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Posted

What's so wrong with the glow?I can see it normally, no eye-hurting for me :S

 

lol are you retarded??,where did i say something about the glow. I mean the custom stuff,they suck so bad. its just unreal having a shield thats twice your size and the same for the sword it just look like shit

Posted

the custom items hurting my eyes...

 

lol are you retarded??,where did i say something about the glow. I mean the custom stuff,they suck so bad. its just unreal having a shield thats twice your size and the same for the sword it just look like shit

 

Listen up you shithead, since you said "custom" you also mean the glow and anything else that is custom.I suggest you better get some help with your eyes cause you might have a pretty serious problem in the future.Dusk is just an item, HOW THE -beep- MAY IT HURT YOUR EYES?For -beep- sake, you're obviously an l2 nonlifer, right?Dragonic Bow doesn't hurt your eyes, so how come Dusk weapon hurts you?

Posted

Listen up you shithead, since you said "custom" you also mean the glow and anything else that is custom.I suggest you better get some help with your eyes cause you might have a pretty serious problem in the future.Dusk is just an item, HOW THE -beep- MAY IT HURT YOUR EYES?For -beep- sake, you're obviously an l2 nonlifer, right?Dragonic Bow doesn't hurt your eyes, so how come Dusk weapon hurts you?

 

i was clearly talking about custom items, if you didnt understand that than you lack of common logic. Dusk is a retarded item, it looks awfull and ugly, i do not understand anyone who could like such a retarded texture. and it seems you are realy stupid, "hurt my eyes" seems like you cant even count 1 and 1 together....

you should go renroll elementary shool again

Posted

i was clearly talking about custom items, if you didnt understand that than you lack of common logic. Dusk is a retarded item, it looks awfull and ugly, i do not understand anyone who could like such a retarded texture. and it seems you are realy stupid, "hurt my eyes" seems like you cant even count 1 and 1 together....

you should go renroll elementary shool again

Its your fu cking opinion that it looks awful. Many people like balanced custom items, where the fu ck is your prob ?
Posted

Its your fu cking opinion that it looks awful. Many people like balanced custom items, where the fu ck is your prob ?

 

i am just pointing about my opinion what the fuck is wrong whit it?

Posted

Users Online 732 Guests, 174 Users

 

FAIL, i made refresh this web about 10 minutes, and still no changes

/FAIL on your face! You dont have to refresh, but the website has to refresh and its refreshing like every 1h. And these are the user who visited the site in the whole day.
Posted

Hey Pro Dev.. Ever Thought That Any Other Star-wars Custom Would Increase The Size Of The  Patch Cause Of Systextures? Dusk Weapons Already Exist In Client

And yes i believe you should know about dusk weapons Since they are not custom they exist in client

Posted

Hey Pro Dev.. Ever Thought That Any Other Star-wars Custom Would Increase The Size Of The  Patch Cause Of Systextures? Dusk Weapons Already Exist In Client

And yes i believe you should know about dusk weapons Since they are not custom they exist in client

dusk wep =monster wep

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  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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