Jump to content

Recommended Posts

Posted

Using the same kind of script for the Monster Derby Track teleporter, you can add a secure teleporter to go to visit jailed players. It will cost 5 millions to go to the jail, but the return will be free.

 

Assuming you know a bit adding a quest, I'll forgive some details and I'll will no offer any kind of support. Take this share as it is...

 

Make sure to have a correct zone definition, and check that players can not escape from jail when they are just in this zone (not //jail by GM, just teleported).

 

Working fine on L2J-Free.

 

Make a new NPC named with ID 9997 and every NPC template_id you want.

Make a new html file in the data/html/default folder named 9997.html :

<html><body>
Jail teleporter:<br>
Now you want to exit this room ? There is no problem for me, but remember one thing : respect our server rules !<br>
<center>
<a action="bypass -h npc_%objectId%_Quest 9997_teleport_to_jail">Exit</a><br>
</center>
</body></html>

 

Create a new folder in the quest folder : 9997_teleport_to_jail

Put this script into _init_.py :

#
# Created by Shaigan on 2007.11.25.
# Based on the Derby Track teleporter.
#
import sys

from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from net.sf.l2j.gameserver.model.quest          import State
from net.sf.l2j.gameserver.model.quest          import QuestState
from net.sf.l2j.gameserver.model.quest.jython   import QuestJython as JQuest
qn = "9997_teleport_to_jail"

JAIL_EXIT_NPC = 9997

TELEPORTERS = {
    30059:3,    # TRISHA
    30080:4,    # CLARISSA
    30177:6,    # VALENTIA
    30233:8,    # ESMERALDA
    30256:2,    # BELLA
    30320:1,    # RICHLIN
    30848:7,    # ELISA
    30899:5,    # FLAUEN
    31320:9,    # ILYANA
    31275:10,   # TATIANA
    30727:11,   # VERONA
    30836:12,   # MINERVA
    31964:13    # BILIA
}

RETURN_LOCS = [[-80826,149775,-3043],[-12672,122776,-3116],[15670,142983,-2705],[83400,147943,-3404], \
              [111409,219364,-3545],[82956,53162,-1495],[146331,25762,-2018],[116819,76994,-2714], \
              [43835,-47749,-792],[147930,-55281,-2728],[85335,16177,-3694],[105857,109763,-3202], \
              [87386,-143246,-1293]]

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onTalk (self,npc,player):
   st = player.getQuestState(qn)
   npcId = npc.getNpcId()
   if not st: return
   if st.isInJail(): return
   ###################
   # Start Locations #
   ###################
   if TELEPORTERS.has_key(npcId) :
     st.takeItems(57,5000000)
     st.getPlayer().teleToLocation(-114356,-249645,-2984)
     st.setState(STARTED)
     st.set("id",str(TELEPORTERS[npcId]))     
   ########
   # Jail #
   ########
   elif st.getState() == STARTED and npcId == JAIL_EXIT_NPC:
     # back to start location
     return_id = st.getInt("id") - 1
     st.getPlayer().teleToLocation(RETURN_LOCS[return_id][0],RETURN_LOCS[return_id][1],RETURN_LOCS[return_id][2])
     st.exitQuest(1)
   return

QUEST       = Quest(9997,qn,"Teleports")
CREATED     = State('Start',      QUEST)
STARTED     = State('Started',    QUEST)

QUEST.setInitialState(CREATED)

for npcId in TELEPORTERS.keys() :
    QUEST.addStartNpc(npcId)
    QUEST.addTalkId(npcId)

QUEST.addTalkId(JAIL_EXIT_NPC)

 

Open all the concerned GK html files ( data/html/teleporter/ ) and add the folowing line just after the line wich permit to go to the derby track. You have the concerned GK's ID in the script above.

<a action="bypass -h npc_%objectId%_Quest 9997_teleport_to_jail" msg="811;Jail">Move to Jail</a><br>

 

Open the _init_.py in the quest teleporter folder and add the line, don't forget the coma...

'9997_teleport_to_jail'

 

Spawn the NPC ID 9997 into jail, go to speak to a GK in town, spend 5 millions and enjoy.

  • 2 weeks later...
Posted

Thanks shaigan but remember u have to do ur share easier because for a newbie this is a very hard work.Anyways nice work  :P

  • 11 months later...
  • 4 months later...
Guest
This topic is now closed to further replies.


  • Posts

    • Lineage2 Freya High Five @ Reshade with fog and rain etc @ Gracia final epilogue atmosphere   this reshade will eat lots of GPU power 50% or more of an RTX 3060 so be carefull depending on what effects are activated and their settings will eat even more GPU recomended 60hz monitor settings and via nvidia panel in Lineage2 game profile vsync settings to on effects are set up till film deck and the rest are not used but still working again this can eat alot of GPU Don't overheat GPU this is for freya high five but might work on others too copy in the  System  folder the folder  reshade-shaders  and the files  d3d9.dll  ReShade.ini  ReShadePreset.ini  ReShade.log  CccDddCcc.ini insert opens the menu and delete is on and of some settings need  ctrl + left click  to be changed   making another profile will reset the not activated effects to their default values so just copy the profile  CccDddCcc  and rename if needed also something needs to be closed from settings in game menu, the blur at distance and advanced shaders but keeping the advanced water effects all reflections   for those that don't like the h5 look of the sky and the red fog and rain and ambien red at night on all maps well if we want the cool gracia final epilogue back then we need to do this rename the  Maps  folder to Mapsretail or whatever copy the  Maps  folder from gracia final epilogue to h5 also we need the  L2_Skies.utx  from gracia final epilogue  Textures  folder to be replaced and also we need to do the same to the files  timeenv0.int  timeenv1.int  timeenv2.int  timeenv3.int  found in  system  folder   another setting that will probably be needed but not really tested out is to open file  option.ini  from  system  folder and add cachesize like this   [FirstRun] FirstRun=2   [Engine.GameEngine] CacheSizeMegs=512   also maybe is good to change those to 4.000000   [ClippingRange] Terrain=4.000000 Actor=4.000000 StaticMesh=4.000000 StaticMeshLod=4.000000 Pawn=4.000000       sorry bad english   https://mega.nz/file/aRNXxDrQ#mbxrNERBtW0XEEezK6w8-86oZWuX1k6NgtR6RZWKRVM   the compression on the video is kinda bad but meh    
    • Thanks, tho if possible let's lock the topic. I decided to finish up myself as I only created this to save up my time, but seems that while waiting for prop dev. finished myself.
    • Plus he have Discord where using Celestine, Nightwolf and others names to ensure that he is legit, what a looser, that's why mxc have bad reputation, coming here is like 50/50 get scammed.
    • Greetings, MaxCheaters community! We are the development team behind projects like AdenLand, Classic GvE, TinyEssence, PvPEssence, and several others. Over the years of managing high-traffic servers, we’ve built our own ecosystem of tools for datapack and client editing, simply because standard software often failed to meet our production needs or was too slow. Today, we are opening access to these professional solutions for our colleagues in the dev scene. You can explore our suite of editors and utilities here: 👉 https://la2.tools/ Why choose our tools? Battle-Tested: This software is used daily to maintain and update our own live projects. Efficiency: Designed to automate routine tasks that usually take hours or even days. Stability: Built to handle complex client/server structures where generic tools often crash. We are ready to provide consultations on integrating these tools into your development workflow to make your process faster and more secure.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..