Jump to content

Recommended Posts

Posted

Hi,

 

I heve problem with move 105 customs items from gracia final 2.3 to gracia epilogue. I read probaby all topics with itemname. I use l2dat_encdec 2.1.40 fileedit 1.0 but after run client i have critical error

 

On gracia final itemname id customs items in gracia epilogue are overwrite new item but  when i renumber this items can't run client - CE.

Copying itemst one by one is ok to 88 item hen i copy one more can't run client - CE

Copying last id in itemname 105 time, changing name and id is ok but when i change descrition can't run client - CE

 

2010.7.27 21:15:31

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel  Intel® Core2 Duo CPU    T5750  @ 2.00GHz @ 1997 MHz 2047MB RAM

Video : No Video

PosCode : LS1(146) 0:0:0 2/0 [468]

 

Insufficient Memory.(87)

Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

 

History: FMallocWindows::Malloc <- Size -167629824 FArray <- FMallocWindows::Realloc <- 00000000 -167629824 FArray <- FArray::Realloc <- 1031834368*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

Please help, i have no ideas where a do it wrong

 

Posted

Hi,

 

I heve problem with move 105 customs items from gracia final 2.3 to gracia epilogue. I read probaby all topics with itemname. I use l2dat_encdec 2.1.40 fileedit 1.0 but after run client i have critical error

 

On gracia final itemname id customs items in gracia epilogue are overwrite new item but  when i renumber this items can't run client - CE.

Copying itemst one by one is ok to 88 item hen i copy one more can't run client - CE

Copying last id in itemname 105 time, changing name and id is ok but when i change descrition can't run client - CE

 

2010.7.27 21:15:31

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel  Intel® Core2 Duo CPU    T5750  @ 2.00GHz @ 1997 MHz 2047MB RAM

Video : No Video

PosCode : LS1(146) 0:0:0 2/0 [468]

 

Insufficient Memory.(87)

Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

 

History: FMallocWindows::Malloc <- Size -167629824 FArray <- FMallocWindows::Realloc <- 00000000 -167629824 FArray <- FArray::Realloc <- 1031834368*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

Please help, i have no ideas where a do it wrong

 

well man in Epilogue don't know what happen, NCSOFT make something for new adition lines, I can't remember what need do for fix that.. anyway I try found more information and help you soon.
Posted

When i analyze both itemname-e.dat files i found only one difference - in epilogue numbers colums is higher by 4. In notepad++ i change "0 a," to "0 a," paste customs items in fileedit saves itemnme-e.dat but can't run client - CE

 

Final
id	name	add_name	description	popup	supercnt0	cnt0	set_ids	set_bonus_desc	supercnt1	cnt1	set_extra_ids	set_extra_desc	unk1[0]	unk1[1]	unk1[2]	unk1[3]	unk1[4]	unk1[5]	unk1[6]	unk1[7]	unk1[8]	special_enchant_amount	special_enchant_desc	unk2
17	Wooden Arrow		a,An arrow made of wood. It is an arrow used for a no grade bow.\0	-1	0	0		a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	1

Epilogue
id	name	add_name	description	popup	supercnt0	cnt0	set_ids[0]	set_ids[1]	set_ids[2]	set_ids[3]	set_ids[4]	set_bonus_desc	supercnt1	cnt1	set_extra_ids	set_extra_desc	unk1[0]	unk1[1]	unk1[2]	unk1[3]	unk1[4]	unk1[5]	unk1[6]	unk1[7]	unk1[8]	special_enchant_amount	special_enchant_desc	unk2
17	Wooden Arrow		a,An arrow made of wood. It is an arrow used for a no grade bow.\0	-1	0	0						a,	0	0		a,	0	0	0	0	0	0	0	0	0	0	a,	1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock