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[Guide] How to enable Help.htm (Nwindow.dll)


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Posted

I'm not sure if you wrote it up there but this is supposed to work on c1 too?

 

 

 

I have a c1 server but I tried this and it didn't work for me :/.

 

 

 

Can i get some help pls?

Posted
yeah opens but functions dont work' date=' take a look:

 

http://sv1.randomcrap.net/uploads/files/0/pic.gif

 

 

 

i click and nothin happens

 

isnt only in valkon[/quote']

 

 

 

yes because they have changed/hexed some key words like menu_select?ask=-?&reply=? , multisell?id=? with something different. :D

 

 

 

 

 

need shiff kewords , maxtor do you trying sql inj in multisell?id='.../ and others keys ?:-))

 

 

 

btw where i can download l2logger ?

Posted
yeah opens but functions dont work' date=' take a look:

 

http://sv1.randomcrap.net/uploads/files/0/pic.gif

 

 

 

i click and nothin happens

 

isnt only in valkon[/quote']

 

 

 

yes because they have changed/hexed some key words like menu_select?ask=-?&reply=? , multisell?id=? with something different. :D

 

 

 

 

 

need shiff kewords , maxtor do you trying sql inj in multisell?id='.../ and others keys ?:-))

 

 

 

btw where i can download l2logger ?

 

 

 

no i havent, but some ppl said it works to ask&reply=' bla bla ,of course at the corrent npc.

  • 2 weeks later...
Posted

Douleyei tipota ston bnb giati to proigoumeno pou eixa xreisimopoiisei apo esena ksana Maxtor den douleye apla to eixa gia mostra kata ta alla einai good work m8.

Posted

Hi, i got a problem, I play on Hobby,and I cant see the Help ingame.. I cant change the engine.dll or l2.exe (crash) ,but i have replaced the nwindow.dll for the original, so there now i have the correct lines in it and everything.. But still cant open the help... :?

 

 

 

Oh,and srry for my english

 

PLS help :cry:

Posted

Maxtor i found in files the my private server a position 10055519 in ollydbg... code is 90 90

 

 

 

i used vxi for edit nwindow... but how i see hex code from ollydbg for vxi ?

 

 

 

 

 

OBS sry my bad english

Posted

Any chance in the near future of updating that marvellous Help zip that you posted so that it works with updated servers ?? complete with working versions of Engine.dll .. Nwindow.dll ETC ETC .. would be nice .. otherwise .. may as well close the thread and put NOT WORKING !!! plastered all over it :)) .. Server in question (Too many) ..

Posted
Any chance in the near future of updating that marvellous Help zip that you posted so that it works with updated servers ?? complete with working versions of Engine.dll .. Nwindow.dll ETC ETC .. would be nice .. otherwise .. may as well close the thread and put NOT WORKING !!! plastered all over it :)) .. Server in question (Too many) ..

 

 

 

depends the server. Oh btw forget the well know servers like l2w,l2extreme,beyond,lobby,paradise etc. they fixed the 90% of help.htm exploits.

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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