Jump to content

Recommended Posts

Posted

Geia sas pedia pezw aion apo x8es kai exw kanei assassin thelw na sas  rwtisw ti nomizete oti einai kalitero gia damage kai genika gia pvp.Swords i daggers i ena sword kai ena dagger?

  • swords
  • daggers
  • sword and dagger

 

Posted

Koita epeidi pote den epaixa assasin tha s pw mono oso xerw apo atoma pou eixame sto legion. Stin Arxi oloi evazan dagger*dagger gia to attack speed.

Meta katalavan oti den kanoun damage kai evazan sword sto main hand opote sword*dagger

Kai telos epaizan oloi me sword*sword gia apeiro dmg kai gia na prolavainoun na gemizoun ta cooldown apo ta skills.

Twra fysika an sou pesei ena poly toumpano dagger ennoeite tha to foreseis den eisai xazos alla se end game kai gia pvp/pve oloi forane sword*sword.

Oi kalyteroi assasin ston official etsi paizoun

Posted

End game = Sword-Sword

 

γιατί με sword = μεγάλο attack (σε σχέση με το dagger) και τα sword μπορούν να έχουν Attack speed effect οπότε σε θέμα AS είσαι μια χαρά. επίσης με dagger πίανεις μέγιστο atck speed (0.8 ) αλλα μπορείς και με sword οπότε τα dagger που τα προτείνουν στο θέμα atck speed δεν σε νιάζει αφού τα sword μπορούν να πιάσουν και αυτά 0.8

  • 3 weeks later...
  • 3 weeks later...
  • 10 months later...
Posted

αναλογα ομως το στησιμο (δλδ sword*sword etc) δεν πρεπει να εχουμε στο νου μας και τα combo αν αυτα υπαρχουν? (δεν εχω ασχοληθει ποτε με assassin και θελω, γιαυτο ρωταω). Η αληθεια ειναι οτι οποιον εχω δει σε late οντως κραταγε sword*sword αλλα μου ειναι λιγο δυσκολο να πιστεψω οτι ειναι το καλυτερο δυνατο που μπορεις να πετυχεις με εναν assassin αν εχεις υποψην τι μπορει να κανει σε σολο και τι σε παρτυ! μεταλαμπαδεψτε μου τις γνωσεις σας :P

  • 4 weeks later...
Posted

Geia sas pedia pezw aion apo x8es kai exw kanei assassin thelw na sas  rwtisw ti nomizete oti einai kalitero gia damage kai genika gia pvp.Swords i daggers i ena sword kai ena dagger?

  • swords
  • daggers
  • sword and dagger

 

 

Kοιτα, εδω σε μας στον Τelemachus επειδη εχει επικρατησει λιγο το sword, διοτι δεν υπαρχουν και πολλα daggers στο server αλλα ειναι και ενα + οτι τα swords εχουν περισσοτερο attack συμφωνω...

  • 2 weeks later...
Posted

analoga ti xriazese

ama eisai twink 35lv pare main hand dagger / off hand dagger

ama eisai 55lvl kata t gnomi m einai kalitero na pareis main hand dagger kai off hand sword, autos o sindiazmos einai o pio balanced

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Migrating a legacy Interlude server to PostgreSQL while adding real observability is basically forcing 2006 MMO engineering to attend a 2026 infrastructure conference at gunpoint. PS: which revision of aCis? PS: 🧻what was broken during this whatever you call it.    AAC Guard beign asked to adapt to this be like: - Creating bugs since early 2018
    • OH MY LORDDDDDDDDDDDDDDDDDDDDD   FINALLY
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • I came out of my cave as I do once every 5 years. By now, I know nobody really cares about L2, but I still find it fun to experiment. Everything you see here will be free and open source. I have no interest in selling anything.   Long story short, I like to revisit Interlude and apply what I've learned to see how far I can push it. Here's Outerlude, a public fork of aCis for the modern age.   Video demo:   Work that has been done:   Redone the netcode from scratch to be async The NPC AI was completely redone based on Finite State Machines Moved to PostgreSQL and using some of its cool features Lots of config that should be hot reloadable has moved to the database OpenTelemetry instrumentation, where it makes sense, and a Grafana dashboard A built-in REST API for server management A built-in MCP Server for LLMs Nidrah AI, an AI Agent to make managing the server easier Real-time server map view Chat auditing and live snooping A new Fake Players Engine with a Node logic system and a new LLM planner for any behavior Just watch the video   If there is interest in this and I'm happy with it, or I get bored (which I always do), I will open-source it. Let me know what you think and if there is some feature you'd like me to implement.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..