will kill +1 player from the opponent you will have the chance 20% to gain 1 lifestone.

It is necessary to understand that the purpose of this game play is each team win the most of towns and castles.

If one team have enough castles and towns then the server choose one of them and make automatically siege.

When the siege is ready to begin then all towns will be locked and the team which have the Castle/town will take +10% stats.

Siege will take 2 hours and the main purpose of this is that the team which have this town/castle must keep it because the enchant rate will become +20%.

The same thing happened when a team have for example Aden Castle +Aden Town then it has the possibility to win adena or passive which will increase stats or ++possibility to enchant

When  Darks win one castle/town then there is a possibility the sky become dark and if this will happen then darks will take skills which increase their stats.

The same thing will happen if the lights win a castle/town then there is possibility the sky become light and take skills which increase their stats...

If someone will go to another place then the stats which have from towns which are dark or light both then the are not any more skills which increase stats.

Stats will become as they were..

These are the little things you have to know from our server which are ready and in few days i will tell you about Grand Opening where you will see more...

i hope like.....just have fun..and thank you for your preference...

Posted

Crap, ill invite in my party like 4 bishops and start farming >.>

Also the whole idea is kinda nubish.

If i was to give it a lifespan, it will be 3 weeks the most. (Like the other GvEs announced on mxc)

 

i have protections about that  if the bishop is in the same login with 1 bishop or with pt leader  qq:)

 

 

and stop saying ir is a crap and of course "specially  you"

 

if you have to proove somg better doit and stop spaming in ours topics with your psychology problems..

Posted

You know that a Faction server to stay alive needs a lot of people from the grand opening right!

So I suggest you to make everything possible so the server won't fail and I'm surely gonna join this server ;)

Good Luck!

Posted

I really like the healer option.But do change their main towns.I mean cmon every single faction its either koofs vs noobs, dark vs light etc and have elven village and d.elven village.

 

So A grade is free. I guess theres S and custom stuff? Will u add any farming/pvp place, like raiding etc?

 

+10% stats on the team that has castles etc will ruin the balance, consider removing that and try to give special privileges to Clans that own a castle.

 

 

If every char starts at lvl 80 whats the purpose of getting curses or losing 1 lvl?

 

20% rate for getting LS? Reconsider please. Try making it 2-5%.And instead of that IF u will implement any custom items add special mats on every kill, meaning if u kill a foe ull get a specific item which will contribute on making the custom item u want.

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